Player Matchup

Merlin
Merlin
Silver II
AG Anbu
Merlin
Silver II
Level 107
God Stats
3W - 7L
1,552 SR
Queue Stats
65W - 79L
988 MMR
Solo
Apollo
Apollo
Silver II
FS_Larky_71
Apollo
Silver II
Level 69
God Stats
11W - 12L
1,557 SR
Queue Stats
322W - 336L
899 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
KxxShu
Tsukuyomi
Silver III
Level 86
God Stats
1W - 4L
1,465 SR
Queue Stats
219W - 229L
899 MMR
Solo
Medusa
Medusa
Silver I
NanmanKing
Medusa
Silver I
Level 155
God Stats
37W - 34L
1,550 SR
Queue Stats
327W - 323L
955 MMR
Solo
Ares
Ares
Silver III
xPsychoKillerrx
Ares
Silver III
Level 99
God Stats
6W - 3L
1,922 SR
Queue Stats
320W - 338L
1,007 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,609 SR
950 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,397 SR
950 MMR
Thanatos
Thanatos
Bronze I
Dragonfighterex
Thanatos
Bronze I
Level 64
God Stats
1W - 3L
1,130 SR
Queue Stats
3W - 14L
986 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
SpecialDragoonJ
Gilgamesh
Gold V
Level 126
God Stats
12W - 8L
1,673 SR
Queue Stats
504W - 488L
1,041 MMR
Solo
Skadi
Skadi
Silver III
da_bull_teazy215
Skadi
Silver III
Level 114
God Stats
10W - 6L
1,376 SR
Queue Stats
305W - 316L
841 MMR
Solo
Cthulhu
Cthulhu
Silver III
denleaderp
Cthulhu
Silver III
Level 74
God Stats
8W - 12L
1,298 SR
Queue Stats
572W - 569L
909 MMR
Solo
Sol
Sol
Silver II
onlyToxicity
Sol
Silver II
Level 68
God Stats
73W - 58L
1,506 SR
Queue Stats
176W - 180L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AG Anbu
Merlin
11
1 / 1 / 1
5,768
577
1,656
4,605
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
1 / 3 / 1
5,626
563
2,204
6,308
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
KxxShu
Tsukuyomi
8
2 / 3 / 1
5,206
521
5,391
7,027
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
NanmanKing
Medusa
7
0 / 6 / 0
4,301
430
3,928
7,039
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,923
492
2,509
7,156
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaSetDanzaburouCu ChulainnScylla

VS

Bans
TiamatFenrirCupidKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 1 / 1
6,223
622
4,281
6,183
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
SpecialDragoonJ
Gilgamesh
12
4 / 1 / 1
6,848
685
4,368
4,796
3,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 4
6,000
600
3,472
4,678
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
denleaderp
Cthulhu
9
4 / 0 / 3
6,169
617
5,223
7,075
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 2
6,389
639
4,934
4,755
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
AG Anbu
Merlin
1
1
1
1.5
W
Thanatos
5
1
1
5.5
L
Apollo
1
3
1
0.5
L
Tsukuyomi
KxxShu
Tsukuyomi
2
3
1
0.83
L
Medusa
NanmanKing
Medusa
0
6
0
0
W
Gilgamesh
SpecialDragoonJ
Gilgamesh
4
1
1
4.5
W
2
0
4
4
W
Cthulhu
denleaderp
Cthulhu
4
0
3
5.5
W
0
2
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
22,278
32,135
Taken
27,487
10,124
Mitigated
11,828
6,868
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AG Anbu
Merlin
1,656
212
0
750
4,605
1,464
0
2,704
1,901
33,789
0
W
Thanatos
4,281
1,215
0
4,270
6,183
1,915
0
697
5,486
0
25,658
L
Apollo
2,204
1,668
0
1,241
6,308
1,828
0
1,263
5,045
0
23,872
L
Tsukuyomi
KxxShu
Tsukuyomi
5,391
1,722
0
2,151
7,027
1,972
0
1,890
5,137
0
20,192
L
Medusa
NanmanKing
Medusa
3,928
1,684
0
719
7,039
1,833
90
1,693
5,346
0
18,381
W
Gilgamesh
SpecialDragoonJ
Gilgamesh
4,368
833
0
624
4,796
3,362
516
0
4,796
0
33,488
W
3,472
2,338
0
1,404
4,678
1,196
1,648
752
3,926
0
29,150
W
Cthulhu
denleaderp
Cthulhu
5,223
936
352
2,705
7,075
3,957
0
1,757
5,318
18,366
0
W
4,934
1,635
0
1,747
4,755
1,398
1,266
959
3,796
39,381
0
L
2,509
190
0
2,007
7,156
3,027
0
2,607
4,549
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,824
Gold Earned
31,629
243
Minions Killed
299
0
Camps Cleared
0
941,992
Distance Traveled
999,724
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,768
577
71
7
0
200,170
5
W
Thanatos
6,223
622
61
6
0
228,620
1
L
Apollo
5,626
563
58
6
0
189,460
1
L
Tsukuyomi
5,206
521
39
4
0
214,925
2
L
Medusa
4,301
430
40
4
0
151,291
0
W
Gilgamesh
6,848
685
63
6
0
190,584
4
W
Skadi
6,000
600
67
7
0
168,287
2
W
Cthulhu
6,169
617
25
3
0
213,742
3
W
Sol
6,389
639
83
8
0
198,491
2
L
Ares
4,923
492
35
4
0
186,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role