Player Matchup

Gilgamesh
Gilgamesh
DaMon04
Gilgamesh
Level 88
God Stats
4W - 1L
1,636 SR
Queue Stats
51W - 53L
1,598 Elo+
Party 2
Hades
Hades
Smog144
Hades
Level 105
God Stats
5W - 1L
1,779 SR
Queue Stats
18W - 14L
1,644 Elo+
Party 2
Izanami
Izanami
Tapemess
Izanami
Level 115
God Stats
11W - 15L
1,614 SR
Queue Stats
44W - 50L
1,523 Elo+
Party 2
Team Averages
Level 103
1,676 SR
1,588 Elo+

VS

Team Averages
Level 126
1,425 SR
1,542 Elo+
Sol
Sol
D1N0Z0R
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,351 Elo+
Party 1
Skadi
Skadi
SleepyNaiko
Skadi
Level 123
God Stats
2W - 2L
1,543 SR
Queue Stats
6W - 6L
1,697 Elo+
Solo
Athena
Athena
Zereleous
Athena
Level 146
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 4L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaMon04
Gilgamesh
12
9 / 1 / 6
9,196
836
6,809
8,204
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Smog144
Hades
12
5 / 1 / 10
8,401
764
7,807
7,567
4,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tapemess
Izanami
12
2 / 1 / 14
8,359
760
5,390
8,213
2,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 5 / 2
7,017
638
5,108
6,510
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 6 / 0
6,870
625
5,010
7,109
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Zereleous
Athena
9
0 / 5 / 1
7,321
666
4,601
10,769
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
1
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
2
0.2
W
Gilgamesh
DaMon04
Gilgamesh
9
1
6
12
L
1
6
0
0.17
W
Hades
Smog144
Hades
5
1
10
10
W
Izanami
Tapemess
Izanami
2
1
14
9
L
Athena
Zereleous
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
14,719
23,984
Taken
24,388
12,452
Mitigated
12,706
7,640
Healing
1,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,108
1,088
0
555
6,510
2,512
0
1,040
5,345
22,788
916
W
Gilgamesh
DaMon04
Gilgamesh
6,809
2,084
0
1,389
8,204
4,988
573
2,824
5,380
0
24,866
L
5,010
1,835
0
0
7,109
2,248
126
2,724
4,310
0
21,625
W
Hades
Smog144
Hades
7,807
550
234
2,139
7,567
4,538
88
3,398
4,169
27,736
0
W
Izanami
Tapemess
Izanami
5,390
3,560
0
3,878
8,213
2,926
2,441
3,407
4,806
0
41,382
L
Athena
Zereleous
Athena
4,601
1,935
0
500
10,769
7,946
0
4,075
6,569
15,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
21,208
155
Minions Killed
93
0
Camps Cleared
0
656,215
Distance Traveled
545,806
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,017
638
38
3
0
194,627
0
W
Gilgamesh
9,196
836
40
4
0
231,992
3
L
Skadi
6,870
625
35
3
0
159,974
2
W
Hades
8,401
764
40
4
0
220,537
1
W
Izanami
8,359
760
75
7
0
203,686
2
L
Athena
7,321
666
20
2
0
191,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role