Player Matchup

Aphrodite
Aphrodite
Platinum IV
Herschko
Aphrodite
Platinum IV
Level 152
God Stats
17W - 12L
1,834 SR
Queue Stats
369W - 374L
1,597 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Johner108
Cthulhu
Bronze III
Level 60
God Stats
2W - 0L
1,590 SR
Queue Stats
2W - 2L
1,505 MMR
Party 3
Cupid
Cupid
Bronze III
Melancon7717
Cupid
Bronze III
Level 39
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Odin
Odin
Gold II
TYLER5150
Odin
Gold II
Level 103
God Stats
5W - 1L
1,747 SR
Queue Stats
497W - 501L
1,513 MMR
Solo
Vamana
Vamana
Gold V
kookykangaroo
Vamana
Gold V
Level 135
God Stats
83W - 55L
1,817 SR
Queue Stats
269W - 247L
1,415 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,695 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,575 SR
1,506 MMR
Hades
Hades
Gold V
ButteryPeachs
Hades
Gold V
Level 125
God Stats
32W - 24L
1,692 SR
Queue Stats
487W - 488L
1,297 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
WestVD302
Cernunnos
Bronze III
Level 125
God Stats
3W - 6L
1,356 SR
Queue Stats
41W - 47L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
X-__-greggy-__-X
Sun Wukong
Gold III
Level 113
God Stats
8W - 7L
1,574 SR
Queue Stats
68W - 77L
1,502 MMR
Solo
Pele
Pele
Platinum V
butterycrisps
Pele
Platinum V
Level 125
God Stats
2W - 2L
1,756 SR
Queue Stats
225W - 215L
1,714 MMR
Party 2
Cerberus
Cerberus
Gold III
zFURY Viiziuss
Cerberus
Gold III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 75L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Herschko
Aphrodite
20
9 / 8 / 26
19,905
510
39,566
33,482
13,217
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Johner108
Cthulhu
20
12 / 3 / 17
19,932
511
34,413
37,247
46,406
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 8 / 12
16,707
428
16,646
29,086
9,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
7 / 8 / 20
17,878
458
17,644
38,256
51,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 7 / 14
21,081
541
38,015
53,698
29,245
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TiamatAthenaSetGilgameshScylla

VS

Bans
Cu ChulainnApolloJanusDanzaburouAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 7
20,790
533
33,679
32,435
24,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
WestVD302
Cernunnos
20
9 / 9 / 11
20,450
524
24,981
36,683
22,007
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sun Wukong
X-__-greggy-__-X
Sun Wukong
20
6 / 6 / 8
20,401
523
26,209
39,938
43,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 9 / 14
22,466
576
38,625
42,522
28,482
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
20
1 / 11 / 21
17,982
461
22,065
50,772
73,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
95
45
Kills
34
34
Deaths
46
89
Assists
61
Player
Kills
Deaths
Assists
KDA
L
8
11
7
1.05
W
Aphrodite
Herschko
Aphrodite
9
8
26
2.75
W
Cthulhu
Johner108
Cthulhu
12
3
17
6.83
W
3
8
12
1.13
W
Odin
7
8
20
2.13
L
Cernunnos
WestVD302
Cernunnos
9
9
11
1.61
L
Sun Wukong
X-__-greggy-__-X
Sun Wukong
6
6
8
1.67
L
10
9
14
1.89
W
14
7
14
3
L
Cerberus
1
11
21
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,284
Damage
145,559
191,769
Taken
202,350
149,681
Mitigated
191,884
63,719
Healing
62,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,679
347
1,239
7,439
32,435
24,166
2,242
13,404
18,612
138,484
0
W
Aphrodite
Herschko
Aphrodite
39,566
3,544
13,314
17,481
33,482
13,217
931
10,314
23,168
130,760
0
W
Cthulhu
Johner108
Cthulhu
34,413
719
3,345
4,251
37,247
46,406
99
12,819
24,428
106,283
0
W
16,646
8,263
504
7,032
29,086
9,708
2,345
8,699
20,387
0
144,768
W
Odin
17,644
4,146
0
3,059
38,256
51,105
0
15,964
22,292
962
79,426
L
Cernunnos
WestVD302
Cernunnos
24,981
12,176
0
14,244
36,683
22,007
5,283
12,085
24,411
0
209,246
L
Sun Wukong
X-__-greggy-__-X
Sun Wukong
26,209
3,843
0
11,684
39,938
43,811
3,096
18,210
20,831
0
140,669
L
38,625
7,510
0
13,154
42,522
28,482
110
14,802
27,421
0
226,691
W
38,015
27,899
0
14,733
53,698
29,245
4,650
13,924
39,774
0
165,694
L
Cerberus
22,065
1,459
0
14,649
50,772
73,418
47
16,770
33,161
79,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,503
Gold Earned
102,089
775
Minions Killed
1,014
0
Camps Cleared
0
3,682,811
Distance Traveled
3,243,913
47
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
20,790
533
230
6
0
638,613
2
W
Aphrodite
19,905
510
162
4
0
695,552
10
W
Cthulhu
19,932
511
156
4
0
775,894
2
W
Cupid
16,707
428
152
4
0
712,681
3
W
Odin
17,878
458
98
3
0
710,667
17
L
Cernunnos
20,450
524
214
5
0
588,653
6
L
Sun Wukong
20,401
523
217
6
0
663,694
10
L
Pele
22,466
576
259
7
0
742,886
1
W
Vamana
21,081
541
207
5
0
788,017
15
L
Cerberus
17,982
461
94
2
0
610,067
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role