Player Matchup

Kukulkan
Kukulkan
AlgerianEgirl
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 1
Xing Tian
Xing Tian
RedGoldNinja
Xing Tian
Level 20
God Stats
1W - 0L
1,835 SR
Queue Stats
4W - 0L
1,741 Elo+
Party 1
Anhur
Anhur
ShrimpFettuccini
Anhur
Level 76
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 1L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
UnsoundHealer7
Gilgamesh
Level 24
God Stats
4W - 4L
1,693 SR
Queue Stats
49W - 43L
1,677 Elo+
Solo
Horus
Horus
Vyexa
Horus
Level 26
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 1L
1,594 Elo+
Party 1
Team Averages
Level 31
1,689 SR
1,674 Elo+

VS

Team Averages
Level 22
1,484 SR
1,554 Elo+
Kukulkan
Kukulkan
D_Perk12
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Fafnir
Fafnir
Quokoo
Fafnir
Level 29
God Stats
17W - 13L
1,492 SR
Queue Stats
46W - 39L
1,564 Elo+
Party 2
Izanami
Izanami
Xalahorn
Izanami
Level 29
God Stats
9W - 8L
1,517 SR
Queue Stats
43W - 30L
1,613 Elo+
Party 2
Thor
Thor
YourNemesis707
Thor
Level 8
God Stats
0W - 1L
1,367 SR
Queue Stats
45W - 48L
1,585 Elo+
Solo
Merlin
Merlin
slyslug
Merlin
Level 29
God Stats
0W - 2L
1,543 SR
Queue Stats
71W - 54L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlgerianEgirl
Kukulkan
12
2 / 3 / 5
7,462
497
5,378
5,783
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RedGoldNinja
Xing Tian
11
5 / 1 / 13
8,102
540
8,737
9,286
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 4 / 9
8,625
575
8,635
9,062
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
UnsoundHealer7
Gilgamesh
15
8 / 0 / 9
9,145
610
9,354
8,806
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Vyexa
Horus
14
7 / 1 / 3
8,438
563
6,933
7,702
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D_Perk12
Kukulkan
12
0 / 6 / 0
7,196
480
2,011
7,042
2,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Quokoo
Fafnir
10
2 / 5 / 5
7,697
513
6,765
13,609
7,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Xalahorn
Izanami
11
2 / 6 / 3
7,477
498
7,762
10,093
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 2
6,554
437
3,098
12,473
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
slyslug
Merlin
13
3 / 4 / 1
8,253
550
5,571
7,132
2,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
9
9
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlgerianEgirl
Kukulkan
2
3
5
1.5
L
Kukulkan
D_Perk12
Kukulkan
0
6
0
0
L
Fafnir
Quokoo
Fafnir
2
5
5
0.9
W
Xing Tian
RedGoldNinja
Xing Tian
5
1
13
11.5
W
5
4
9
2.38
W
Gilgamesh
UnsoundHealer7
Gilgamesh
8
0
9
12.5
W
Horus
Vyexa
Horus
7
1
3
8.5
L
Izanami
Xalahorn
Izanami
2
6
3
0.58
L
2
6
2
0.5
L
Merlin
slyslug
Merlin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,037
Damage
25,207
40,639
Taken
50,349
20,953
Mitigated
19,608
7,415
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlgerianEgirl
Kukulkan
5,378
563
0
500
5,783
1,997
294
2,660
3,123
27,038
0
L
Kukulkan
D_Perk12
Kukulkan
2,011
126
0
500
7,042
2,195
393
209
6,833
32,389
0
L
Fafnir
Quokoo
Fafnir
6,765
1,265
0
1,861
13,609
7,770
0
4,889
8,688
11,703
0
W
Xing Tian
RedGoldNinja
Xing Tian
8,737
1,559
0
631
9,286
7,300
196
3,245
6,041
17,659
0
W
8,635
4,374
0
1,688
9,062
2,682
1,124
2,951
6,111
0
41,859
W
Gilgamesh
UnsoundHealer7
Gilgamesh
9,354
2,943
0
1,737
8,806
5,249
660
2,334
6,472
0
61,216
W
Horus
Vyexa
Horus
6,933
3,528
572
2,287
7,702
3,725
1,804
3,127
4,545
0
36,404
L
Izanami
Xalahorn
Izanami
7,762
4,316
0
1,682
10,093
3,637
0
3,469
6,608
0
45,461
L
3,098
494
0
3,317
12,473
3,695
0
3,017
9,328
0
28,113
L
Merlin
slyslug
Merlin
5,571
432
0
486
7,132
2,311
928
2,279
4,777
36,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
37,177
339
Minions Killed
319
0
Camps Cleared
0
1,509,814
Distance Traveled
1,295,418
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,462
497
69
5
0
275,236
2
L
Kukulkan
7,196
480
83
6
0
217,127
0
L
Fafnir
7,697
513
9
1
0
287,280
3
W
Xing Tian
8,102
540
20
1
0
336,854
6
W
Anhur
8,625
575
73
5
0
255,829
0
W
Gilgamesh
9,145
610
101
7
0
336,738
5
W
Horus
8,438
563
76
5
0
305,157
1
L
Izanami
7,477
498
87
6
0
248,493
1
L
Thor
6,554
437
55
4
0
277,828
2
L
Merlin
8,253
550
85
6
0
264,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role