Player Matchup

Kumbhakarna
Kumbhakarna
Diamond I
BIGBALDMAN
Kumbhakarna
Diamond I
Level 160
God Stats
7W - 8L
1,733 SR
Queue Stats
123W - 96L
2,666 MMR
Party 2
King Arthur
King Arthur
Diamond II
Fifciakk
King Arthur
Diamond II
Level 157
God Stats
5W - 5L
1,581 SR
Queue Stats
207W - 190L
2,512 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
NaisTry
Hou Yi
Diamond I
Level 126
God Stats
7W - 4L
1,914 SR
Queue Stats
559W - 520L
2,810 MMR
Solo
Merlin
Merlin
Diamond I
kepwii
Merlin
Diamond I
Level 151
God Stats
26W - 31L
1,570 SR
Queue Stats
822W - 795L
2,491 MMR
Party 3
Mercury
Mercury
Diamond III
kkeeno92
Mercury
Diamond III
Level 105
God Stats
1W - 2L
1,537 SR
Queue Stats
192W - 168L
2,271 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,667 SR
2,550 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,593 SR
2,069 MMR
Chiron
Chiron
Diamond I
Dèano
Chiron
Diamond I
Level 154
God Stats
29W - 14L
1,789 SR
Queue Stats
156W - 137L
2,454 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Julio
Gilgamesh
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond I
R3NEGAN
Janus
Diamond I
Level 99
God Stats
5W - 3L
1,521 SR
Queue Stats
77W - 60L
2,354 MMR
Party 1
Thanatos
Thanatos
Diamond I
Shαq
Thanatos
Diamond I
Level 159
God Stats
6W - 4L
1,653 SR
Queue Stats
135W - 146L
2,534 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Zampabolløs
Sylvanus
Diamond I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIGBALDMAN
Kumbhakarna
11
2 / 2 / 2
6,760
483
3,416
8,523
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Fifciakk
King Arthur
11
0 / 4 / 3
6,413
458
6,483
11,512
7,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
NaisTry
Hou Yi
14
1 / 1 / 1
8,058
576
5,014
7,752
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
kepwii
Merlin
13
1 / 3 / 1
7,304
522
4,125
5,511
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
kkeeno92
Mercury
11
1 / 4 / 2
6,484
463
3,742
10,596
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TsukuyomiAthenaApolloAphroditeSet

VS

Bans
YmirYemojaLokiSobekTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dèano
Chiron
15
1 / 1 / 1
8,314
594
3,943
8,215
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Julio
Gilgamesh
15
5 / 1 / 4
8,607
615
11,333
14,966
9,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
R3NEGAN
Janus
17
6 / 0 / 3
9,716
694
6,546
6,501
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Shαq
Thanatos
12
0 / 3 / 6
6,964
497
4,262
8,592
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Zampabolløs
Sylvanus
12
2 / 0 / 5
7,404
529
2,555
9,326
6,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
14
14
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BIGBALDMAN
Kumbhakarna
2
2
2
1.5
W
Chiron
Dèano
Chiron
1
1
1
1.5
L
King Arthur
Fifciakk
King Arthur
0
4
3
0.38
W
Gilgamesh
Julio
Gilgamesh
5
1
4
7
L
Hou Yi
NaisTry
Hou Yi
1
1
1
1.5
W
Janus
R3NEGAN
Janus
6
0
3
7.5
W
Thanatos
Shαq
Thanatos
0
3
6
1
W
Sylvanus
Zampabolløs
Sylvanus
2
0
5
4.5
L
Merlin
kepwii
Merlin
1
3
1
0.5
L
Mercury
kkeeno92
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
28,639
43,894
Taken
47,600
18,828
Mitigated
24,374
12,874
Healing
25,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BIGBALDMAN
Kumbhakarna
3,416
266
0
2,868
8,523
3,842
0
3,765
4,626
18,268
0
W
Chiron
Dèano
Chiron
3,943
2,057
408
5,897
8,215
2,550
0
627
7,580
0
67,062
L
King Arthur
Fifciakk
King Arthur
6,483
1,408
0
3,114
11,512
7,111
12
337
11,175
0
38,437
W
Gilgamesh
Julio
Gilgamesh
11,333
2,924
0
6,001
14,966
9,574
0
1,722
13,244
0
57,899
L
Hou Yi
NaisTry
Hou Yi
5,014
2,575
0
4,049
7,752
2,371
0
835
6,917
0
57,761
W
Janus
R3NEGAN
Janus
6,546
935
0
2,246
6,501
2,515
0
2,598
3,903
87,666
0
W
Thanatos
Shαq
Thanatos
4,262
1,577
0
5,897
8,592
3,454
0
1,037
7,555
0
41,692
W
Sylvanus
Zampabolløs
Sylvanus
2,555
766
1,718
3,023
9,326
6,281
0
1,549
7,777
14,221
0
L
Merlin
kepwii
Merlin
4,125
624
0
736
5,511
1,950
0
1,529
3,918
52,887
0
L
Mercury
kkeeno92
Mercury
3,742
1,282
0
2,107
10,596
3,554
0
2,312
8,157
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
41,005
435
Minions Killed
549
0
Camps Cleared
0
1,346,572
Distance Traveled
1,420,477
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,760
483
17
1
0
294,371
3
W
Chiron
8,314
594
131
9
0
249,630
5
L
King Arthur
6,413
458
80
6
0
280,460
2
W
Gilgamesh
8,607
615
105
8
0
282,101
4
L
Hou Yi
8,058
576
129
9
0
242,404
5
W
Janus
9,716
694
201
14
0
301,697
6
W
Thanatos
6,964
497
91
7
0
302,286
5
W
Sylvanus
7,404
529
21
2
0
284,763
7
L
Merlin
7,304
522
122
9
0
243,503
3
L
Mercury
6,484
463
87
6
0
285,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role