Player Matchup

Loki
Loki
Gold V
BuffJuri
Loki
Gold V
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 92L
1,678 MMR
Party 1
Agni
Agni
Gold I
MicroNuts
Agni
Gold I
Level 109
God Stats
101W - 67L
1,689 SR
Queue Stats
365W - 356L
1,727 MMR
Solo
Tyr
Tyr
Gold V
Sympothetic
Tyr
Gold V
Level 137
God Stats
6W - 6L
1,500 SR
Queue Stats
357W - 316L
1,678 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Trolertopo1
Sylvanus
Platinum V
Level 160
God Stats
2W - 1L
1,325 SR
Queue Stats
80W - 66L
1,671 MMR
Solo
Anhur
Anhur
Gold II
Unbreakable侫
Anhur
Gold II
Level 99
God Stats
12W - 16L
1,571 SR
Queue Stats
344W - 346L
1,672 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,517 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,649 SR
1,685 MMR
Janus
Janus
Gold I
Doyleville
Janus
Gold I
Level 154
God Stats
6W - 8L
1,569 SR
Queue Stats
107W - 112L
1,697 MMR
Solo
Rama
Rama
Gold I
I23456789
Rama
Gold I
Level 128
God Stats
12W - 9L
1,618 SR
Queue Stats
124W - 118L
1,687 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
JustThor
Gilgamesh
Platinum IV
Level 129
God Stats
0W - 1L
1,651 SR
Queue Stats
77W - 75L
1,706 MMR
Solo
Camazotz
Camazotz
Gold II
NoahBoa
Camazotz
Gold II
Level 151
God Stats
3W - 8L
1,906 SR
Queue Stats
155W - 148L
1,639 MMR
Solo
Fafnir
Fafnir
Gold II
merlinsbong
Fafnir
Gold II
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 143L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
7 / 2 / 0
8,565
612
7,335
9,931
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
15
0 / 0 / 2
8,248
589
4,355
3,943
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 1
8,485
606
10,509
13,190
10,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Trolertopo1
Sylvanus
12
1 / 0 / 7
7,589
542
3,197
6,956
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
7 / 2 / 1
9,197
657
8,780
10,482
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTsukuyomiTiamatAthenaApollo

VS

Bans
Guan YuSobekGaneshaNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 2 / 1
7,037
503
2,362
7,688
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
12
1 / 6 / 0
7,345
525
5,544
9,253
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JustThor
Gilgamesh
12
2 / 5 / 2
7,222
516
6,172
10,967
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
NoahBoa
Camazotz
13
3 / 4 / 2
8,031
574
8,028
14,858
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
8
0 / 1 / 0
5,992
428
1,999
5,386
3,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
6
6
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
0
3.5
L
Janus
0
2
1
0.25
L
Rama
1
6
0
0.17
L
Gilgamesh
JustThor
Gilgamesh
2
5
2
0.6
W
Agni
0
0
2
1
L
Camazotz
NoahBoa
Camazotz
3
4
2
1
W
3
2
1
1.75
W
Sylvanus
Trolertopo1
Sylvanus
1
0
7
4.5
W
7
2
1
3.75
L
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
24,105
44,502
Taken
48,152
23,849
Mitigated
19,458
19,145
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,335
1,543
0
3,706
9,931
3,236
0
843
8,983
0
56,701
L
Janus
2,362
223
0
1,939
7,688
2,383
0
3,706
3,720
52,099
0
L
Rama
5,544
4,723
0
1,729
9,253
1,785
0
1,097
8,156
0
44,275
L
Gilgamesh
JustThor
Gilgamesh
6,172
1,831
0
2,826
10,967
8,129
0
512
10,455
0
32,016
W
Agni
4,355
230
0
1,695
3,943
1,238
514
452
3,423
64,013
0
L
Camazotz
NoahBoa
Camazotz
8,028
2,407
0
8,130
14,858
4,092
0
847
13,957
0
39,089
W
10,509
1,584
0
5,496
13,190
10,777
0
752
12,438
0
57,096
W
Sylvanus
Trolertopo1
Sylvanus
3,197
1,230
1,229
2,899
6,956
5,084
0
1,730
5,064
19,516
0
W
8,780
4,799
0
4,120
10,482
3,514
2,034
249
10,233
0
61,699
L
Fafnir
1,999
393
0
1,807
5,386
3,069
0
1,070
4,312
7,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
35,627
523
Minions Killed
350
0
Camps Cleared
0
1,418,070
Distance Traveled
1,416,821
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,565
612
106
8
0
303,920
2
L
Janus
7,037
503
109
8
0
310,228
6
L
Rama
7,345
525
85
6
0
253,702
5
L
Gilgamesh
7,222
516
68
5
0
290,357
4
W
Agni
8,248
589
148
11
0
305,028
8
L
Camazotz
8,031
574
74
5
0
297,423
5
W
Tyr
8,485
606
121
9
0
299,285
3
W
Sylvanus
7,589
542
36
3
0
270,098
6
W
Anhur
9,197
657
112
8
0
239,739
9
L
Fafnir
5,992
428
14
1
0
265,111
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role