Player Matchup

Ares
Ares
AntoniAnzas
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,789 Elo+
Party 2
He Bo
He Bo
HolasoyPepe
He Bo
Level 8
God Stats
3W - 0L
1,779 SR
Queue Stats
23W - 0L
1,874 Elo+
Party 2
Hou Yi
Hou Yi
MarioVergas
Hou Yi
Level 8
God Stats
2W - 0L
1,687 SR
Queue Stats
31W - 1L
1,965 Elo+
Party 2
Team Averages
Level 7
1,655 SR
1,876 Elo+

VS

Team Averages
Level 97
1,392 SR
1,565 Elo+
Gilgamesh
Gilgamesh
Greennhunter
Gilgamesh
Level 88
God Stats
3W - 4L
1,303 SR
Queue Stats
64W - 53L
1,545 Elo+
Party 1
Anhur
Anhur
imanewbie123
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
milanbobbygizmo
He Bo
Level 155
God Stats
4W - 5L
1,374 SR
Queue Stats
1,104W - 689L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
7,577
758
3,435
6,444
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 2 / 3
7,103
710
5,787
4,730
1,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
10
2 / 1 / 3
7,429
743
3,740
4,487
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greennhunter
Gilgamesh
9
1 / 3 / 1
6,394
639
3,221
7,415
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 1
6,825
683
2,200
3,710
1,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 1
6,254
625
3,527
5,403
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
4
4
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Gilgamesh
Greennhunter
Gilgamesh
1
3
1
0.5
W
3
2
3
2.25
W
Hou Yi
2
1
3
3.5
L
2
1
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
8,948
15,661
Taken
16,528
6,112
Mitigated
7,423
6,183
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
0
0
2,811
6,444
3,501
35
1,955
4,389
9,553
0
L
Gilgamesh
Greennhunter
Gilgamesh
3,221
626
0
1,633
7,415
4,518
0
3,747
3,668
0
14,419
W
5,787
66
62
1,512
4,730
1,320
120
1,242
3,438
24,391
0
W
Hou Yi
3,740
1,279
0
1,798
4,487
1,291
488
454
3,933
0
36,819
L
2,200
1,211
0
795
3,710
1,097
0
1,455
2,255
0
25,676
L
3,527
54
0
1,012
5,403
1,808
0
4,114
1,289
15,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,109
Gold Earned
19,473
117
Minions Killed
97
0
Camps Cleared
0
516,244
Distance Traveled
563,304
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,577
758
7
1
0
179,343
4
L
Gilgamesh
6,394
639
26
3
0
201,080
3
W
He Bo
7,103
710
31
3
0
179,691
3
W
Hou Yi
7,429
743
79
8
0
157,210
1
L
Anhur
6,825
683
40
4
0
191,079
5
L
He Bo
6,254
625
31
3
0
171,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role