Player Matchup

Cthulhu
Cthulhu
Ivanfeval
Cthulhu
Level 139
God Stats
0W - 2L
1,257 SR
Queue Stats
107W - 96L
1,510 Elo+
Solo
Merlin
Merlin
Screami1
Merlin
Level 118
God Stats
17W - 15L
1,500 SR
Queue Stats
55W - 51L
1,576 Elo+
Solo
Chiron
Chiron
Tammeone
Chiron
Level 144
God Stats
2W - 3L
1,545 SR
Queue Stats
88W - 103L
1,442 Elo+
Solo
Kukulkan
Kukulkan
WoyteckN1979
Kukulkan
Level 43
God Stats
584W - 598L
1,473 SR
Queue Stats
614W - 638L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
dragon423g
Gilgamesh
Level 120
God Stats
1W - 5L
1,403 SR
Queue Stats
102W - 99L
1,501 Elo+
Solo
Team Averages
Level 113
1,436 SR
1,496 Elo+

VS

Team Averages
Level 90
1,581 SR
1,539 Elo+
Anubis
Anubis
Judgementqt
Anubis
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 18L
1,473 Elo+
Solo
Kali
Kali
KodaTF
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LeStPoulpe
Terra
Level 15
God Stats
4W - 2L
1,766 SR
Queue Stats
29W - 21L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
TIGERalive07
Ah Puch
Level 148
God Stats
3W - 3L
1,563 SR
Queue Stats
91W - 96L
1,504 Elo+
Solo
Medusa
Medusa
marionisonfire
Medusa
Level 149
God Stats
13W - 15L
1,578 SR
Queue Stats
112W - 92L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ivanfeval
Cthulhu
17
1 / 7 / 6
10,559
960
11,042
23,395
22,810
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Screami1
Merlin
15
2 / 5 / 3
9,878
898
10,676
7,887
2,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chiron
Tammeone
Chiron
16
0 / 3 / 4
9,759
887
9,820
8,956
5,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
WoyteckN1979
Kukulkan
16
4 / 4 / 2
10,895
990
12,518
7,338
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
dragon423g
Gilgamesh
17
2 / 11 / 5
10,695
972
18,364
21,480
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

116

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 2 / 20
11,150
1,014
15,231
11,659
6,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
KodaTF
Kali
18
8 / 3 / 14
12,797
1,163
13,307
16,239
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
18
4 / 0 / 19
11,179
1,016
5,896
18,895
12,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
TIGERalive07
Ah Puch
17
3 / 2 / 13
10,687
972
10,836
7,132
2,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 2 / 12
12,747
1,159
17,992
12,079
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
9
Kills
30
30
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ivanfeval
Cthulhu
1
7
6
0.57
W
Anubis
5
2
20
7.5
W
Kali
KodaTF
Kali
8
3
14
5
W
Terra
4
0
19
13.5
L
Merlin
Screami1
Merlin
2
5
3
0.7
W
Ah Puch
TIGERalive07
Ah Puch
3
2
13
4.75
L
Chiron
Tammeone
Chiron
0
3
4
0.67
L
Kukulkan
WoyteckN1979
Kukulkan
4
4
2
1.25
L
Gilgamesh
dragon423g
Gilgamesh
2
11
5
0.41
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,420
Damage
63,262
69,056
Taken
66,004
42,095
Mitigated
35,018
6,196
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ivanfeval
Cthulhu
11,042
108
386
596
23,395
22,810
0
11,128
12,267
30,338
0
W
Anubis
15,231
1,013
219
2,728
11,659
6,775
0
7,299
4,360
22,968
0
W
Kali
KodaTF
Kali
13,307
7,832
1,074
3,216
16,239
6,952
0
8,225
8,014
0
20,979
W
Terra
5,896
1,430
5,443
3,537
18,895
12,824
0
9,384
9,511
9,564
0
L
Merlin
Screami1
Merlin
10,676
59
0
76
7,887
2,565
0
3,706
4,181
24,057
0
W
Ah Puch
TIGERalive07
Ah Puch
10,836
902
0
214
7,132
2,999
0
4,421
2,711
33,083
0
L
Chiron
Tammeone
Chiron
9,820
3,053
816
1,333
8,956
5,679
0
5,265
3,681
161
31,073
L
Kukulkan
WoyteckN1979
Kukulkan
12,518
657
192
344
7,338
2,441
0
2,129
5,209
35,579
0
L
Gilgamesh
dragon423g
Gilgamesh
18,364
4,660
421
2,032
21,480
8,600
0
9,735
11,745
0
41,093
W
17,992
9,777
0
677
12,079
5,468
0
5,068
7,011
0
63,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
58,560
229
Minions Killed
221
11
Camps Cleared
7
947,733
Distance Traveled
986,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,559
960
24
2
1
219,288
0
W
Anubis
11,150
1,014
30
3
1
161,776
0
W
Kali
12,797
1,163
22
2
2
227,854
0
W
Terra
11,179
1,016
10
1
0
253,697
0
L
Merlin
9,878
898
35
3
1
181,530
0
W
Ah Puch
10,687
972
65
6
1
143,340
0
L
Chiron
9,759
887
53
5
1
178,272
0
L
Kukulkan
10,895
990
72
7
4
170,599
0
L
Gilgamesh
10,695
972
45
4
4
198,044
3
W
Medusa
12,747
1,159
94
9
3
200,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role