Player Matchup

Fenrir
Fenrir
Silver I
Genelode
Fenrir
Silver I
Level 107
God Stats
3W - 2L
1,640 SR
Queue Stats
183W - 184L
1,165 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
Just1rapid
Cthulhu
Bronze IV
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,377 MMR
Solo
King Arthur
King Arthur
Gold IV
Kekk5
King Arthur
Gold IV
Level 110
God Stats
18W - 15L
1,421 SR
Queue Stats
802W - 818L
1,364 MMR
Solo
Kukulkan
Kukulkan
Gold IV
asenco
Kukulkan
Gold IV
Level 122
God Stats
14W - 8L
1,806 SR
Queue Stats
252W - 248L
1,459 MMR
Party 2
Apollo
Apollo
Gold V
iFr4n
Apollo
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,573 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,552 SR
1,440 MMR
Serqet
Serqet
Gold V
BabaBratko
Serqet
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
DisabledRhino69
Ymir
Gold V
Level 103
God Stats
0W - 1L
1,519 SR
Queue Stats
16W - 16L
1,380 MMR
Solo
Ra
Ra
Gold V
ITSREBIRTH4
Ra
Gold V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 267L
1,384 MMR
Solo
Anhur
Anhur
Silver III
starkfran
Anhur
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Μιχαηλ
Gilgamesh
Gold IV
Level 47
God Stats
4W - 7L
1,741 SR
Queue Stats
70W - 73L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Genelode
Fenrir
6
2 / 0 / 4
4,043
809
1,636
3,458
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Just1rapid
Cthulhu
5
0 / 2 / 1
3,079
616
262
1,978
633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Kekk5
King Arthur
7
2 / 0 / 0
4,124
825
2,819
4,179
1,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
asenco
Kukulkan
7
3 / 1 / 1
4,258
852
1,576
1,776
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Apollo
iFr4n
Apollo
6
2 / 0 / 0
3,676
735
1,921
1,666
347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
TsukuyomiThe MorriganScyllaJanusCu Chulainn

VS

Bans
AthenaTyrIzanamiSetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BabaBratko
Serqet
6
1 / 2 / 0
3,680
736
862
3,697
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 3 / 1
3,783
757
2,581
4,982
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,040
608
1,540
1,692
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
starkfran
Anhur
6
0 / 0 / 2
3,755
751
639
1,076
181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Μιχαηλ
Gilgamesh
6
0 / 2 / 0
3,281
656
1,977
4,238
1,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
BabaBratko
Serqet
1
2
0
0.5
L
2
3
1
0.83
W
Fenrir
Genelode
Fenrir
2
0
4
4
L
0
2
0
0
W
Cthulhu
Just1rapid
Cthulhu
0
2
1
0.25
W
King Arthur
Kekk5
King Arthur
2
0
0
2
W
Kukulkan
asenco
Kukulkan
3
1
1
3.5
W
Apollo
iFr4n
Apollo
2
0
0
2
L
Anhur
starkfran
Anhur
0
0
2
1
L
Gilgamesh
Μιχαηλ
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,214
Damage
7,599
13,057
Taken
15,685
4,130
Mitigated
4,869
5,138
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BabaBratko
Serqet
862
229
0
1,364
3,697
856
0
408
3,289
0
9,694
L
2,581
1,095
0
840
4,982
1,917
0
772
4,160
9,313
0
W
Fenrir
Genelode
Fenrir
1,636
522
0
2,212
3,458
1,025
0
1,430
1,932
0
13,293
L
1,540
160
0
360
1,692
391
0
519
1,173
8,058
0
W
Cthulhu
Just1rapid
Cthulhu
262
0
0
108
1,978
633
0
796
1,182
4,821
0
W
King Arthur
Kekk5
King Arthur
2,819
431
0
1,478
4,179
1,585
0
0
4,179
0
17,045
W
Kukulkan
asenco
Kukulkan
1,576
211
0
500
1,776
540
94
1,256
346
17,387
0
W
Apollo
iFr4n
Apollo
1,921
1,226
0
840
1,666
347
0
447
1,219
0
14,745
L
Anhur
starkfran
Anhur
639
498
0
675
1,076
181
0
68
987
0
13,357
L
Gilgamesh
Μιχαηλ
Gilgamesh
1,977
686
0
1,874
4,238
1,524
0
0
4,238
0
12,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,180
Gold Earned
17,539
151
Minions Killed
114
0
Camps Cleared
0
511,451
Distance Traveled
490,736
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,680
736
24
5
0
112,337
0
L
Ymir
3,783
757
15
3
0
113,801
0
W
Fenrir
4,043
809
28
6
0
110,283
2
L
Ra
3,040
608
20
4
0
48,020
1
W
Cthulhu
3,079
616
13
3
0
116,722
1
W
King Arthur
4,124
825
31
6
0
102,757
2
W
Kukulkan
4,258
852
49
10
0
89,875
2
W
Apollo
3,676
735
30
6
0
91,814
1
L
Anhur
3,755
751
25
5
0
91,212
1
L
Gilgamesh
3,281
656
30
6
0
125,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role