Player Matchup

Danzaburou
Danzaburou
Craftingpro
Danzaburou
Level 105
God Stats
3W - 1L
1,760 SR
Queue Stats
137W - 105L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Elorllan
Gilgamesh
Level 60
God Stats
4W - 3L
1,738 SR
Queue Stats
18W - 14L
1,485 Elo+
Party 2
Sobek
Sobek
Kabochaa
Sobek
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 49L
1,715 Elo+
Party 2
Anubis
Anubis
blubberframe58
Anubis
Level 128
God Stats
3W - 0L
1,444 SR
Queue Stats
22W - 16L
1,522 Elo+
Party 2
Odin
Odin
groovyguy763
Odin
Level 63
God Stats
9W - 10L
1,500 SR
Queue Stats
135W - 120L
1,598 Elo+
Party 2
Team Averages
Level 81
1,589 SR
1,590 Elo+

VS

Team Averages
Level 44
1,574 SR
1,527 Elo+
Poseidon
Poseidon
ClaspedMedusa0
Poseidon
Level 18
God Stats
4W - 3L
1,640 SR
Queue Stats
30W - 21L
1,616 Elo+
Party 1
Nemesis
Nemesis
Dlather
Nemesis
Level 43
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 8L
1,437 Elo+
Solo
Izanami
Izanami
Nohatak
Izanami
Level 53
God Stats
6W - 3L
1,833 SR
Queue Stats
87W - 69L
1,523 Elo+
Party 1
Bacchus
Bacchus
PawpsNinja
Bacchus
Level 69
God Stats
0W - 1L
1,308 SR
Queue Stats
50W - 28L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
WiSHZZZ
Gilgamesh
Level 36
God Stats
5W - 5L
1,363 SR
Queue Stats
126W - 151L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Craftingpro
Danzaburou
19
6 / 8 / 4
12,600
525
18,115
19,062
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Elorllan
Gilgamesh
20
5 / 3 / 5
14,154
590
6,060
15,726
8,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Kabochaa
Sobek
16
0 / 3 / 14
10,912
455
4,697
19,603
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 2 / 5
15,269
636
21,468
15,548
7,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 2 / 2
11,565
482
11,773
11,718
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
3 / 7 / 3
12,016
501
14,080
13,245
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Dlather
Nemesis
15
1 / 5 / 4
9,967
415
7,530
19,109
7,854
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Nohatak
Izanami
19
7 / 7 / 4
12,499
521
16,098
21,002
7,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PawpsNinja
Bacchus
16
6 / 4 / 7
11,619
484
10,982
16,564
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
WiSHZZZ
Gilgamesh
19
1 / 1 / 2
11,164
465
5,954
17,860
17,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
24
Kills
18
18
Deaths
24
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
7
3
0.64
W
Danzaburou
Craftingpro
Danzaburou
6
8
4
1
L
Nemesis
Dlather
Nemesis
1
5
4
0.6
W
Gilgamesh
Elorllan
Gilgamesh
5
3
5
2.5
W
Sobek
Kabochaa
Sobek
0
3
14
2.33
L
Izanami
Nohatak
Izanami
7
7
4
1.29
L
Bacchus
PawpsNinja
Bacchus
6
4
7
2.38
L
Gilgamesh
WiSHZZZ
Gilgamesh
1
1
2
2
W
13
2
5
7.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
54,644
81,657
Taken
87,780
54,197
Mitigated
57,602
25,508
Healing
25,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
14,080
1,247
0
1,631
13,245
3,688
96
6,964
6,256
83,583
0
W
Danzaburou
Craftingpro
Danzaburou
18,115
9,526
0
4,648
19,062
6,935
1,679
6,401
12,533
0
93,345
L
Nemesis
Dlather
Nemesis
7,530
3,042
0
6,317
19,109
7,854
0
6,281
12,778
0
61,805
W
Gilgamesh
Elorllan
Gilgamesh
6,060
1,796
0
2,964
15,726
8,377
276
2,546
13,088
2,265
100,743
W
Sobek
Kabochaa
Sobek
4,697
522
0
3,819
19,603
20,770
156
6,645
12,752
24,334
0
L
Izanami
Nohatak
Izanami
16,098
13,408
0
7,981
21,002
7,138
2,990
6,376
14,601
0
110,619
L
Bacchus
PawpsNinja
Bacchus
10,982
1,546
0
3,553
16,564
21,839
76
4,957
11,538
26,699
0
L
Gilgamesh
WiSHZZZ
Gilgamesh
5,954
1,357
0
6,432
17,860
17,083
0
1,864
15,321
0
63,183
W
21,468
2,359
0
10,839
15,548
7,801
1,528
7,214
7,852
114,804
0
W
11,773
2,264
0
3,238
11,718
10,314
477
1,308
10,370
0
63,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,500
Gold Earned
57,265
624
Minions Killed
613
0
Camps Cleared
0
2,302,504
Distance Traveled
2,117,816
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,016
501
177
7
0
409,563
4
W
Danzaburou
12,600
525
126
5
0
400,441
4
L
Nemesis
9,967
415
101
4
0
439,526
1
W
Gilgamesh
14,154
590
148
6
0
525,113
14
W
Sobek
10,912
455
32
1
0
486,682
1
L
Izanami
12,499
521
183
8
0
352,373
0
L
Bacchus
11,619
484
25
1
0
484,652
5
L
Gilgamesh
11,164
465
127
5
0
431,702
2
W
Anubis
15,269
636
201
8
0
435,748
11
W
Odin
11,565
482
117
5
0
454,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role