Player Matchup

Merlin
Merlin
 
Merlin
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Anarchy_Snakez
Gilgamesh
Level 36
God Stats
0W - 2L
1,451 SR
Queue Stats
126W - 137L
1,405 Elo+
Party 2
Athena
Athena
Fortressdnb
Athena
Level 41
God Stats
2W - 1L
1,836 SR
Queue Stats
142W - 156L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
MrAvade
Sun Wukong
Level 84
God Stats
1W - 3L
1,159 SR
Queue Stats
158W - 179L
1,449 Elo+
Party 2
Skadi
Skadi
OldestSoul
Skadi
Level 46
God Stats
2W - 6L
1,276 SR
Queue Stats
169W - 182L
1,355 Elo+
Party 1
Team Averages
Level 52
1,444 SR
1,414 Elo+

VS

Team Averages
Level 87
1,490 SR
1,427 Elo+
Nu Wa
Nu Wa
LaLa-Rafale-21
Nu Wa
Level 49
God Stats
44W - 17L
1,604 SR
Queue Stats
189W - 181L
1,404 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MISTERFOX111
Cu Chulainn
Level 144
God Stats
55W - 40L
1,646 SR
Queue Stats
1,008W - 983L
1,478 Elo+
Solo
Thanatos
Thanatos
NeoAntics
Thanatos
Level 71
God Stats
63W - 66L
1,391 SR
Queue Stats
214W - 218L
1,398 Elo+
Party 3
Neith
Neith
X_-Angello-_X
Neith
Level 67
God Stats
23W - 16L
1,513 SR
Queue Stats
54W - 59L
1,422 Elo+
Party 3
Athena
Athena
Zepodanslebendo
Athena
Level 106
God Stats
17W - 18L
1,294 SR
Queue Stats
647W - 671L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 4 / 2
6,822
455
7,926
6,765
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Anarchy_Snakez
Gilgamesh
11
0 / 5 / 0
6,096
406
2,402
12,167
4,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
0 / 5 / 5
5,621
375
2,628
10,201
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
MrAvade
Sun Wukong
12
2 / 3 / 1
7,003
467
5,232
11,036
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
11
1 / 1 / 3
6,773
452
5,497
7,638
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,567
504
6,192
5,797
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
MISTERFOX111
Cu Chulainn
15
5 / 0 / 5
9,414
628
9,376
9,431
6,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
NeoAntics
Thanatos
13
11 / 1 / 4
8,765
584
7,505
10,475
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 6
7,849
523
5,149
7,093
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 10
7,298
487
4,981
12,249
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
18
18
Deaths
5
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
Gilgamesh
Anarchy_Snakez
Gilgamesh
0
5
0
0
L
Athena
0
5
5
0.5
W
1
2
3
1.25
W
Cu Chulainn
MISTERFOX111
Cu Chulainn
5
0
5
7.5
L
Sun Wukong
MrAvade
Sun Wukong
2
3
1
0.83
W
Thanatos
NeoAntics
Thanatos
11
1
4
13
L
Skadi
1
1
3
2.5
W
1
1
6
4
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
33,203
47,807
Taken
45,045
19,145
Mitigated
20,760
9,392
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,926
520
0
505
6,765
2,070
0
2,538
4,027
46,435
0
L
Gilgamesh
Anarchy_Snakez
Gilgamesh
2,402
460
0
2,478
12,167
4,771
0
1,225
10,876
0
27,182
L
Athena
2,628
1,000
195
916
10,201
4,516
0
3,498
6,539
8,634
0
W
6,192
1,294
412
856
5,797
2,107
1,241
3,615
2,182
39,853
0
W
Cu Chulainn
MISTERFOX111
Cu Chulainn
9,376
1,607
0
3,573
9,431
6,224
737
731
8,700
6,885
58,803
L
Sun Wukong
MrAvade
Sun Wukong
5,232
322
0
4,117
11,036
5,683
0
2,687
8,210
0
39,497
W
Thanatos
NeoAntics
Thanatos
7,505
1,893
934
10,322
10,475
4,403
1,974
1,162
9,313
0
35,763
L
Skadi
5,497
1,913
0
1,181
7,638
2,105
0
1,737
5,813
0
32,422
W
5,149
1,786
564
5,019
7,093
2,387
2,432
1,073
6,020
0
53,367
W
4,981
1,214
0
3,364
12,249
5,639
154
3,973
8,276
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
40,893
285
Minions Killed
381
0
Camps Cleared
0
1,380,551
Distance Traveled
1,422,351
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,822
455
92
6
0
264,852
4
L
Gilgamesh
6,096
406
44
3
0
262,508
4
L
Athena
5,621
375
11
1
0
296,243
1
W
Nu Wa
7,567
504
80
5
0
256,729
3
W
Cu Chulainn
9,414
628
126
8
0
290,354
2
L
Sun Wukong
7,003
467
83
6
0
286,492
0
W
Thanatos
8,765
584
68
5
0
329,515
1
L
Skadi
6,773
452
55
4
0
270,456
4
W
Neith
7,849
523
80
5
0
241,302
0
W
Athena
7,298
487
27
2
0
304,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role