Player Matchup

Skadi
Skadi
HulMiKokot
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Patrysx
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 2
Sun Wukong
Sun Wukong
RDTeddyelRabioso
Sun Wukong
Level 10
God Stats
32W - 39L
1,281 SR
Queue Stats
86W - 108L
1,222 Elo+
Solo
Jing Wei
Jing Wei
SlintejMi
Jing Wei
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 2
Thanatos
Thanatos
Tryde57
Thanatos
Level 13
God Stats
1W - 3L
1,344 SR
Queue Stats
29W - 33L
1,391 Elo+
Solo
Team Averages
Level 8
1,385 SR
1,296 Elo+

VS

Team Averages
Level 6
1,477 SR
1,333 Elo+
Kukulkan
Kukulkan
FearGhast
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,500 Elo+
Solo
Poseidon
Poseidon
KowlCowl
Poseidon
Level 7
God Stats
3W - 0L
1,711 SR
Queue Stats
26W - 17L
1,313 Elo+
Party 1
Nemesis
Nemesis
MattCauthon
Nemesis
Level 6
God Stats
5W - 9L
1,183 SR
Queue Stats
38W - 25L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
SmoothTaco
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,301 Elo+
Party 1
Hou Yi
Hou Yi
trigiggo
Hou Yi
Level 7
God Stats
3W - 2L
1,489 SR
Queue Stats
68W - 61L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
0 / 14 / 9
9,756
407
10,578
21,704
7,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Patrysx
Tsukuyomi
14
5 / 12 / 4
10,917
455
12,820
18,523
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
RDTeddyelRabioso
Sun Wukong
19
6 / 5 / 4
11,441
477
10,530
23,134
11,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
SlintejMi
Jing Wei
14
0 / 13 / 4
8,947
373
5,441
17,484
6,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Tryde57
Thanatos
17
13 / 12 / 2
12,501
521
15,163
26,736
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FearGhast
Kukulkan
20
12 / 3 / 14
15,998
667
25,552
20,019
14,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
KowlCowl
Poseidon
20
19 / 3 / 17
15,683
653
23,954
13,511
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MattCauthon
Nemesis
19
16 / 8 / 16
14,155
590
13,338
18,100
10,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SmoothTaco
Cthulhu
16
7 / 6 / 15
11,983
499
15,961
25,138
28,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
trigiggo
Hou Yi
16
1 / 6 / 14
11,323
472
8,882
15,183
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
24
Kills
55
56
Deaths
26
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FearGhast
Kukulkan
12
3
14
6.33
L
Skadi
0
14
9
0.32
W
Poseidon
KowlCowl
Poseidon
19
3
17
9.17
W
Nemesis
MattCauthon
Nemesis
16
8
16
3
L
Tsukuyomi
Patrysx
Tsukuyomi
5
12
4
0.58
L
Sun Wukong
RDTeddyelRabioso
Sun Wukong
6
5
4
1.6
L
Jing Wei
SlintejMi
Jing Wei
0
13
4
0.15
W
Cthulhu
SmoothTaco
Cthulhu
7
6
15
2.42
L
Thanatos
Tryde57
Thanatos
13
12
2
1.17
W
Hou Yi
trigiggo
Hou Yi
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,532
Damage
87,687
107,581
Taken
91,951
40,696
Mitigated
63,605
18,912
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FearGhast
Kukulkan
25,552
1,992
0
9,963
20,019
14,998
5,442
402
19,617
124,370
0
L
Skadi
10,578
5,842
0
1,349
21,704
7,201
180
16,048
5,299
0
45,715
W
Poseidon
KowlCowl
Poseidon
23,954
2,693
0
3,808
13,511
4,367
5,620
641
12,870
88,273
0
W
Nemesis
MattCauthon
Nemesis
13,338
4,022
0
4,548
18,100
10,760
848
546
17,554
0
64,823
L
Tsukuyomi
Patrysx
Tsukuyomi
12,820
3,884
0
1,260
18,523
6,715
0
10,755
7,196
0
39,555
L
Sun Wukong
RDTeddyelRabioso
Sun Wukong
10,530
2,290
0
2,593
23,134
11,281
647
12,553
9,982
0
58,385
L
Jing Wei
SlintejMi
Jing Wei
5,441
3,879
0
0
17,484
6,066
1,826
7,799
9,419
0
50,593
W
Cthulhu
SmoothTaco
Cthulhu
15,961
1,051
173
6,171
25,138
28,679
504
0
25,138
39,868
0
L
Thanatos
Tryde57
Thanatos
15,163
5,147
0
13,710
26,736
9,433
0
16,128
10,218
0
55,001
W
Hou Yi
trigiggo
Hou Yi
8,882
3,449
0
2,340
15,183
4,801
2,106
0
15,183
0
56,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
69,142
373
Minions Killed
569
0
Camps Cleared
0
1,814,524
Distance Traveled
2,251,736
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,998
667
219
9
0
459,830
1
L
Skadi
9,756
407
77
3
0
335,224
2
W
Poseidon
15,683
653
127
5
0
460,327
2
W
Nemesis
14,155
590
94
4
0
490,622
1
L
Tsukuyomi
10,917
455
45
2
0
313,867
1
L
Sun Wukong
11,441
477
97
4
0
451,661
0
L
Jing Wei
8,947
373
76
3
0
380,573
2
W
Cthulhu
11,983
499
42
2
0
424,494
3
L
Thanatos
12,501
521
78
3
0
333,199
0
W
Hou Yi
11,323
472
87
4
0
416,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role