Player Matchup

Ganesha
Ganesha
AfroFilipino
Ganesha
Level 63
God Stats
13W - 10L
1,712 SR
Queue Stats
26W - 19L
1,596 Elo+
Party 2
Sobek
Sobek
Chungo323
Sobek
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,693 Elo+
Party 2
Merlin
Merlin
ClaspedMedusa0
Merlin
Level 18
God Stats
4W - 1L
1,556 SR
Queue Stats
30W - 21L
1,592 Elo+
Party 3
Izanami
Izanami
Nohatak
Izanami
Level 53
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 69L
1,502 Elo+
Party 3
Bastet
Bastet
PawpsNinja
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,579 Elo+
Party 3
Team Averages
Level 47
1,554 SR
1,593 Elo+

VS

Team Averages
Level 63
1,523 SR
1,482 Elo+
Gilgamesh
Gilgamesh
BubbaTheGolden
Gilgamesh
Level 94
God Stats
7W - 7L
1,542 SR
Queue Stats
79W - 63L
1,581 Elo+
Party 1
Achilles
Achilles
DarthHallic
Achilles
Level 45
God Stats
9W - 8L
1,668 SR
Queue Stats
298W - 324L
1,403 Elo+
Solo
Sol
Sol
ThisGtIsTrash
Sol
Level 127
God Stats
3W - 8L
1,220 SR
Queue Stats
334W - 310L
1,563 Elo+
Party 1
Ares
Ares
YaBoyNetflix
Ares
Level 11
God Stats
9W - 10L
1,684 SR
Queue Stats
9W - 10L
1,459 Elo+
Party 1
Medusa
Medusa
YogiFiber1219
Medusa
Level 39
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 33L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AfroFilipino
Ganesha
5
0 / 0 / 0
3,320
664
0
2,408
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
Chungo323
Sobek
5
1 / 0 / 0
3,268
654
356
2,400
1,135
Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 1
3,795
759
763
888
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Nohatak
Izanami
5
0 / 0 / 0
3,056
611
781
1,320
400
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
PawpsNinja
Bastet
7
1 / 0 / 0
4,003
801
167
2,540
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubbaTheGolden
Gilgamesh
5
0 / 2 / 0
3,325
665
581
2,785
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
DarthHallic
Achilles
6
0 / 1 / 0
3,432
686
1,176
2,057
630
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,274
655
2,274
1,955
307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 0 / 0
2,842
568
95
795
170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
2,412
482
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AfroFilipino
Ganesha
0
0
0
0
L
Gilgamesh
BubbaTheGolden
Gilgamesh
0
2
0
0
W
Sobek
Chungo323
Sobek
1
0
0
1
W
1
0
1
1.5
L
Achilles
DarthHallic
Achilles
0
1
0
0
W
Izanami
Nohatak
Izanami
0
0
0
0
W
Bastet
PawpsNinja
Bastet
1
0
0
1
L
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,067
Damage
4,126
9,556
Taken
7,592
3,112
Mitigated
2,158
5,185
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AfroFilipino
Ganesha
0
0
0
961
2,408
794
95
1,117
1,291
5,250
0
L
Gilgamesh
BubbaTheGolden
Gilgamesh
581
119
0
442
2,785
1,051
0
647
2,022
0
11,913
W
Sobek
Chungo323
Sobek
356
68
0
1,708
2,400
1,135
0
0
2,400
5,653
0
W
763
282
0
250
888
200
312
0
888
12,463
0
L
Achilles
DarthHallic
Achilles
1,176
408
0
377
2,057
630
0
356
1,701
0
10,965
W
Izanami
Nohatak
Izanami
781
634
0
813
1,320
400
149
1,157
163
0
12,513
W
Bastet
PawpsNinja
Bastet
167
73
0
1,453
2,540
583
0
95
2,445
0
14,491
L
2,274
383
0
1,392
1,955
307
0
0
1,955
17,686
0
L
95
0
0
0
795
170
0
0
795
2,380
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,442
Gold Earned
15,285
127
Minions Killed
98
0
Camps Cleared
0
439,022
Distance Traveled
341,345
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,320
664
2
0
0
105,928
0
L
Gilgamesh
3,325
665
32
6
0
89,896
1
W
Sobek
3,268
654
15
3
0
59,708
0
W
Merlin
3,795
759
27
5
0
80,317
1
L
Achilles
3,432
686
27
5
0
78,393
2
W
Izanami
3,056
611
37
7
0
83,206
0
W
Bastet
4,003
801
46
9
0
109,863
0
L
Sol
3,274
655
35
7
0
83,994
0
L
Ares
2,842
568
4
1
0
68,714
1
L
Medusa
2,412
482
0
0
0
20,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role