Player Matchup

Izanami
Izanami
Eltmac1
Izanami
Level 32
God Stats
16W - 20L
1,368 SR
Queue Stats
104W - 118L
1,405 Elo+
Solo
Scylla
Scylla
Skalibur78
Scylla
Level 68
God Stats
8W - 7L
1,233 SR
Queue Stats
103W - 145L
1,238 Elo+
Party 2
Ao Kuang
Ao Kuang
littlepedrinho
Ao Kuang
Level 49
God Stats
7W - 15L
1,334 SR
Queue Stats
390W - 423L
1,457 Elo+
Solo
Xing Tian
Xing Tian
mateobfsx
Xing Tian
Level 27
God Stats
3W - 1L
1,731 SR
Queue Stats
155W - 221L
1,353 Elo+
Party 2
Ra
Ra
xdezelx
Ra
Level 48
God Stats
4W - 9L
1,361 SR
Queue Stats
241W - 252L
1,429 Elo+
Solo
Team Averages
Level 45
1,405 SR
1,376 Elo+

VS

Team Averages
Level 72
1,455 SR
1,415 Elo+
Sol
Sol
FernandaTrans
Sol
Level 123
God Stats
37W - 41L
1,518 SR
Queue Stats
174W - 234L
1,385 Elo+
Party 3
Anubis
Anubis
Karasuno ONIX
Anubis
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
996W - 1,018L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
Phil Pelizari
Sun Wukong
Level 14
God Stats
24W - 24L
1,255 SR
Queue Stats
126W - 136L
1,372 Elo+
Party 1
Ymir
Ymir
ToxxxicBR
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
lucasbarbosa234
Bakasura
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
631W - 678L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eltmac1
Izanami
10
1 / 4 / 1
6,508
465
3,455
7,538
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Skalibur78
Scylla
12
1 / 3 / 1
7,094
507
2,560
8,493
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
13
6 / 2 / 1
7,907
565
10,599
11,782
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
mateobfsx
Xing Tian
9
0 / 6 / 2
5,638
403
3,137
10,800
3,376
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 3 / 1
7,429
531
3,936
5,681
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,180
513
8,041
10,029
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 0 / 4
9,517
680
11,195
6,262
3,153
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Phil Pelizari
Sun Wukong
13
1 / 1 / 2
7,225
516
2,536
6,750
3,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
12
4 / 1 / 7
7,446
532
4,412
9,193
6,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
10
1 / 3 / 5
6,541
467
2,757
7,940
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
18
18
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eltmac1
Izanami
1
4
1
0.38
W
2
4
5
1.13
W
10
0
4
12
W
Sun Wukong
Phil Pelizari
Sun Wukong
1
1
2
2
L
Scylla
Skalibur78
Scylla
1
3
1
0.5
W
Ymir
4
1
7
7.5
L
Ao Kuang
6
2
1
3.25
W
Bakasura
1
3
5
1.17
L
Xing Tian
mateobfsx
Xing Tian
0
6
2
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
28,941
44,294
Taken
40,174
15,070
Mitigated
18,570
11,276
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eltmac1
Izanami
3,455
2,636
0
2,017
7,538
2,028
645
5,562
1,976
0
34,272
W
8,041
2,976
258
4,903
10,029
3,074
4,193
4,163
5,826
48,131
0
W
11,195
1,453
0
5,260
6,262
3,153
325
3,149
2,857
57,635
0
W
Sun Wukong
Phil Pelizari
Sun Wukong
2,536
1,032
0
1,052
6,750
3,178
668
3,877
2,873
0
31,350
L
Scylla
Skalibur78
Scylla
2,560
111
0
714
8,493
2,043
0
2,781
5,712
43,682
0
W
Ymir
4,412
620
316
3,134
9,193
6,275
99
4,114
4,953
31,924
0
L
Ao Kuang
10,599
2,689
0
6,852
11,782
6,187
80
4,484
7,165
44,358
0
W
Bakasura
2,757
1,459
0
1,671
7,940
2,890
0
4,341
3,433
0
24,875
L
Xing Tian
mateobfsx
Xing Tian
3,137
212
155
229
10,800
3,376
0
6,716
4,009
20,126
0
L
3,936
484
16
1,293
5,681
1,436
0
4,105
1,576
44,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
37,909
395
Minions Killed
380
0
Camps Cleared
0
1,218,335
Distance Traveled
1,284,560
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,508
465
71
5
0
213,594
1
W
Sol
7,180
513
83
6
0
215,022
3
W
Anubis
9,517
680
125
9
0
247,688
0
W
Sun Wukong
7,225
516
68
5
0
247,893
0
L
Scylla
7,094
507
90
6
0
243,747
0
W
Ymir
7,446
532
49
4
0
265,332
6
L
Ao Kuang
7,907
565
92
7
0
259,907
3
W
Bakasura
6,541
467
55
4
0
308,625
1
L
Xing Tian
5,638
403
33
2
0
238,248
0
L
Ra
7,429
531
109
8
0
262,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role