Player Matchup

Baron Samedi
Baron Samedi
Lordz_Spid3r
Baron Samedi
Level 39
God Stats
9W - 14L
1,500 SR
Queue Stats
174W - 280L
1,258 Elo+
Party 1
Chang'e
Chang'e
Polosente0
Chang'e
Level 68
God Stats
5W - 4L
1,518 SR
Queue Stats
255W - 411L
1,298 Elo+
Party 1
King Arthur
King Arthur
SHADIC__SOUL
King Arthur
Level 24
God Stats
5W - 6L
1,297 SR
Queue Stats
127W - 246L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
ancla70
Cthulhu
Level 27
God Stats
17W - 21L
1,502 SR
Queue Stats
56W - 107L
1,308 Elo+
Party 1
Izanami
Izanami
voazpro
Izanami
Level 28
God Stats
6W - 12L
1,307 SR
Queue Stats
139W - 266L
1,303 Elo+
Party 1
Team Averages
Level 37
1,425 SR
1,281 Elo+

VS

Team Averages
Level 36
1,354 SR
1,378 Elo+
Yemoja
Yemoja
AdryIbeas14
Yemoja
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
36W - 39L
1,378 Elo+
Party 2
Sol
Sol
Ashticote
Sol
Level 36
God Stats
0W - 2L
1,312 SR
Queue Stats
57W - 82L
1,346 Elo+
Party 3
Fenrir
Fenrir
UnevenJeans9
Fenrir
Level 26
God Stats
2W - 4L
1,365 SR
Queue Stats
75W - 74L
1,402 Elo+
Party 2
Scylla
Scylla
bobmrley91
Scylla
Level 29
God Stats
21W - 27L
1,512 SR
Queue Stats
46W - 64L
1,352 Elo+
Party 3
Sun Wukong
Sun Wukong
tth tomas
Sun Wukong
Level 66
God Stats
4W - 13L
1,296 SR
Queue Stats
379W - 442L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lordz_Spid3r
Baron Samedi
20
10 / 0 / 7
14,981
599
24,064
14,404
7,489
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Polosente0
Chang'e
20
11 / 1 / 9
13,643
546
24,749
20,469
7,900
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SHADIC__SOUL
King Arthur
19
2 / 1 / 9
11,707
468
8,010
12,673
6,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ancla70
Cthulhu
18
2 / 1 / 12
11,398
456
16,910
29,368
17,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
voazpro
Izanami
18
8 / 8 / 3
12,312
492
12,800
24,664
9,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 10 / 6
9,442
378
11,253
22,042
12,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 0
12,067
483
15,547
21,237
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
2 / 7 / 3
10,926
437
9,880
25,530
11,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
bobmrley91
Scylla
16
3 / 7 / 4
10,183
407
18,596
17,357
4,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
tth tomas
Sun Wukong
18
3 / 5 / 1
11,699
468
12,687
23,633
23,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
33
Kills
11
11
Deaths
33
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
10
6
0.4
L
2
4
0
0.5
W
Baron Samedi
Lordz_Spid3r
Baron Samedi
10
0
7
13.5
W
Chang'e
Polosente0
Chang'e
11
1
9
15.5
W
King Arthur
SHADIC__SOUL
King Arthur
2
1
9
6.5
L
Fenrir
2
7
3
0.5
W
Cthulhu
ancla70
Cthulhu
2
1
12
8
L
Scylla
bobmrley91
Scylla
3
7
4
0.71
L
Sun Wukong
tth tomas
Sun Wukong
3
5
1
0.7
W
Izanami
voazpro
Izanami
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,533
Damage
67,963
101,578
Taken
109,799
48,544
Mitigated
58,016
49,484
Healing
28,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,253
3,097
2,848
2,135
22,042
12,599
0
12,324
9,116
36,492
0
L
15,547
1,501
0
6,606
21,237
7,157
0
13,906
6,605
87,722
2,679
W
Baron Samedi
Lordz_Spid3r
Baron Samedi
24,064
2,381
893
7,093
14,404
7,489
1,520
7,830
6,574
114,774
0
W
Chang'e
Polosente0
Chang'e
24,749
3,304
4,491
13,772
20,469
7,900
1,171
6,169
14,300
98,842
0
W
King Arthur
SHADIC__SOUL
King Arthur
8,010
1,388
0
618
12,673
6,509
994
1,753
10,920
0
55,194
L
Fenrir
9,880
3,980
0
9,818
25,530
11,021
0
12,948
11,838
0
90,804
W
Cthulhu
ancla70
Cthulhu
16,910
1,343
308
12,056
29,368
17,428
741
17,121
12,247
55,870
0
L
Scylla
bobmrley91
Scylla
18,596
2,075
0
1,658
17,357
4,237
0
11,724
5,081
59,607
0
L
Sun Wukong
tth tomas
Sun Wukong
12,687
3,636
0
5,392
23,633
23,002
1,156
11,628
11,436
0
76,149
W
Izanami
voazpro
Izanami
12,800
9,133
0
10,253
24,664
9,218
3,497
12,379
12,285
0
85,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,041
Gold Earned
54,317
650
Minions Killed
574
0
Camps Cleared
0
2,353,691
Distance Traveled
2,169,314
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,442
378
41
2
0
359,865
0
L
Sol
12,067
483
180
7
0
469,689
4
W
Baron Samedi
14,981
599
197
8
0
475,192
0
W
Chang'e
13,643
546
132
5
0
525,990
0
W
King Arthur
11,707
468
106
4
0
517,073
0
L
Fenrir
10,926
437
124
5
0
465,569
0
W
Cthulhu
11,398
456
71
3
0
486,911
0
L
Scylla
10,183
407
89
4
0
398,656
0
L
Sun Wukong
11,699
468
140
6
0
475,535
1
W
Izanami
12,312
492
144
6
0
348,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role