Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BigBossKyuubi
Bellona
Level 125
God Stats
7W - 7L
1,235 SR
Queue Stats
331W - 315L
1,561 Elo+
Party 1
Ymir
Ymir
Nyxlte
Ymir
Level 107
God Stats
6W - 2L
1,839 SR
Queue Stats
221W - 209L
1,558 Elo+
Solo
Bakasura
Bakasura
TheEliasMaster
Bakasura
Level 76
God Stats
2W - 1L
1,769 SR
Queue Stats
284W - 255L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
tacosDcanasta10
Ah Puch
Level 107
God Stats
15W - 6L
1,702 SR
Queue Stats
293W - 260L
1,581 Elo+
Party 2
Team Averages
Level 114
1,609 SR
1,551 Elo+

VS

Team Averages
Level 119
1,527 SR
1,518 Elo+
Ao Kuang
Ao Kuang
Cammob
Ao Kuang
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 230L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
M2DUSA
Sylvanus
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 100L
1,530 Elo+
Solo
Khepri
Khepri
Maninthehat50
Khepri
Level 119
God Stats
3W - 5L
1,594 SR
Queue Stats
249W - 229L
1,535 Elo+
Party 3
Ganesha
Ganesha
Moonyjohnson
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
danni32664
Nu Wa
Level 154
God Stats
4W - 6L
1,539 SR
Queue Stats
297W - 331L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 2 / 14
8,604
860
4,420
13,513
9,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
14
2 / 2 / 14
8,235
824
5,871
9,488
8,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ymir
Nyxlte
Ymir
15
4 / 4 / 13
9,026
903
6,784
12,558
12,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
16
6 / 5 / 11
9,196
920
12,571
12,605
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 1 / 9
10,769
1,077
25,681
10,930
5,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cammob
Ao Kuang
15
8 / 5 / 2
9,324
932
8,237
9,170
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
M2DUSA
Sylvanus
14
2 / 6 / 4
7,441
744
8,000
12,275
8,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 5
8,337
834
5,469
15,560
14,211
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Moonyjohnson
Ganesha
14
0 / 5 / 9
7,102
710
3,618
12,009
14,737
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
15
1 / 5 / 10
8,066
807
9,820
9,667
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
26
Kills
14
14
Deaths
26
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
14
5
W
Bellona
2
2
14
4.5
L
Ao Kuang
Cammob
Ao Kuang
8
5
2
1.8
L
Sylvanus
M2DUSA
Sylvanus
2
6
4
0.67
L
3
5
5
1.1
L
Ganesha
Moonyjohnson
Ganesha
0
5
9
0.9
W
Ymir
Nyxlte
Ymir
4
4
13
2.63
W
Bakasura
6
5
11
2.3
L
Nu Wa
1
5
10
1.2
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,327
Damage
35,144
59,094
Taken
58,681
43,695
Mitigated
45,245
28,252
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,420
835
9,269
5,162
13,513
9,311
742
6,672
6,525
0
8,508
W
Bellona
5,871
1,686
789
1,055
9,488
8,766
594
5,138
4,177
0
10,419
L
Ao Kuang
Cammob
Ao Kuang
8,237
1,884
250
1,346
9,170
3,653
0
4,889
3,856
9,998
0
L
Sylvanus
M2DUSA
Sylvanus
8,000
1,654
3,829
1,671
12,275
8,886
0
8,240
3,518
14,374
0
L
5,469
569
835
1,402
15,560
14,211
46
7,511
6,904
11,347
0
L
Ganesha
Moonyjohnson
Ganesha
3,618
200
1,020
332
12,009
14,737
0
6,739
4,567
7,807
0
W
Ymir
Nyxlte
Ymir
6,784
664
913
2,004
12,558
12,663
329
5,409
6,818
13,225
0
W
Bakasura
12,571
7,592
1,416
2,542
12,605
7,915
1,939
8,421
3,746
0
21,664
L
Nu Wa
9,820
1,407
310
619
9,667
3,758
138
5,086
4,231
32,462
0
W
25,681
615
0
5,102
10,930
5,040
1,129
8,022
2,684
51,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
40,270
138
Minions Killed
96
0
Camps Cleared
0
944,358
Distance Traveled
817,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,604
860
13
1
0
219,498
1
W
Bellona
8,235
824
10
1
0
162,463
0
L
Ao Kuang
9,324
932
16
2
0
170,478
0
L
Sylvanus
7,441
744
23
2
0
143,710
0
L
Khepri
8,337
834
13
1
0
173,534
0
L
Ganesha
7,102
710
0
0
0
198,255
0
W
Ymir
9,026
903
15
2
0
179,948
0
W
Bakasura
9,196
920
37
4
0
210,695
0
L
Nu Wa
8,066
807
44
4
0
131,994
0
W
Ah Puch
10,769
1,077
63
6
0
171,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role