Player Matchup

Cthulhu
Cthulhu
DoUbLeTrOuBlE_77
Cthulhu
Level 27
God Stats
23W - 24L
1,531 SR
Queue Stats
111W - 98L
1,488 Elo+
Party 3
Bellona
Bellona
Hulk-Martin-
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,365 Elo+
Party 2
Artemis
Artemis
VanillaBeanBelle
Artemis
Level 106
God Stats
32W - 27L
1,589 SR
Queue Stats
183W - 225L
1,529 Elo+
Party 2
Zeus
Zeus
jiggonduty2017
Zeus
Level 66
God Stats
17W - 20L
1,516 SR
Queue Stats
122W - 113L
1,500 Elo+
Party 3
Merlin
Merlin
noahc1027
Merlin
Level 45
God Stats
21W - 18L
1,760 SR
Queue Stats
303W - 317L
1,514 Elo+
Solo
Team Averages
Level 53
1,579 SR
1,479 Elo+

VS

Team Averages
Level 81
1,587 SR
1,516 Elo+
Medusa
Medusa
Dante__Zogratis
Medusa
Level 5
God Stats
7W - 8L
1,915 SR
Queue Stats
43W - 38L
1,796 Elo+
Party 1
Ganesha
Ganesha
Django_UC
Ganesha
Level 130
God Stats
57W - 32L
1,561 SR
Queue Stats
1,218W - 1,113L
1,580 Elo+
Party 1
Thanatos
Thanatos
MAD_GUN_DOG
Thanatos
Level 31
God Stats
1W - 3L
1,377 SR
Queue Stats
88W - 112L
1,382 Elo+
Solo
Hercules
Hercules
qpMaverickqp
Hercules
Level 158
God Stats
23W - 19L
1,583 SR
Queue Stats
600W - 516L
1,550 Elo+
Party 1
Ra
Ra
ubercenturion
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,507
1,051
10,729
10,309
9,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Hulk-Martin-
Bellona
16
3 / 1 / 11
9,796
980
4,632
10,862
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 8
10,332
1,033
9,602
4,229
1,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 8
10,979
1,098
19,831
7,826
3,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
noahc1027
Merlin
17
3 / 0 / 11
10,497
1,050
11,446
4,172
1,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

260

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,813
981
9,492
14,912
5,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Django_UC
Ganesha
14
0 / 2 / 2
8,564
856
2,489
10,721
9,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
MAD_GUN_DOG
Thanatos
14
2 / 8 / 2
9,129
913
3,811
10,527
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
qpMaverickqp
Hercules
15
0 / 1 / 3
9,887
989
8,581
16,873
20,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 2
9,234
923
10,342
10,690
3,571
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
20
Kills
4
4
Deaths
20
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Ganesha
Django_UC
Ganesha
0
2
2
0.5
W
3
2
12
4.5
W
Bellona
Hulk-Martin-
Bellona
3
1
11
8.5
L
Thanatos
MAD_GUN_DOG
Thanatos
2
8
2
0.38
W
3
0
8
7
W
8
1
8
12
W
Merlin
noahc1027
Merlin
3
0
11
8.5
L
Hercules
qpMaverickqp
Hercules
0
1
3
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,240
Damage
34,715
37,398
Taken
63,723
23,880
Mitigated
44,588
4,388
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,492
3,456
0
0
14,912
5,822
0
9,603
5,309
0
44,931
L
Ganesha
Django_UC
Ganesha
2,489
0
0
0
10,721
9,829
0
6,788
3,933
7,772
0
W
10,729
482
2,399
799
10,309
9,385
0
4,373
5,936
24,156
0
W
Bellona
Hulk-Martin-
Bellona
4,632
1,628
0
263
10,862
7,657
0
4,786
6,076
0
6,284
L
Thanatos
MAD_GUN_DOG
Thanatos
3,811
313
0
1,233
10,527
4,595
0
6,351
4,176
127
8,837
W
9,602
4,922
0
557
4,229
1,917
0
672
3,557
0
30,032
W
19,831
589
0
370
7,826
3,002
0
2,824
5,002
35,851
0
W
Merlin
noahc1027
Merlin
11,446
839
0
0
4,172
1,919
0
1,056
3,116
37,592
0
L
Hercules
qpMaverickqp
Hercules
8,581
817
0
5,224
16,873
20,771
0
10,543
6,330
848
18,525
L
10,342
415
2,172
505
10,690
3,571
0
8,721
1,969
35,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,111
Gold Earned
46,627
181
Minions Killed
186
7
Camps Cleared
4
960,186
Distance Traveled
841,440
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,813
981
70
7
1
199,878
0
L
Ganesha
8,564
856
0
0
0
148,027
2
W
Cthulhu
10,507
1,051
30
3
1
223,288
1
W
Bellona
9,796
980
3
0
1
203,973
2
L
Thanatos
9,129
913
7
1
2
120,687
0
W
Artemis
10,332
1,033
62
6
1
176,717
0
W
Zeus
10,979
1,098
25
3
1
182,509
0
W
Merlin
10,497
1,050
61
6
3
173,699
0
L
Hercules
9,887
989
35
4
0
203,041
0
L
Ra
9,234
923
74
7
1
169,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role