Player Matchup

Ra
Ra
Blаnks
Ra
Level 102
God Stats
12W - 6L
1,214 SR
Queue Stats
456W - 274L
1,774 Elo+
Party 1
Ne Zha
Ne Zha
keeganbab
Ne Zha
Level 104
God Stats
30W - 22L
1,685 SR
Queue Stats
561W - 387L
1,660 Elo+
Party 1
Bellona
Bellona
sammmmh
Bellona
Level 24
God Stats
19W - 12L
1,721 SR
Queue Stats
97W - 62L
1,713 Elo+
Party 1
Team Averages
Level 77
1,540 SR
1,716 Elo+

VS

Team Averages
Level 21
1,522 SR
1,497 Elo+
Neith
Neith
NukeTown17
Neith
Level 13
God Stats
6W - 4L
1,659 SR
Queue Stats
70W - 69L
1,520 Elo+
Solo
Ymir
Ymir
iGreennntv
Ymir
Level 24
God Stats
2W - 5L
1,174 SR
Queue Stats
78W - 113L
1,423 Elo+
Solo
Sol
Sol
oCreation
Sol
Level 27
God Stats
40W - 26L
1,734 SR
Queue Stats
164W - 140L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,466
706
6,720
6,378
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
keeganbab
Ne Zha
12
5 / 1 / 7
9,003
750
9,561
7,405
2,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
sammmmh
Bellona
13
6 / 2 / 5
9,880
823
3,837
10,017
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 3
7,458
622
5,057
6,704
1,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 3
7,773
648
4,007
9,600
7,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 8 / 1
7,852
654
6,256
9,356
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Neith
1
3
3
0.83
L
1
1
3
2.5
W
Ne Zha
keeganbab
Ne Zha
5
1
7
8.5
L
3
8
1
0.44
W
Bellona
sammmmh
Bellona
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
15,320
23,800
Taken
25,660
13,397
Mitigated
12,055
9,918
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,720
622
2,128
2,784
6,378
2,247
964
2,583
3,795
46,782
0
L
Neith
5,057
2,324
0
1,935
6,704
1,729
0
1,096
5,516
0
26,673
L
4,007
505
0
1,194
9,600
7,509
0
2,990
6,407
20,977
0
W
Ne Zha
keeganbab
Ne Zha
9,561
2,720
473
2,028
7,405
2,919
896
3,100
4,305
0
36,796
L
6,256
1,708
0
1,069
9,356
2,817
0
2,211
6,991
25,924
1,200
W
Bellona
sammmmh
Bellona
3,837
449
0
2,505
10,017
8,231
848
4,823
5,194
0
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
23,083
156
Minions Killed
123
0
Camps Cleared
0
708,481
Distance Traveled
517,291
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,466
706
82
7
0
232,141
1
L
Neith
7,458
622
45
4
0
167,590
2
L
Ymir
7,773
648
33
3
0
192,447
2
W
Ne Zha
9,003
750
46
4
0
239,993
2
L
Sol
7,852
654
45
4
0
157,254
1
W
Bellona
9,880
823
28
2
0
236,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role