Player Matchup

Hou Yi
Hou Yi
Paco-CR72002
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Ares
Ares
T0pThreatX
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Anubis
Anubis
TuTioSabroso21
Anubis
Level 8
God Stats
8W - 16L
1,415 SR
Queue Stats
56W - 85L
1,392 Elo+
Solo
Team Averages
Level 8
1,472 SR
1,431 Elo+

VS

Team Averages
Level 47
1,298 SR
1,498 Elo+
Danzaburou
Danzaburou
Brewed___
Danzaburou
Level 13
God Stats
11W - 14L
1,194 SR
Queue Stats
24W - 28L
1,336 Elo+
Solo
Janus
Janus
NovaxBlitz44
Janus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 91L
1,581 Elo+
Party 1
Cerberus
Cerberus
SBmiraclez
Cerberus
Level 100
God Stats
2W - 1L
1,201 SR
Queue Stats
142W - 137L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 4 / 2
7,405
617
6,824
8,907
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 12 / 2
6,501
542
2,377
15,371
8,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 0
8,086
674
5,445
9,848
3,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brewed___
Danzaburou
13
4 / 1 / 15
9,232
769
10,435
6,015
1,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 9
9,130
761
6,870
6,704
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SBmiraclez
Cerberus
13
11 / 0 / 9
10,476
873
10,540
10,512
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
22
22
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brewed___
Danzaburou
4
1
15
11.5
W
7
2
9
5.75
L
Hou Yi
0
4
2
0.25
W
Cerberus
SBmiraclez
Cerberus
11
0
9
15.5
L
0
12
2
0.08
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
27,845
34,126
Taken
23,231
14,922
Mitigated
11,924
3,217
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brewed___
Danzaburou
10,435
7,469
0
3,210
6,015
1,993
988
3,288
2,727
0
31,279
W
6,870
513
0
1,341
6,704
1,833
96
2,379
4,325
34,221
0
L
Hou Yi
6,824
3,571
0
977
8,907
2,668
0
5,121
3,786
0
31,953
W
Cerberus
SBmiraclez
Cerberus
10,540
2,136
0
4,798
10,512
8,098
0
2,163
8,349
29,638
0
L
2,377
663
0
40
15,371
8,433
0
6,676
8,695
5,332
0
L
5,445
257
0
2,200
9,848
3,821
0
5,695
4,153
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
28,838
111
Minions Killed
169
0
Camps Cleared
0
571,424
Distance Traveled
627,316
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,232
769
57
5
0
189,227
1
W
Janus
9,130
761
51
4
0
221,009
0
L
Hou Yi
7,405
617
61
5
0
189,905
2
W
Cerberus
10,476
873
61
5
0
217,080
4
L
Ares
6,501
542
4
0
0
192,446
0
L
Anubis
8,086
674
46
4
0
189,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role