Player Matchup

Danzaburou
Danzaburou
G0GO1231
Danzaburou
Level 40
God Stats
34W - 16L
1,630 SR
Queue Stats
107W - 81L
1,509 Elo+
Party 1
King Arthur
King Arthur
Soulxspade
King Arthur
Level 45
God Stats
6W - 7L
1,631 SR
Queue Stats
18W - 23L
1,625 Elo+
Party 3
Xing Tian
Xing Tian
Weakendtooth16
Xing Tian
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,632 Elo+
Party 3
Fenrir
Fenrir
foobaloops
Fenrir
Level 106
God Stats
9W - 7L
1,603 SR
Queue Stats
58W - 39L
1,660 Elo+
Party 3
Persephone
Persephone
rayortiz
Persephone
Level 109
God Stats
18W - 20L
1,479 SR
Queue Stats
427W - 376L
1,438 Elo+
Party 1
Team Averages
Level 76
1,568 SR
1,573 Elo+

VS

Team Averages
Level 87
1,486 SR
1,442 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Chachan1501
Amaterasu
Level 50
God Stats
13W - 9L
1,648 SR
Queue Stats
209W - 258L
1,405 Elo+
Solo
Bakasura
Bakasura
DT HitThose
Bakasura
Level 57
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 2
Chiron
Chiron
JuicyBurrito
Chiron
Level 108
God Stats
3W - 8L
1,273 SR
Queue Stats
117W - 115L
1,486 Elo+
Party 2
Bacchus
Bacchus
WhiskeyLiskey
Bacchus
Level 111
God Stats
3W - 3L
1,704 SR
Queue Stats
152W - 171L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G0GO1231
Danzaburou
8
2 / 5 / 0
5,087
462
4,165
8,508
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Soulxspade
King Arthur
10
1 / 1 / 0
5,957
542
4,844
5,760
2,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Weakendtooth16
Xing Tian
8
1 / 3 / 1
5,361
487
3,937
9,258
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
foobaloops
Fenrir
12
5 / 2 / 0
6,635
603
5,722
8,781
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
rayortiz
Persephone
10
0 / 4 / 2
6,134
558
4,153
6,696
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 4 / 3
6,662
606
5,403
5,934
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Chachan1501
Amaterasu
11
1 / 1 / 0
6,642
604
2,857
7,502
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
DT HitThose
Bakasura
10
0 / 2 / 3
5,845
531
2,879
7,412
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
11
7 / 1 / 2
6,662
606
10,091
5,847
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
10
4 / 1 / 4
6,364
579
4,901
8,114
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
15
15
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
4
3
1.13
W
Amaterasu
Chachan1501
Amaterasu
1
1
0
1
W
Bakasura
DT HitThose
Bakasura
0
2
3
0.75
L
Danzaburou
G0GO1231
Danzaburou
2
5
0
0.4
W
Chiron
7
1
2
8
L
King Arthur
Soulxspade
King Arthur
1
1
0
1
L
Xing Tian
Weakendtooth16
Xing Tian
1
3
1
0.5
W
Bacchus
4
1
4
6
L
Fenrir
foobaloops
Fenrir
5
2
0
2.5
L
Persephone
rayortiz
Persephone
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
26,131
39,003
Taken
34,809
13,758
Mitigated
15,181
9,475
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,403
1,817
0
887
5,934
2,148
341
2,359
3,507
34,826
0
W
Amaterasu
Chachan1501
Amaterasu
2,857
1,070
159
3,405
7,502
3,945
648
0
7,502
0
34,587
W
Bakasura
DT HitThose
Bakasura
2,879
2,305
0
1,702
7,412
2,364
0
959
6,395
0
26,703
L
Danzaburou
G0GO1231
Danzaburou
4,165
1,592
0
1,654
8,508
2,250
0
2,189
6,319
0
23,765
W
Chiron
10,091
5,526
437
3,475
5,847
1,714
841
2,136
3,665
0
33,603
L
King Arthur
Soulxspade
King Arthur
4,844
259
0
535
5,760
2,369
93
0
5,760
0
31,702
L
Xing Tian
Weakendtooth16
Xing Tian
3,937
397
0
1,928
9,258
4,851
0
2,253
6,930
15,131
0
W
Bacchus
4,901
534
0
2,295
8,114
5,010
105
2,464
5,650
19,110
0
L
Fenrir
foobaloops
Fenrir
5,722
1,860
0
3,399
8,781
2,727
0
2,844
5,450
0
34,571
L
Persephone
rayortiz
Persephone
4,153
240
0
1,959
6,696
1,561
0
2,671
3,665
37,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
32,175
285
Minions Killed
320
0
Camps Cleared
0
1,054,838
Distance Traveled
1,027,511
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,662
606
69
6
0
182,244
2
W
Amaterasu
6,642
604
82
7
0
202,745
0
W
Bakasura
5,845
531
66
6
0
241,525
1
L
Danzaburou
5,087
462
40
4
0
176,259
0
W
Chiron
6,662
606
75
7
0
183,077
2
L
King Arthur
5,957
542
69
6
0
223,473
0
L
Xing Tian
5,361
487
24
2
0
220,396
3
W
Bacchus
6,364
579
28
3
0
217,920
7
L
Fenrir
6,635
603
70
6
0
229,915
6
L
Persephone
6,134
558
82
7
0
204,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role