Player Matchup

Fenrir
Fenrir
Cpt_Lancelot
Fenrir
Level 24
God Stats
21W - 38L
1,290 SR
Queue Stats
37W - 54L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
DrTUGSTEEL
Gilgamesh
Level 24
God Stats
25W - 17L
1,480 SR
Queue Stats
68W - 67L
1,327 Elo+
Party 1
Anubis
Anubis
SWAG_Jeammendoza
Anubis
Level 23
God Stats
7W - 6L
1,703 SR
Queue Stats
46W - 48L
1,265 Elo+
Solo
Kukulkan
Kukulkan
SlimShadyGooney
Kukulkan
Level 25
God Stats
9W - 8L
1,480 SR
Queue Stats
19W - 25L
1,282 Elo+
Solo
Bacchus
Bacchus
TKM_94
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 61L
1,345 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,296 Elo+

VS

Team Averages
Level 23
1,505 SR
1,201 Elo+
Geb
Geb
Draque-Sama
Geb
Level 20
God Stats
1W - 2L
1,710 SR
Queue Stats
77W - 105L
1,340 Elo+
Solo
Agni
Agni
Scottelaxe
Agni
Level 28
God Stats
10W - 16L
1,317 SR
Queue Stats
316W - 381L
1,269 Elo+
Solo
Izanami
Izanami
TaXiMoo
Izanami
Level 23
God Stats
21W - 29L
1,394 SR
Queue Stats
37W - 46L
1,208 Elo+
Solo
Baron Samedi
Baron Samedi
benichio_08
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,032 Elo+
Solo
Hercules
Hercules
dazes1018
Hercules
Level 27
God Stats
0W - 2L
1,604 SR
Queue Stats
33W - 57L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 2 / 1
13,314
533
2,524
16,978
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
DrTUGSTEEL
Gilgamesh
17
5 / 4 / 4
11,253
450
8,675
16,638
7,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
14 / 2 / 3
14,591
584
19,464
15,329
7,953
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
19
0 / 2 / 5
12,161
486
5,603
11,517
4,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TKM_94
Bacchus
18
1 / 0 / 8
12,552
502
12,805
12,404
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
10,715
429
7,040
15,711
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 2 / 1
8,037
321
1,909
6,011
1,685
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
TaXiMoo
Izanami
16
2 / 5 / 1
10,579
423
9,625
15,985
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
benichio_08
Baron Samedi
17
5 / 10 / 1
11,112
444
12,892
20,604
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
dazes1018
Hercules
13
0 / 3 / 1
8,534
341
3,295
13,515
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
10
10
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
1
1.75
W
Gilgamesh
DrTUGSTEEL
Gilgamesh
5
4
4
1.75
L
1
3
1
0.5
W
14
2
3
7.75
L
2
2
1
1.25
W
Kukulkan
0
2
5
1.25
W
Bacchus
TKM_94
Bacchus
1
0
8
5
L
Izanami
TaXiMoo
Izanami
2
5
1
0.5
L
Baron Samedi
benichio_08
Baron Samedi
5
10
1
0.55
L
Hercules
dazes1018
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
34,761
72,866
Taken
71,826
42,155
Mitigated
33,843
25,047
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,524
660
0
6,844
16,978
7,727
4,266
1,225
15,603
0
104,926
W
Gilgamesh
DrTUGSTEEL
Gilgamesh
8,675
3,168
0
5,863
16,638
7,693
1,468
4,445
11,900
0
58,175
L
7,040
1,182
0
2,304
15,711
11,490
1,220
8,482
7,229
56,280
0
W
19,464
1,608
0
10,415
15,329
7,953
3,300
9,703
4,947
97,244
0
L
1,909
266
0
2,256
6,011
1,685
116
2,253
3,758
14,834
0
W
Kukulkan
5,603
1,138
0
660
11,517
4,386
1,557
2,697
8,772
102,120
0
W
Bacchus
TKM_94
Bacchus
12,805
2,225
0
1,265
12,404
14,396
1,611
2,776
9,466
57,851
0
L
Izanami
TaXiMoo
Izanami
9,625
5,623
0
3,675
15,985
5,692
663
7,400
8,585
0
89,750
L
Baron Samedi
benichio_08
Baron Samedi
12,892
1,725
325
1,340
20,604
5,992
166
12,587
8,017
61,844
0
L
Hercules
dazes1018
Hercules
3,295
219
0
1,213
13,515
8,984
216
7,150
6,365
0
16,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,871
Gold Earned
48,977
632
Minions Killed
379
0
Camps Cleared
0
2,110,730
Distance Traveled
1,920,579
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,314
533
156
6
0
441,833
0
W
Gilgamesh
11,253
450
73
3
0
399,093
0
L
Geb
10,715
429
100
4
0
500,095
8
W
Anubis
14,591
584
148
6
0
395,723
0
L
Agni
8,037
321
29
1
0
158,268
0
W
Kukulkan
12,161
486
179
7
0
390,400
1
W
Bacchus
12,552
502
76
3
0
483,681
0
L
Izanami
10,579
423
115
5
0
437,647
0
L
Baron Samedi
11,112
444
97
4
0
354,070
0
L
Hercules
8,534
341
38
2
0
470,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role