Player Matchup

Mercury
Mercury
LordJumala
Mercury
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 282L
1,453 Elo+
Party 4
Olorun
Olorun
Mustyre
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 179L
1,506 Elo+
Party 3
Khepri
Khepri
Wagenius
Khepri
Level 69
God Stats
9W - 3L
1,788 SR
Queue Stats
96W - 132L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
ZionVilla
Danzaburou
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
theigto
Gilgamesh
Level 88
God Stats
8W - 9L
1,825 SR
Queue Stats
318W - 289L
1,483 Elo+
Party 4
Team Averages
Level 60
1,622 SR
1,458 Elo+

VS

Team Averages
Level 74
1,540 SR
1,473 Elo+
Sun Wukong
Sun Wukong
BLODUX
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 59L
1,490 Elo+
Party 1
Thanatos
Thanatos
Dallaren
Thanatos
Level 29
God Stats
58W - 61L
1,511 SR
Queue Stats
305W - 326L
1,429 Elo+
Party 2
Odin
Odin
FASTOMASIKS
Odin
Level 80
God Stats
6W - 5L
1,236 SR
Queue Stats
269W - 257L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
LEOSH
Baron Samedi
Level 125
God Stats
4W - 1L
1,802 SR
Queue Stats
129W - 126L
1,504 Elo+
Party 1
Apollo
Apollo
TOPERO
Apollo
Level 109
God Stats
12W - 9L
1,649 SR
Queue Stats
96W - 84L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LordJumala
Mercury
13
4 / 3 / 3
8,014
534
6,039
11,408
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Mustyre
Olorun
9
1 / 9 / 0
5,861
391
2,712
12,119
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Wagenius
Khepri
9
1 / 6 / 1
6,474
432
3,003
12,447
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ZionVilla
Danzaburou
11
1 / 3 / 1
7,175
478
7,494
8,213
2,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
theigto
Gilgamesh
13
2 / 5 / 1
7,410
494
8,232
14,829
8,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLODUX
Sun Wukong
14
4 / 2 / 2
8,446
563
10,036
11,225
8,739
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Dallaren
Thanatos
17
12 / 1 / 3
9,859
657
7,238
9,837
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 8
8,046
536
7,655
10,366
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
LEOSH
Baron Samedi
14
2 / 3 / 11
8,611
574
10,754
8,033
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
TOPERO
Apollo
13
3 / 2 / 4
7,457
497
7,422
11,852
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
26
26
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLODUX
Sun Wukong
4
2
2
2.5
W
Thanatos
Dallaren
Thanatos
12
1
3
13.5
W
5
1
8
9
W
Baron Samedi
LEOSH
Baron Samedi
2
3
11
2.5
L
Mercury
LordJumala
Mercury
4
3
3
1.83
L
Olorun
Mustyre
Olorun
1
9
0
0.11
W
Apollo
TOPERO
Apollo
3
2
4
2.5
L
Khepri
Wagenius
Khepri
1
6
1
0.25
L
Danzaburou
ZionVilla
Danzaburou
1
3
1
0.5
L
Gilgamesh
theigto
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
43,105
59,016
Taken
51,313
26,255
Mitigated
27,952
13,222
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLODUX
Sun Wukong
10,036
2,198
0
1,099
11,225
8,739
420
0
11,225
0
47,217
W
Thanatos
Dallaren
Thanatos
7,238
2,192
0
8,004
9,837
4,028
1,049
435
9,402
0
61,336
W
7,655
1,582
0
3,778
10,366
7,873
615
1,448
8,918
0
25,760
W
Baron Samedi
LEOSH
Baron Samedi
10,754
1,314
824
2,494
8,033
3,495
872
2,136
5,897
54,843
0
L
Mercury
LordJumala
Mercury
6,039
2,067
0
3,389
11,408
3,919
0
1,853
9,367
0
43,971
L
Olorun
Mustyre
Olorun
2,712
1,274
38
2,317
12,119
4,189
104
6,016
5,698
19,244
0
W
Apollo
TOPERO
Apollo
7,422
5,242
0
7,173
11,852
3,817
1,227
1,696
10,156
0
52,065
L
Khepri
Wagenius
Khepri
3,003
199
484
1,474
12,447
6,998
118
1,945
10,404
17,320
0
L
Danzaburou
ZionVilla
Danzaburou
7,494
3,405
0
1,886
8,213
2,975
369
205
7,964
0
44,147
L
Gilgamesh
theigto
Gilgamesh
8,232
2,653
0
3,634
14,829
8,174
0
0
14,829
0
36,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
42,419
299
Minions Killed
451
0
Camps Cleared
0
1,266,853
Distance Traveled
1,468,239
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,446
563
99
7
0
283,328
0
W
Thanatos
9,859
657
114
8
0
316,191
1
W
Odin
8,046
536
39
3
0
322,931
4
W
Baron Samedi
8,611
574
106
7
0
277,817
2
L
Mercury
8,014
534
86
6
0
268,418
2
L
Olorun
5,861
391
28
2
0
218,575
1
W
Apollo
7,457
497
93
6
0
267,972
2
L
Khepri
6,474
432
21
1
0
265,879
10
L
Danzaburou
7,175
478
96
6
0
261,983
3
L
Gilgamesh
7,410
494
68
5
0
251,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role