Player Matchup

Chernobog
Chernobog
KriegsKamel
Chernobog
Level 125
God Stats
2W - 2L
1,283 SR
Queue Stats
206W - 210L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
ObeyKacchan
Ao Kuang
Level 128
God Stats
6W - 9L
1,539 SR
Queue Stats
480W - 488L
1,494 Elo+
Solo
Kukulkan
Kukulkan
TheHoboGeneral
Kukulkan
Level 149
God Stats
10W - 4L
1,455 SR
Queue Stats
351W - 393L
1,502 Elo+
Solo
Raijin
Raijin
Umbrella 9111
Raijin
Level 127
God Stats
5W - 9L
1,337 SR
Queue Stats
668W - 679L
1,448 Elo+
Solo
Sylvanus
Sylvanus
some Roamer
Sylvanus
Level 107
God Stats
2W - 2L
1,679 SR
Queue Stats
264W - 241L
1,535 Elo+
Solo
Team Averages
Level 127
1,459 SR
1,497 Elo+

VS

Team Averages
Level 121
1,550 SR
1,445 Elo+
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Faux Jeebus
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,290 Elo+
Party 2
Scylla
Scylla
PK FA KIDS
Scylla
Level 104
God Stats
0W - 1L
1,749 SR
Queue Stats
43W - 46L
1,497 Elo+
Party 1
Ullr
Ullr
PuR3xReM3tee
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,434 Elo+
Party 2
Anhur
Anhur
nG Mercy
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KriegsKamel
Chernobog
18
6 / 6 / 14
11,765
735
11,825
14,663
6,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ObeyKacchan
Ao Kuang
17
5 / 6 / 11
11,491
718
7,484
15,790
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
20
7 / 4 / 13
13,871
867
18,365
12,542
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 6 / 13
13,139
821
19,251
16,619
7,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
some Roamer
Sylvanus
20
4 / 4 / 18
12,184
762
16,678
26,095
28,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
3 / 7 / 16
11,298
706
9,394
21,531
13,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Faux Jeebus
Achilles
18
5 / 7 / 11
11,105
694
9,191
20,006
21,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
PK FA KIDS
Scylla
20
7 / 4 / 13
12,306
769
24,177
11,994
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 8 / 9
10,462
654
16,796
16,648
5,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
nG Mercy
Anhur
19
6 / 5 / 12
11,602
725
11,649
14,105
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
87
31
Kills
26
26
Deaths
31
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
16
1.57
L
Achilles
Faux Jeebus
Achilles
5
7
11
1.5
W
Chernobog
KriegsKamel
Chernobog
6
6
14
2.17
W
Ao Kuang
ObeyKacchan
Ao Kuang
5
6
11
1.75
L
Scylla
PK FA KIDS
Scylla
7
4
13
3.38
L
5
8
9
1.19
W
Kukulkan
7
4
13
3.38
W
9
6
13
2.58
L
Anhur
nG Mercy
Anhur
6
5
12
2.4
W
Sylvanus
some Roamer
Sylvanus
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,603
Damage
71,207
85,709
Taken
84,284
57,390
Mitigated
50,976
35,693
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,394
1,282
2,139
4,392
21,531
13,238
98
14,177
7,354
456
20,142
L
Achilles
Faux Jeebus
Achilles
9,191
2,485
1,169
2,131
20,006
21,910
0
15,567
4,439
0
16,379
W
Chernobog
KriegsKamel
Chernobog
11,825
5,236
1,818
1,977
14,663
6,324
601
4,511
10,152
0
24,112
W
Ao Kuang
ObeyKacchan
Ao Kuang
7,484
1,449
1,238
2,702
15,790
8,647
754
4,309
11,481
16,811
0
L
Scylla
PK FA KIDS
Scylla
24,177
2,671
3,878
4,075
11,994
4,442
453
8,272
3,722
50,108
0
L
16,796
4,580
0
1,272
16,648
5,938
428
13,257
3,391
0
27,474
W
Kukulkan
18,365
1,105
1,221
2,321
12,542
6,131
1,952
2,895
9,647
49,308
0
W
19,251
2,888
1,298
3,022
16,619
7,769
1,346
4,678
11,941
41,058
0
L
Anhur
nG Mercy
Anhur
11,649
3,777
1,510
3,007
14,105
5,448
654
10,505
3,600
0
26,388
W
Sylvanus
some Roamer
Sylvanus
16,678
2,146
6,897
13,199
26,095
28,519
1,016
8,066
18,029
23,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,450
Gold Earned
56,773
164
Minions Killed
154
0
Camps Cleared
0
1,276,493
Distance Traveled
1,347,869
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,298
706
27
2
0
244,628
0
L
Achilles
11,105
694
18
1
0
283,302
0
W
Chernobog
11,765
735
25
2
0
251,824
4
W
Ao Kuang
11,491
718
15
1
0
266,518
3
L
Scylla
12,306
769
47
3
0
295,593
0
L
Ullr
10,462
654
19
1
0
247,815
0
W
Kukulkan
13,871
867
72
5
0
252,157
0
W
Raijin
13,139
821
47
3
0
234,093
0
L
Anhur
11,602
725
43
3
0
276,531
0
W
Sylvanus
12,184
762
5
0
0
271,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role