Player Matchup

Athena
Athena
Chuckles3102
Athena
Level 62
God Stats
4W - 2L
1,475 SR
Queue Stats
101W - 72L
1,482 Elo+
Solo
Chaac
Chaac
KingJeIIy
Chaac
Level 112
God Stats
7W - 9L
1,554 SR
Queue Stats
111W - 119L
1,439 Elo+
Party 1
Janus
Janus
MniLazarBeam
Janus
Level 107
God Stats
2W - 3L
1,270 SR
Queue Stats
263W - 253L
1,555 Elo+
Solo
Jing Wei
Jing Wei
TheDevilsPancake
Jing Wei
Level 79
God Stats
14W - 17L
1,514 SR
Queue Stats
631W - 652L
1,477 Elo+
Party 1
Osiris
Osiris
xX Juke3 Xx
Osiris
Level 155
God Stats
12W - 9L
1,567 SR
Queue Stats
563W - 618L
1,399 Elo+
Party 1
Team Averages
Level 103
1,476 SR
1,470 Elo+

VS

Team Averages
Level 99
1,575 SR
1,403 Elo+
Nu Wa
Nu Wa
AlwaysAngie
Nu Wa
Level 141
God Stats
1W - 2L
1,634 SR
Queue Stats
151W - 172L
1,402 Elo+
Solo
Artemis
Artemis
CobCorn
Artemis
Level 58
God Stats
2W - 8L
1,185 SR
Queue Stats
98W - 127L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
TigBitsAreBack
Cabrakan
Level 64
God Stats
3W - 3L
1,671 SR
Queue Stats
248W - 271L
1,399 Elo+
Party 2
Chang'e
Chang'e
chrisibarra23
Chang'e
Level 147
God Stats
32W - 32L
1,558 SR
Queue Stats
302W - 323L
1,390 Elo+
Solo
Loki
Loki
elitegamer12363
Loki
Level 85
God Stats
7W - 7L
1,826 SR
Queue Stats
452W - 515L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 1 / 9
7,801
557
2,948
8,490
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
KingJeIIy
Chaac
15
4 / 1 / 2
9,143
653
6,668
13,123
10,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 7
7,723
552
8,080
7,126
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 5
7,789
556
3,710
6,972
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
13
7 / 3 / 6
8,357
597
8,297
12,716
6,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,775
555
6,819
7,300
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
CobCorn
Artemis
10
1 / 4 / 3
6,211
444
4,615
5,691
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
8
1 / 5 / 1
5,782
413
3,025
9,686
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
12
2 / 5 / 0
7,205
515
7,722
10,378
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
6,283
449
3,797
8,248
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
8
9
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Athena
3
1
9
7.5
L
Artemis
CobCorn
Artemis
1
4
3
0.63
W
Chaac
KingJeIIy
Chaac
4
1
2
5
W
3
2
7
3.25
W
3
2
5
2.75
L
Cabrakan
1
5
1
0.3
L
Chang'e
2
5
0
0.4
L
2
3
0
0.67
W
Osiris
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
25,978
48,427
Taken
41,303
26,902
Mitigated
16,763
12,798
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,819
1,796
0
1,077
7,300
2,458
992
2,804
4,316
36,837
0
W
Athena
2,948
777
0
2,001
8,490
6,189
171
3,249
5,036
10,162
0
L
Artemis
CobCorn
Artemis
4,615
1,366
0
210
5,691
2,416
58
1,659
4,005
0
28,392
W
Chaac
KingJeIIy
Chaac
6,668
1,615
0
4,781
13,123
10,052
2,189
6,595
5,767
0
53,827
W
8,080
411
0
846
7,126
1,952
722
2,436
4,426
46,578
0
W
3,710
3,116
0
2,571
6,972
2,110
2,681
1,543
5,377
0
43,619
L
Cabrakan
3,025
337
0
2,006
9,686
6,390
0
3,059
6,537
12,293
0
L
Chang'e
7,722
1,188
66
3,198
10,378
3,161
0
709
9,625
31,549
0
L
3,797
1,005
0
3,321
8,248
2,338
0
2,312
5,792
0
21,624
W
Osiris
8,297
3,468
687
1,912
12,716
6,599
0
2,319
10,255
0
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
33,256
335
Minions Killed
248
0
Camps Cleared
0
1,334,116
Distance Traveled
1,063,757
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,775
555
77
6
0
209,510
3
W
Athena
7,801
557
7
1
0
289,522
5
L
Artemis
6,211
444
56
4
0
193,384
2
W
Chaac
9,143
653
105
8
0
227,852
1
W
Janus
7,723
552
87
6
0
280,352
1
W
Jing Wei
7,789
556
73
5
0
257,583
0
L
Cabrakan
5,782
413
17
1
0
204,989
4
L
Chang'e
7,205
515
58
4
0
229,871
1
L
Loki
6,283
449
40
3
0
226,003
0
W
Osiris
8,357
597
63
5
0
278,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role