Player Matchup

Gilgamesh
Gilgamesh
A Saint Soldier
Gilgamesh
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
715W - 560L
1,684 Elo+
Party 3
Sol
Sol
KismeticVictory
Sol
Level 141
God Stats
6W - 5L
1,500 SR
Queue Stats
281W - 230L
1,626 Elo+
Party 1
Set
Set
ol Bands lo
Set
Level 33
God Stats
16W - 20L
1,435 SR
Queue Stats
40W - 45L
1,400 Elo+
Solo
Raijin
Raijin
sirotilCyoB
Raijin
Level 17
God Stats
5W - 1L
1,996 SR
Queue Stats
38W - 23L
1,664 Elo+
Party 3
Ymir
Ymir
xXSCOTTSMANXx
Ymir
Level 14
God Stats
26W - 9L
1,762 SR
Queue Stats
160W - 109L
1,784 Elo+
Party 1
Team Averages
Level 63
1,639 SR
1,632 Elo+

VS

Team Averages
Level 68
1,557 SR
1,623 Elo+
Achilles
Achilles
A funny doge
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
CAMER890
Kukulkan
Level 109
God Stats
1W - 1L
1,546 SR
Queue Stats
63W - 76L
1,578 Elo+
Party 2
Ymir
Ymir
JAHH HEDZ
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 210L
1,390 Elo+
Solo
Chiron
Chiron
LewpacShakobe
Chiron
Level 83
God Stats
20W - 15L
1,607 SR
Queue Stats
83W - 74L
1,758 Elo+
Party 2
Pele
Pele
jpapp10
Pele
Level 62
God Stats
3W - 3L
1,632 SR
Queue Stats
5W - 6L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Saint Soldier
Gilgamesh
13
4 / 0 / 0
7,405
673
5,882
6,539
2,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 0 / 4
7,636
694
9,311
7,231
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,637
512
2,247
5,017
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
11
4 / 2 / 1
6,628
603
4,501
7,519
2,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 6
6,761
615
3,229
5,831
2,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A funny doge
Achilles
9
0 / 2 / 0
5,126
466
2,989
7,442
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
CAMER890
Kukulkan
11
3 / 4 / 1
6,286
571
6,825
5,994
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
0 / 7 / 0
4,149
377
947
8,761
1,994
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,666
424
3,545
5,418
1,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
jpapp10
Pele
10
1 / 4 / 2
5,838
531
3,476
8,148
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A Saint Soldier
Gilgamesh
4
0
0
4
L
Achilles
A funny doge
Achilles
0
2
0
0
L
Kukulkan
CAMER890
Kukulkan
3
4
1
0.88
L
Ymir
0
7
0
0
W
7
0
4
9
L
0
1
0
0
L
Pele
jpapp10
Pele
1
4
2
0.5
W
1
2
1
0.75
W
Raijin
4
2
1
2.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,170
Damage
17,782
32,137
Taken
35,763
11,949
Mitigated
13,200
11,591
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A Saint Soldier
Gilgamesh
5,882
1,592
0
1,775
6,539
2,929
0
298
5,791
0
41,389
L
Achilles
A funny doge
Achilles
2,989
687
0
2,810
7,442
6,018
0
0
7,442
0
24,132
L
Kukulkan
CAMER890
Kukulkan
6,825
642
0
350
5,994
1,742
0
4,345
1,649
36,587
0
L
Ymir
947
149
198
894
8,761
1,994
200
5,505
3,256
9,817
0
W
9,311
5,229
0
4,478
7,231
2,091
3,209
1,030
6,201
46,132
0
L
3,545
1,206
286
1,340
5,418
1,321
0
4,272
1,146
0
24,635
L
Pele
jpapp10
Pele
3,476
981
0
2,344
8,148
2,125
192
2,919
5,229
0
30,689
W
2,247
738
0
887
5,017
1,832
0
1,624
3,393
0
28,527
W
Raijin
4,501
72
0
2,253
7,519
2,581
0
3,050
4,469
32,474
0
W
3,229
1,381
0
2,198
5,831
2,516
0
1,770
4,061
18,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
26,065
348
Minions Killed
254
0
Camps Cleared
0
1,082,142
Distance Traveled
1,022,320
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,405
673
90
8
0
208,833
0
L
Achilles
5,126
466
48
4
0
218,626
5
L
Kukulkan
6,286
571
74
7
0
199,020
4
L
Ymir
4,149
377
21
2
0
179,121
3
W
Sol
7,636
694
84
8
0
206,021
1
L
Chiron
4,666
424
42
4
0
201,337
3
L
Pele
5,838
531
69
6
0
224,216
2
W
Set
5,637
512
62
6
0
237,076
2
W
Raijin
6,628
603
70
6
0
198,664
2
W
Ymir
6,761
615
42
4
0
231,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role