Player Matchup

Arachne
Arachne
Ilerys
Arachne
Level 99
God Stats
12W - 11L
1,532 SR
Queue Stats
152W - 132L
1,550 Elo+
Party 2
Merlin
Merlin
LoYouar
Merlin
Level 124
God Stats
26W - 22L
1,552 SR
Queue Stats
184W - 158L
1,548 Elo+
Party 2
Geb
Geb
Siraye
Geb
Level 85
God Stats
2W - 3L
1,426 SR
Queue Stats
143W - 155L
1,477 Elo+
Solo
Poseidon
Poseidon
Tombapic
Poseidon
Level 128
God Stats
9W - 11L
1,419 SR
Queue Stats
206W - 217L
1,529 Elo+
Solo
Odin
Odin
ilgrandePdor
Odin
Level 128
God Stats
4W - 3L
1,482 SR
Queue Stats
175W - 147L
1,558 Elo+
Party 2
Team Averages
Level 113
1,482 SR
1,532 Elo+

VS

Team Averages
Level 93
1,668 SR
1,570 Elo+
Olorun
Olorun
Aaron8418
Olorun
Level 99
God Stats
4W - 7L
1,684 SR
Queue Stats
465W - 329L
1,548 Elo+
Party 1
Fafnir
Fafnir
BenBem
Fafnir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,578 Elo+
Solo
Hel
Hel
FreeShain
Hel
Level 57
God Stats
226W - 195L
1,624 SR
Queue Stats
232W - 215L
1,592 Elo+
Solo
Odin
Odin
SuperCox64
Odin
Level 101
God Stats
1W - 2L
1,848 SR
Queue Stats
135W - 129L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
iQCrystalZz
Gilgamesh
Level 111
God Stats
11W - 10L
1,683 SR
Queue Stats
739W - 613L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ilerys
Arachne
17
9 / 3 / 8
11,569
1,052
10,167
11,903
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
LoYouar
Merlin
18
3 / 2 / 15
11,465
1,042
22,714
11,277
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Siraye
Geb
17
1 / 0 / 19
11,053
1,005
8,264
14,289
15,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Tombapic
Poseidon
18
8 / 1 / 13
12,223
1,111
24,727
9,514
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 17
10,856
987
12,042
8,079
7,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aaron8418
Olorun
15
1 / 9 / 2
9,839
894
10,820
20,553
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
BenBem
Fafnir
17
2 / 2 / 4
10,808
983
8,017
17,199
21,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 3 / 4
10,086
917
11,711
13,637
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
9,634
876
5,532
10,244
4,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
iQCrystalZz
Gilgamesh
15
2 / 7 / 4
10,136
921
15,535
22,819
25,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
25
Kills
7
7
Deaths
25
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aaron8418
Olorun
1
9
2
0.22
L
Fafnir
BenBem
Fafnir
2
2
4
2
L
1
3
4
1
W
Arachne
Ilerys
Arachne
9
3
8
4.33
W
Merlin
LoYouar
Merlin
3
2
15
5.25
W
Geb
Siraye
Geb
1
0
19
10.5
L
1
4
3
0.63
W
Poseidon
Tombapic
Poseidon
8
1
13
14.5
L
Gilgamesh
iQCrystalZz
Gilgamesh
2
7
4
0.57
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,914
Damage
51,615
55,062
Taken
84,452
36,546
Mitigated
65,189
4,615
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aaron8418
Olorun
10,820
4,607
723
3,559
20,553
8,252
0
16,068
4,223
36,370
0
L
Fafnir
BenBem
Fafnir
8,017
1,397
0
3,308
17,199
21,080
0
12,254
4,705
19,481
0
L
11,711
866
9,548
6,328
13,637
6,262
0
7,681
5,770
45,355
0
W
Arachne
Ilerys
Arachne
10,167
7,055
0
3,038
11,903
5,300
0
5,928
5,850
0
11,986
W
Merlin
LoYouar
Merlin
22,714
1,961
0
552
11,277
5,013
0
5,000
6,152
55,938
0
W
Geb
Siraye
Geb
8,264
1,428
0
1,025
14,289
15,140
0
9,228
4,836
22,757
0
L
5,532
1,117
0
196
10,244
4,095
0
6,649
3,417
0
17,888
W
Poseidon
Tombapic
Poseidon
24,727
4,105
0
0
9,514
3,860
0
5,280
4,109
57,289
0
L
Gilgamesh
iQCrystalZz
Gilgamesh
15,535
2,863
0
919
22,819
25,500
0
11,843
10,632
608
38,619
W
12,042
1,808
0
0
8,079
7,233
0
5,609
2,375
0
17,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,166
Gold Earned
50,503
211
Minions Killed
258
9
Camps Cleared
8
1,162,759
Distance Traveled
1,039,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,839
894
51
5
3
185,646
0
L
Fafnir
10,808
983
33
3
1
227,639
0
L
Hel
10,086
917
85
8
1
241,650
1
W
Arachne
11,569
1,052
5
0
0
247,020
0
W
Merlin
11,465
1,042
84
8
5
206,684
1
W
Geb
11,053
1,005
29
3
0
243,392
0
L
Odin
9,634
876
31
3
3
157,425
0
W
Poseidon
12,223
1,111
79
7
3
224,215
2
L
Gilgamesh
10,136
921
58
5
0
226,800
0
W
Odin
10,856
987
14
1
1
241,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role