Player Matchup

Tiamat
Tiamat
Jawsisacat
Tiamat
Level 29
God Stats
7W - 1L
1,753 SR
Queue Stats
101W - 79L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Nabell531
Heimdallr
Level 28
God Stats
62W - 53L
1,447 SR
Queue Stats
109W - 90L
1,429 Elo+
Party 3
Fafnir
Fafnir
SimpForIan
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,806 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TyGamer4
Tsukuyomi
Level 28
God Stats
25W - 24L
1,560 SR
Queue Stats
314W - 370L
1,365 Elo+
Party 1
Ymir
Ymir
our tribe
Ymir
Level 11
God Stats
4W - 9L
1,346 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 1
Team Averages
Level 23
1,521 SR
1,490 Elo+

VS

Team Averages
Level 25
1,514 SR
1,427 Elo+
Cernunnos
Cernunnos
EmpireAnts0
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,325 Elo+
Party 2
Athena
Athena
GMETOTHEMOON13
Athena
Level 18
God Stats
1W - 3L
1,507 SR
Queue Stats
45W - 34L
1,527 Elo+
Party 4
Bastet
Bastet
Superpally
Bastet
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 2
Bellona
Bellona
belsbelsbels
Bellona
Level 26
God Stats
4W - 11L
1,526 SR
Queue Stats
270W - 260L
1,484 Elo+
Party 4
Olorun
Olorun
mabaoguoya
Olorun
Level 9
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jawsisacat
Tiamat
20
14 / 5 / 8
17,586
567
31,003
29,836
19,154
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Nabell531
Heimdallr
20
8 / 1 / 13
15,284
493
19,688
25,314
10,882
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
SimpForIan
Fafnir
20
3 / 3 / 14
16,725
540
22,871
28,919
43,825
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tsukuyomi
TyGamer4
Tsukuyomi
17
4 / 10 / 8
12,969
418
18,283
26,084
9,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
15
2 / 7 / 6
11,070
357
3,105
17,322
10,532
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EmpireAnts0
Cernunnos
20
8 / 4 / 8
14,506
468
25,470
23,189
10,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 4 / 12
13,927
449
28,065
32,267
50,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Superpally
Bastet
13
2 / 14 / 6
10,640
343
5,671
20,980
6,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
belsbelsbels
Bellona
20
4 / 2 / 6
13,953
450
11,404
26,510
24,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
mabaoguoya
Olorun
20
5 / 9 / 5
14,900
481
13,462
25,260
10,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
31
Kills
25
26
Deaths
33
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EmpireAnts0
Cernunnos
8
4
8
3
L
6
4
12
3
W
Tiamat
Jawsisacat
Tiamat
14
5
8
3.6
W
Heimdallr
Nabell531
Heimdallr
8
1
13
14.5
W
Fafnir
SimpForIan
Fafnir
3
3
14
3.33
L
Bastet
Superpally
Bastet
2
14
6
0.36
W
Tsukuyomi
TyGamer4
Tsukuyomi
4
10
8
0.8
L
Bellona
belsbelsbels
Bellona
4
2
6
3.5
L
Olorun
mabaoguoya
Olorun
5
9
5
0.83
W
Ymir
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,950
Damage
84,072
127,475
Taken
128,206
93,988
Mitigated
102,132
44,188
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EmpireAnts0
Cernunnos
25,470
12,054
0
725
23,189
10,260
2,902
9,896
13,151
0
113,144
L
28,065
8,176
0
683
32,267
50,400
76
11,053
20,862
78,297
0
W
Tiamat
Jawsisacat
Tiamat
31,003
4,932
810
11,416
29,836
19,154
3,004
15,576
14,188
145,093
0
W
Heimdallr
Nabell531
Heimdallr
19,688
13,506
0
12,501
25,314
10,882
1,881
7,557
17,682
0
119,592
W
Fafnir
SimpForIan
Fafnir
22,871
4,410
0
11,372
28,919
43,825
512
8,270
20,199
116,285
0
L
Bastet
Superpally
Bastet
5,671
2,000
0
1,130
20,980
6,667
457
5,839
15,109
0
29,843
W
Tsukuyomi
TyGamer4
Tsukuyomi
18,283
3,631
1,212
6,347
26,084
9,595
0
8,119
17,870
0
82,741
L
Bellona
belsbelsbels
Bellona
11,404
1,593
1,241
5,760
26,510
24,176
0
16,001
10,229
8,133
81,393
L
Olorun
mabaoguoya
Olorun
13,462
5,282
2,081
8,302
25,260
10,629
5,288
13,057
11,876
86,851
0
W
Ymir
3,105
308
0
530
17,322
10,532
333
3,564
13,733
40,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,634
Gold Earned
67,926
723
Minions Killed
624
0
Camps Cleared
0
2,574,426
Distance Traveled
2,771,697
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,506
468
172
6
0
507,316
6
L
Athena
13,927
449
85
3
0
575,626
1
W
Tiamat
17,586
567
209
7
0
571,720
3
W
Heimdallr
15,284
493
143
5
0
574,260
5
W
Fafnir
16,725
540
204
7
0
523,738
4
L
Bastet
10,640
343
38
1
0
563,728
0
W
Tsukuyomi
12,969
418
107
3
0
542,121
0
L
Bellona
13,953
450
164
5
0
570,161
6
L
Olorun
14,900
481
165
5
0
554,866
3
W
Ymir
11,070
357
60
2
0
362,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role