Player Matchup

Nu Wa
Nu Wa
GalaxyLion12
Nu Wa
Level 66
God Stats
17W - 16L
1,430 SR
Queue Stats
294W - 346L
1,373 Elo+
Party 2
Nox
Nox
Hagor11
Nox
Level 58
God Stats
3W - 4L
1,547 SR
Queue Stats
324W - 251L
1,562 Elo+
Party 3
Bellona
Bellona
THANSTER
Bellona
Level 28
God Stats
3W - 2L
1,482 SR
Queue Stats
52W - 34L
1,319 Elo+
Party 3
Odin
Odin
alex302147
Odin
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 65L
1,522 Elo+
Party 3
Sylvanus
Sylvanus
ricoduce
Sylvanus
Level 89
God Stats
21W - 24L
1,121 SR
Queue Stats
173W - 184L
1,292 Elo+
Party 2
Team Averages
Level 55
1,416 SR
1,413 Elo+

VS

Team Averages
Level 51
1,428 SR
1,326 Elo+
Nike
Nike
IsUSeriousB
Nike
Level 31
God Stats
5W - 7L
1,453 SR
Queue Stats
58W - 79L
1,363 Elo+
Solo
Merlin
Merlin
ScoobySnaxs9
Merlin
Level 47
God Stats
21W - 21L
1,469 SR
Queue Stats
166W - 185L
1,361 Elo+
Solo
Hun Batz
Hun Batz
ThicAnimeTidies
Hun Batz
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 128L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
ametrallador_
Heimdallr
Level 29
God Stats
32W - 59L
1,382 SR
Queue Stats
79W - 103L
1,302 Elo+
Party 1
Neith
Neith
sandwichmker
Neith
Level 103
God Stats
15W - 15L
1,334 SR
Queue Stats
25W - 29L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
13,607
544
13,174
14,083
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
19
8 / 4 / 11
13,468
539
17,314
10,732
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
THANSTER
Bellona
20
17 / 2 / 6
14,962
598
20,285
22,599
21,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 2 / 12
14,626
585
14,108
21,462
11,293
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
ricoduce
Sylvanus
18
5 / 3 / 10
11,489
460
6,778
21,149
25,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
8,002
320
3,771
11,126
5,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
0 / 10 / 3
9,611
384
6,067
16,470
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
6 / 10 / 3
10,994
440
15,577
20,756
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ametrallador_
Heimdallr
18
5 / 13 / 1
12,246
490
18,512
24,821
9,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 6 / 5
11,735
469
14,004
15,150
5,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
44
Kills
15
15
Deaths
44
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
Nox
8
4
11
3.38
L
1
5
3
0.5
L
Merlin
0
10
3
0.15
W
Bellona
THANSTER
Bellona
17
2
6
10
L
Hun Batz
6
10
3
0.75
W
8
2
12
7
L
Heimdallr
ametrallador_
Heimdallr
5
13
1
0.42
W
Sylvanus
ricoduce
Sylvanus
5
3
10
3.33
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,659
Damage
57,931
90,025
Taken
88,323
67,919
Mitigated
33,514
27,698
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,174
2,298
0
2,892
14,083
4,926
4,344
211
13,870
111,720
0
W
Nox
17,314
547
0
1,120
10,732
4,675
1,007
3,161
7,273
69,890
0
L
3,771
892
0
2,760
11,126
5,625
42
4,851
5,747
0
28,358
L
Merlin
6,067
277
0
3,266
16,470
5,414
763
9,423
6,923
41,703
0
W
Bellona
THANSTER
Bellona
20,285
9,376
0
5,224
22,599
21,887
3,687
930
21,585
0
91,925
L
Hun Batz
15,577
5,038
0
2,831
20,756
7,331
0
7,297
13,211
0
59,861
W
14,108
5,313
0
6,805
21,462
11,293
1,767
922
20,457
622
113,166
L
Heimdallr
ametrallador_
Heimdallr
18,512
11,174
0
5,554
24,821
9,430
432
7,599
17,034
0
67,811
W
Sylvanus
ricoduce
Sylvanus
6,778
2,148
2,581
9,076
21,149
25,138
1,054
326
20,773
33,559
8,115
L
14,004
4,545
0
3,404
15,150
5,714
232
7,173
7,719
0
78,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,152
Gold Earned
52,588
679
Minions Killed
508
0
Camps Cleared
0
2,372,038
Distance Traveled
1,725,988
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,607
544
160
6
0
424,167
1
W
Nox
13,468
539
107
4
0
449,208
4
L
Nike
8,002
320
47
2
0
247,024
0
L
Merlin
9,611
384
101
4
0
311,165
0
W
Bellona
14,962
598
181
7
0
595,111
2
L
Hun Batz
10,994
440
100
4
0
442,520
3
W
Odin
14,626
585
172
7
0
497,063
2
L
Heimdallr
12,246
490
104
4
0
319,216
0
W
Sylvanus
11,489
460
59
2
0
406,489
2
L
Neith
11,735
469
156
6
0
406,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role