Player Matchup

Heimdallr
Heimdallr
EdgyScissorGirl
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 2
Ao Kuang
Ao Kuang
Monopolyy
Ao Kuang
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 117L
1,637 Elo+
Solo
Ra
Ra
NukeTown17
Ra
Level 13
God Stats
10W - 8L
1,490 SR
Queue Stats
406W - 381L
1,882 Elo+
Solo
Odin
Odin
ThatKickBut
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,551 Elo+
Solo
Fafnir
Fafnir
TheOpYmirMain
Fafnir
Level 10
God Stats
0W - 2L
1,272 SR
Queue Stats
10W - 5L
1,741 Elo+
Party 2
Team Averages
Level 13
1,452 SR
1,688 Elo+

VS

Team Averages
Level 39
1,571 SR
1,683 Elo+
Ravana
Ravana
Bahlow
Ravana
Level 27
God Stats
9W - 9L
1,669 SR
Queue Stats
128W - 111L
1,613 Elo+
Solo
King Arthur
King Arthur
JayJinKo
King Arthur
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 79L
1,801 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MangekyoRat
Ah Muzen Cab
Level 105
God Stats
3W - 2L
1,264 SR
Queue Stats
262W - 213L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Speedyduk
Cthulhu
Level 28
God Stats
6W - 2L
1,690 SR
Queue Stats
100W - 100L
1,666 Elo+
Solo
Raijin
Raijin
WhiskeyDirty
Raijin
Level 28
God Stats
14W - 9L
1,730 SR
Queue Stats
318W - 242L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EdgyScissorGirl
Heimdallr
18
1 / 5 / 4
11,399
518
8,467
16,404
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Monopolyy
Ao Kuang
20
5 / 6 / 2
12,279
558
6,639
20,254
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 10 / 0
9,714
442
8,168
17,032
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 1
11,341
516
10,157
11,628
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 2
9,615
437
10,368
20,651
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bahlow
Ravana
20
13 / 1 / 3
14,984
681
11,311
8,953
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
JayJinKo
King Arthur
15
0 / 6 / 7
10,293
468
4,562
17,658
9,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
MangekyoRat
Ah Muzen Cab
20
7 / 4 / 9
13,400
609
17,385
17,940
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Speedyduk
Cthulhu
19
7 / 2 / 11
12,607
573
12,581
15,260
13,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
20
5 / 0 / 12
14,377
654
16,891
9,637
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
13
Kills
32
32
Deaths
13
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bahlow
Ravana
13
1
3
14.5
L
Heimdallr
EdgyScissorGirl
Heimdallr
1
5
4
0.6
W
King Arthur
JayJinKo
King Arthur
0
6
7
0.58
W
Ah Muzen Cab
MangekyoRat
Ah Muzen Cab
7
4
9
2.88
L
Ao Kuang
Monopolyy
Ao Kuang
5
6
2
1
L
1
10
0
0.1
W
Cthulhu
Speedyduk
Cthulhu
7
2
11
6.25
L
5
5
1
1.1
L
1
6
2
0.33
W
Raijin
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,799
Damage
62,730
85,969
Taken
69,448
50,921
Mitigated
38,704
19,051
Healing
28,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bahlow
Ravana
11,311
4,154
0
2,645
8,953
5,303
3,234
4,076
4,683
0
112,087
L
Heimdallr
EdgyScissorGirl
Heimdallr
8,467
4,915
0
4,483
16,404
5,678
1,293
6,429
9,674
0
82,606
W
King Arthur
JayJinKo
King Arthur
4,562
813
0
4,207
17,658
9,058
232
6,225
11,003
0
32,650
W
Ah Muzen Cab
MangekyoRat
Ah Muzen Cab
17,385
9,449
0
9,684
17,940
6,397
2,123
6,560
11,380
0
107,615
L
Ao Kuang
Monopolyy
Ao Kuang
6,639
1,554
0
5,626
20,254
8,003
1,064
3,882
16,284
89,223
0
L
8,168
716
128
4,824
17,032
6,853
0
8,276
8,479
84,846
0
W
Cthulhu
Speedyduk
Cthulhu
12,581
1,530
634
5,157
15,260
13,797
732
7,143
7,896
65,634
0
L
10,157
3,038
0
528
11,628
11,264
614
2,288
9,296
0
52,853
L
10,368
2,624
0
3,462
20,651
19,123
0
7,380
12,764
31,440
0
W
Raijin
16,891
2,044
0
6,099
9,637
4,149
1,204
2,683
6,751
116,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
65,661
609
Minions Killed
676
0
Camps Cleared
0
1,931,220
Distance Traveled
2,192,901
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,984
681
174
8
0
450,709
0
L
Heimdallr
11,399
518
171
8
0
388,483
1
W
King Arthur
10,293
468
66
3
0
404,254
1
W
Ah Muzen Cab
13,400
609
147
7
0
450,422
4
L
Ao Kuang
12,279
558
144
7
0
404,665
0
L
Ra
9,714
442
133
6
0
339,334
2
W
Cthulhu
12,607
573
105
5
0
472,162
5
L
Odin
11,341
516
117
5
0
392,704
3
L
Fafnir
9,615
437
44
2
0
406,034
0
W
Raijin
14,377
654
184
8
0
415,354
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role