Player Matchup

The Morrigan
The Morrigan
Silver II
 
The Morrigan
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
DerLekoo
Sylvanus
Silver IV
Level 73
God Stats
21W - 30L
1,546 SR
Queue Stats
132W - 144L
845 MMR
Party 2
Guan Yu
Guan Yu
Gold V
IExoriuxI
Guan Yu
Gold V
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 40L
1,313 MMR
Solo
Chang'e
Chang'e
Silver IV
Schmidinho_6
Chang'e
Silver IV
Level 82
God Stats
6W - 3L
1,641 SR
Queue Stats
93W - 103L
1,138 MMR
Party 2
Medusa
Medusa
Silver II
thenevill
Medusa
Silver II
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
259W - 271L
997 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,537 SR
1,159 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,511 SR
1,208 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
En0xX__
Danzaburou
Gold V
Level 99
God Stats
13W - 12L
1,538 SR
Queue Stats
60W - 68L
1,197 MMR
Party 1
Anubis
Anubis
Silver II
Sergiodabanda
Anubis
Silver II
Level 148
God Stats
8W - 6L
1,445 SR
Queue Stats
212W - 211L
984 MMR
Solo
Tyr
Tyr
Gold II
TehVeiQo
Tyr
Gold II
Level 104
God Stats
78W - 79L
1,570 SR
Queue Stats
533W - 530L
1,394 MMR
Party 1
Fafnir
Fafnir
Silver II
ironicentree04
Fafnir
Silver II
Level 112
God Stats
8W - 2L
1,500 SR
Queue Stats
234W - 251L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 4 / 2
7,559
504
6,590
8,329
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
DerLekoo
Sylvanus
11
0 / 4 / 1
6,559
437
5,544
11,978
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
IExoriuxI
Guan Yu
14
2 / 2 / 1
8,341
556
12,497
22,925
14,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Schmidinho_6
Chang'e
14
3 / 5 / 2
8,383
559
6,660
12,966
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
thenevill
Medusa
12
0 / 5 / 1
7,011
467
4,553
9,762
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatGilgameshAthenaJanus

VS

Bans
King ArthurApolloNemesisTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 4 / 5
8,174
545
6,898
14,294
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
En0xX__
Danzaburou
13
4 / 1 / 10
7,967
531
13,691
11,816
4,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 5
7,834
522
8,830
7,557
3,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 1
8,358
557
11,306
14,465
8,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 0 / 10
8,174
545
9,549
12,845
11,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
20
20
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
2
0.75
W
Fenrir
 
Fenrir
6
4
5
2.13
L
Sylvanus
DerLekoo
Sylvanus
0
4
1
0.13
W
Danzaburou
En0xX__
Danzaburou
4
1
10
9
L
Guan Yu
IExoriuxI
Guan Yu
2
2
1
1.25
L
Chang'e
Schmidinho_6
Chang'e
3
5
2
0.8
W
3
1
5
5.5
W
1
2
1
0.75
W
6
0
10
11
L
Medusa
thenevill
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
50,274
65,960
Taken
60,977
31,643
Mitigated
33,261
26,993
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,590
432
0
2,344
8,329
2,600
0
3,344
4,823
41,621
0
W
Fenrir
 
Fenrir
6,898
1,338
0
2,990
14,294
6,146
219
3,047
11,247
0
44,391
L
Sylvanus
DerLekoo
Sylvanus
5,544
1,380
2,130
3,277
11,978
8,175
0
4,534
7,444
19,538
0
W
Danzaburou
En0xX__
Danzaburou
13,691
8,156
0
5,724
11,816
4,295
1,222
5,298
6,518
0
49,080
L
Guan Yu
IExoriuxI
Guan Yu
12,497
2,120
944
10,238
22,925
14,187
0
2,576
20,349
0
58,586
L
Chang'e
Schmidinho_6
Chang'e
6,660
474
935
4,846
12,966
4,029
0
4,882
8,084
50,284
0
W
8,830
657
0
3,111
7,557
3,345
58
3,934
3,623
54,133
0
W
11,306
2,888
0
6,745
14,465
8,081
68
1,532
12,933
0
58,551
W
9,549
3,017
592
4,675
12,845
11,394
595
4,983
7,862
35,414
0
L
Medusa
thenevill
Medusa
4,553
2,281
0
2,279
9,762
2,652
644
3,043
6,719
0
44,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
40,507
404
Minions Killed
432
0
Camps Cleared
0
1,345,091
Distance Traveled
1,450,829
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,559
504
77
5
0
275,606
4
W
Fenrir
8,174
545
69
5
0
299,087
4
L
Sylvanus
6,559
437
40
3
0
245,130
5
W
Danzaburou
7,967
531
94
6
0
271,798
4
L
Guan Yu
8,341
556
109
7
0
293,141
2
L
Chang'e
8,383
559
93
6
0
266,700
5
W
Anubis
7,834
522
101
7
0
268,821
1
W
Tyr
8,358
557
128
9
0
317,611
4
W
Fafnir
8,174
545
40
3
0
293,512
3
L
Medusa
7,011
467
85
6
0
264,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role