Player Matchup

Hercules
Hercules
DoktorFragger
Hercules
Level 106
God Stats
9W - 10L
1,321 SR
Queue Stats
316W - 330L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
ImTooLazy75
Gilgamesh
Level 86
God Stats
3W - 4L
1,533 SR
Queue Stats
249W - 281L
1,428 Elo+
Party 4
Persephone
Persephone
Tatsumi09
Persephone
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
357W - 428L
1,422 Elo+
Party 4
Zhong Kui
Zhong Kui
Twirlaholic
Zhong Kui
Level 63
God Stats
19W - 23L
1,509 SR
Queue Stats
474W - 482L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
trexagon
Cu Chulainn
Level 86
God Stats
14W - 10L
1,500 SR
Queue Stats
184W - 185L
1,343 Elo+
Party 2
Team Averages
Level 91
1,473 SR
1,416 Elo+

VS

Team Averages
Level 91
1,479 SR
1,556 Elo+
King Arthur
King Arthur
Fishl3ait
King Arthur
Level 64
God Stats
12W - 11L
1,391 SR
Queue Stats
184W - 180L
1,454 Elo+
Party 3
Aphrodite
Aphrodite
Mernda
Aphrodite
Level 66
God Stats
22W - 30L
1,625 SR
Queue Stats
184W - 175L
1,544 Elo+
Solo
Persephone
Persephone
PurgatoryMonkey
Persephone
Level 152
God Stats
15W - 14L
1,302 SR
Queue Stats
216W - 195L
1,531 Elo+
Party 1
Thor
Thor
Winguard
Thor
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,707 Elo+
Party 3
Apollo
Apollo
Xaaavierrr
Apollo
Level 122
God Stats
18W - 8L
1,576 SR
Queue Stats
345W - 324L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoktorFragger
Hercules
18
4 / 4 / 12
13,039
502
11,728
24,891
22,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ImTooLazy75
Gilgamesh
20
7 / 0 / 12
13,986
538
17,602
21,362
15,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Tatsumi09
Persephone
20
14 / 6 / 12
15,170
583
36,558
20,746
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Twirlaholic
Zhong Kui
20
6 / 2 / 3
14,956
575
13,957
23,487
17,851
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
trexagon
Cu Chulainn
20
7 / 3 / 9
13,592
523
15,737
23,707
15,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fishl3ait
King Arthur
18
3 / 8 / 5
12,190
469
15,807
38,124
34,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Mernda
Aphrodite
14
1 / 10 / 4
9,697
373
7,330
20,632
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
PurgatoryMonkey
Persephone
15
4 / 9 / 1
11,550
444
13,621
19,503
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
0 / 9 / 4
9,970
383
5,855
22,588
10,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Xaaavierrr
Apollo
20
7 / 1 / 1
15,104
581
25,820
20,806
9,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
38
Kills
15
15
Deaths
37
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
DoktorFragger
Hercules
4
4
12
2.5
L
King Arthur
Fishl3ait
King Arthur
3
8
5
0.69
W
Gilgamesh
ImTooLazy75
Gilgamesh
7
0
12
13
L
Aphrodite
Mernda
Aphrodite
1
10
4
0.3
L
Persephone
PurgatoryMonkey
Persephone
4
9
1
0.5
W
Persephone
Tatsumi09
Persephone
14
6
12
3.33
W
Zhong Kui
Twirlaholic
Zhong Kui
6
2
3
3.75
L
Thor
0
9
4
0.22
L
Apollo
Xaaavierrr
Apollo
7
1
1
7.5
W
Cu Chulainn
trexagon
Cu Chulainn
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,582
Damage
68,433
114,193
Taken
121,653
80,001
Mitigated
82,476
38,148
Healing
36,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DoktorFragger
Hercules
11,728
3,505
570
10,213
24,891
22,999
827
5,258
19,437
11,002
53,899
L
King Arthur
Fishl3ait
King Arthur
15,807
2,033
0
11,175
38,124
34,125
246
13,028
24,844
666
64,493
W
Gilgamesh
ImTooLazy75
Gilgamesh
17,602
4,156
0
4,668
21,362
15,794
660
3,007
18,169
0
73,922
L
Aphrodite
Mernda
Aphrodite
7,330
977
5,333
8,672
20,632
20,940
0
10,815
9,579
27,507
0
L
Persephone
PurgatoryMonkey
Persephone
13,621
1,093
0
1,070
19,503
7,391
0
12,016
7,154
58,190
0
W
Persephone
Tatsumi09
Persephone
36,558
3,333
310
6,886
20,746
7,540
1,792
8,631
11,859
96,312
0
W
Zhong Kui
Twirlaholic
Zhong Kui
13,957
4,140
0
12,941
23,487
17,851
3,701
4,278
19,161
122,057
14,001
L
Thor
5,855
1,864
0
5,398
22,588
10,023
0
7,069
15,377
0
61,816
L
Apollo
Xaaavierrr
Apollo
25,820
14,964
0
4,914
20,806
9,997
438
8,748
11,952
0
152,163
W
Cu Chulainn
trexagon
Cu Chulainn
15,737
3,858
0
2,560
23,707
15,817
2,145
4,491
19,152
2,942
99,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,743
Gold Earned
58,511
696
Minions Killed
593
0
Camps Cleared
0
2,446,474
Distance Traveled
2,248,247
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,039
502
79
3
0
540,347
2
L
King Arthur
12,190
469
105
4
0
455,180
8
W
Gilgamesh
13,986
538
133
5
0
528,329
5
L
Aphrodite
9,697
373
57
2
0
440,722
16
L
Persephone
11,550
444
99
4
0
441,425
1
W
Persephone
15,170
583
131
5
0
416,363
2
W
Zhong Kui
14,956
575
217
8
0
447,415
8
L
Thor
9,970
383
100
4
0
387,301
2
L
Apollo
15,104
581
232
9
0
523,619
8
W
Cu Chulainn
13,592
523
136
5
0
514,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role