Player Matchup

Terra
Terra
Corydalis8
Terra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,629 Elo+
Party 1
Nemesis
Nemesis
FJ1980
Nemesis
Level 119
God Stats
4W - 5L
1,361 SR
Queue Stats
674W - 724L
1,444 Elo+
Solo
Susano
Susano
I am Obscure
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 1
Zeus
Zeus
ImKingFlippyNips
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
destroyer23_-
Athena
Level 27
God Stats
0W - 3L
1,300 SR
Queue Stats
30W - 46L
1,424 Elo+
Solo
Team Averages
Level 68
1,432 SR
1,483 Elo+

VS

Team Averages
Level 65
1,635 SR
1,460 Elo+
Agni
Agni
GetMoreSalty618
Agni
Level 65
God Stats
2W - 0L
1,834 SR
Queue Stats
85W - 64L
1,547 Elo+
Solo
Geb
Geb
MuneChild13
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,228 Elo+
Solo
Chernobog
Chernobog
ShmegmaPapi
Chernobog
Level 21
God Stats
1W - 0L
1,816 SR
Queue Stats
15W - 14L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
Level 147
God Stats
7W - 5L
1,526 SR
Queue Stats
654W - 688L
1,410 Elo+
Solo
Guan Yu
Guan Yu
fattycakeclap076
Guan Yu
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 43L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
5 / 3 / 17
11,254
625
8,831
28,313
44,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
FJ1980
Nemesis
19
2 / 4 / 21
10,854
603
13,524
21,512
11,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
18
5 / 6 / 18
11,088
616
15,046
24,095
14,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 8 / 8
12,993
722
39,854
23,599
12,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 6 / 22
12,183
677
15,829
38,394
33,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 14
13,310
739
33,599
15,855
7,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 8 / 16
11,715
651
17,922
25,908
25,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ShmegmaPapi
Chernobog
20
6 / 6 / 10
13,386
744
20,445
18,640
10,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
20
5 / 3 / 17
14,006
778
30,304
18,335
8,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 10 / 13
12,865
715
21,563
27,245
36,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
97
30
Kills
27
27
Deaths
30
86
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Terra
5
3
17
4.5
L
Nemesis
FJ1980
Nemesis
2
4
21
3.13
W
7
3
14
4.67
L
Susano
5
6
18
2.33
L
13
8
8
2.13
W
3
8
16
1.38
W
Chernobog
ShmegmaPapi
Chernobog
6
6
10
1.83
W
Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
5
3
17
4.5
L
5
6
22
2.67
W
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,084
Damage
123,833
135,913
Taken
105,983
116,420
Mitigated
87,935
72,851
Healing
41,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,831
1,710
22,220
11,098
28,313
44,624
0
13,076
15,162
16,301
0
L
Nemesis
FJ1980
Nemesis
13,524
4,736
3,451
5,139
21,512
11,549
0
10,141
11,321
0
27,360
W
33,599
2,806
3,356
5,214
15,855
7,616
1,161
10,562
5,293
51,532
0
L
Susano
15,046
4,092
2,230
4,118
24,095
14,528
0
10,260
13,649
0
26,800
L
39,854
2,520
4,369
6,558
23,599
12,002
0
7,695
15,707
72,399
0
W
17,922
1,241
1,089
2,821
25,908
25,115
188
14,595
11,313
26,272
0
W
Chernobog
ShmegmaPapi
Chernobog
20,445
12,892
1,062
4,375
18,640
10,021
2,061
10,975
7,665
0
43,596
W
Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
30,304
10,783
3,520
8,225
18,335
8,611
1,404
12,601
5,734
0
66,804
L
15,829
4,732
3,144
10,524
38,394
33,717
138
10,349
27,773
28,112
0
W
21,563
3,734
5,838
6,250
27,245
36,572
283
15,781
11,464
0
30,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
65,282
178
Minions Killed
193
0
Camps Cleared
0
1,453,685
Distance Traveled
1,576,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,254
625
24
1
0
294,758
0
L
Nemesis
10,854
603
26
1
0
302,185
0
W
Agni
13,310
739
37
2
0
305,444
0
L
Susano
11,088
616
17
1
0
321,309
0
L
Zeus
12,993
722
84
5
0
238,919
1
W
Geb
11,715
651
20
1
0
327,170
0
W
Chernobog
13,386
744
50
3
0
280,149
0
W
Ah Muzen Cab
14,006
778
66
4
0
336,236
0
L
Athena
12,183
677
27
2
0
296,514
1
W
Guan Yu
12,865
715
20
1
0
327,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role