Player Matchup

King Arthur
King Arthur
Ajrias
King Arthur
Level 38
God Stats
15W - 5L
1,737 SR
Queue Stats
74W - 73L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaeo
Ao Kuang
Level 27
God Stats
6W - 5L
1,514 SR
Queue Stats
56W - 46L
1,493 Elo+
Party 4
Da Ji
Da Ji
Poluara
Da Ji
Level 17
God Stats
48W - 32L
1,622 SR
Queue Stats
56W - 48L
1,557 Elo+
Party 1
Khepri
Khepri
Rishouba
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
Suleymanovoy
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,665 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,559 Elo+

VS

Team Averages
Level 29
1,353 SR
1,555 Elo+
Achilles
Achilles
Lamidelaforêt
Achilles
Level 67
God Stats
0W - 1L
1,195 SR
Queue Stats
23W - 19L
1,516 Elo+
Party 2
Ymir
Ymir
XxXvanekXxX
Ymir
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
7W - 4L
1,712 Elo+
Party 3
Agni
Agni
fiftywrmaslorez
Agni
Level 18
God Stats
1W - 2L
1,726 SR
Queue Stats
7W - 4L
1,712 Elo+
Party 3
Awilix
Awilix
syuten33
Awilix
Level 21
God Stats
0W - 1L
1,311 SR
Queue Stats
18W - 19L
1,463 Elo+
Party 2
Artemis
Artemis
vixis47
Artemis
Level 14
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 8L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ajrias
King Arthur
12
8 / 2 / 4
7,302
730
7,552
8,687
5,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Jaeo
Ao Kuang
9
1 / 4 / 2
5,583
558
2,733
9,047
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Poluara
Da Ji
10
4 / 4 / 3
6,108
611
5,379
6,808
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Rishouba
Khepri
9
3 / 1 / 10
6,423
642
2,552
3,719
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 0 / 3
7,333
733
7,281
5,199
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
3 / 6 / 2
5,663
566
5,223
8,837
5,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 4 / 2
4,716
472
1,201
6,233
2,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
4 / 4 / 1
6,152
615
5,257
5,909
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
syuten33
Awilix
9
4 / 5 / 4
6,245
625
4,923
8,777
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
vixis47
Artemis
7
0 / 5 / 1
4,645
465
965
4,444
773
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
24
Kills
11
11
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ajrias
King Arthur
8
2
4
5
W
Ao Kuang
Jaeo
Ao Kuang
1
4
2
0.5
L
Achilles
3
6
2
0.67
W
Da Ji
Poluara
Da Ji
4
4
3
1.38
W
Khepri
Rishouba
Khepri
3
1
10
8
W
8
0
3
9.5
L
0
4
2
0.25
L
4
4
1
1.13
L
Awilix
syuten33
Awilix
4
5
4
1.2
L
Artemis
vixis47
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
17,569
33,460
Taken
34,200
14,723
Mitigated
13,329
5,593
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ajrias
King Arthur
7,552
1,080
0
2,475
8,687
5,315
156
1,282
7,287
269
36,501
W
Ao Kuang
Jaeo
Ao Kuang
2,733
651
0
2,191
9,047
2,307
0
752
8,237
30,027
0
L
Achilles
5,223
2,206
0
497
8,837
5,614
0
1,310
7,527
0
15,618
W
Da Ji
Poluara
Da Ji
5,379
1,663
0
0
6,808
2,829
52
2,014
4,418
0
19,736
W
Khepri
Rishouba
Khepri
2,552
552
0
427
3,719
2,496
0
1,088
2,529
12,335
0
W
7,281
3,263
0
500
5,199
1,776
532
624
4,531
0
44,382
L
1,201
381
0
304
6,233
2,817
0
1,427
4,806
11,458
0
L
5,257
392
0
1,207
5,909
1,491
590
275
5,634
20,303
0
L
Awilix
syuten33
Awilix
4,923
1,836
0
1,305
8,777
2,634
0
2,078
6,699
0
16,722
L
Artemis
vixis47
Artemis
965
477
0
316
4,444
773
0
344
4,100
0
8,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
27,421
280
Minions Killed
144
0
Camps Cleared
0
1,005,842
Distance Traveled
945,436
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,302
730
78
8
0
217,952
2
W
Ao Kuang
5,583
558
62
6
0
192,093
2
L
Achilles
5,663
566
30
3
0
188,617
3
W
Da Ji
6,108
611
32
3
0
208,766
5
W
Khepri
6,423
642
27
3
0
201,994
3
W
Ullr
7,333
733
81
8
0
185,037
0
L
Ymir
4,716
472
18
2
0
175,450
1
L
Agni
6,152
615
45
5
0
178,360
1
L
Awilix
6,245
625
29
3
0
233,387
0
L
Artemis
4,645
465
22
2
0
169,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role