Player Matchup

Zeus
Zeus
Do Itt Benny
Zeus
Level 29
God Stats
0W - 1L
1,436 SR
Queue Stats
81W - 83L
1,386 Elo+
Solo
Loki
Loki
HEY I AM K9
Loki
Level 8
God Stats
1W - 4L
1,178 SR
Queue Stats
402W - 418L
1,228 Elo+
Solo
Rama
Rama
MonkeyDjaffy
Rama
Level 25
God Stats
18W - 14L
1,460 SR
Queue Stats
155W - 166L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
TOOPAHK
Gilgamesh
Level 25
God Stats
6W - 7L
1,836 SR
Queue Stats
92W - 95L
1,344 Elo+
Solo
Ra
Ra
llLTomazll
Ra
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
110W - 158L
1,382 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,350 Elo+

VS

Team Averages
Level 31
1,495 SR
1,365 Elo+
Ra
Ra
EmpireAnts0
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,292 Elo+
Party 1
Skadi
Skadi
Ismashyou0809
Skadi
Level 29
God Stats
7W - 6L
1,522 SR
Queue Stats
40W - 49L
1,462 Elo+
Solo
Bastet
Bastet
Superpally
Bastet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,315 Elo+
Party 1
Anubis
Anubis
fabimnm12
Anubis
Level 27
God Stats
9W - 10L
1,390 SR
Queue Stats
219W - 266L
1,317 Elo+
Solo
Achilles
Achilles
falconfanatic12
Achilles
Level 29
God Stats
58W - 61L
1,563 SR
Queue Stats
225W - 218L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,708
514
10,837
9,130
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 6 / 2
5,704
380
2,501
8,888
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
7,090
473
5,055
9,226
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TOOPAHK
Gilgamesh
14
6 / 2 / 0
8,817
588
7,459
14,364
6,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 9 / 0
6,134
409
3,618
9,502
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
8,008
534
3,947
6,535
2,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
12 / 0 / 1
9,590
639
9,900
8,560
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Superpally
Bastet
9
1 / 7 / 7
6,547
436
3,033
8,352
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
fabimnm12
Anubis
16
4 / 4 / 2
9,154
610
11,753
15,998
8,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
2 / 2 / 3
8,180
545
8,085
11,408
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
12
Kills
24
24
Deaths
13
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
5
0
8
9
L
0
6
2
0.17
W
12
0
1
12.5
L
1
2
3
1.25
W
Bastet
Superpally
Bastet
1
7
7
0.64
L
Gilgamesh
TOOPAHK
Gilgamesh
6
2
0
3
W
Anubis
fabimnm12
Anubis
4
4
2
1.25
W
Achilles
2
2
3
1.75
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
36,718
51,110
Taken
50,853
16,959
Mitigated
28,776
5,364
Healing
21,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,837
2,360
0
19
9,130
2,614
426
4,447
4,608
41,841
0
W
3,947
863
1,285
2,332
6,535
2,868
527
1,399
5,114
21,172
0
L
2,501
771
0
635
8,888
2,568
100
2,832
6,008
0
13,154
W
9,900
4,391
0
3,970
8,560
3,078
2,507
1,105
7,455
0
58,581
L
5,055
4,320
0
2,638
9,226
2,417
0
2,862
6,364
0
31,482
W
Bastet
Superpally
Bastet
3,033
805
0
696
8,352
2,523
269
2,076
6,180
0
14,891
L
Gilgamesh
TOOPAHK
Gilgamesh
7,459
1,383
0
750
14,364
6,831
256
2,843
11,096
0
48,777
W
Anubis
fabimnm12
Anubis
11,753
647
0
9,388
15,998
8,587
0
6,764
8,690
71,679
0
W
Achilles
8,085
2,588
0
3,514
11,408
11,720
372
2,421
8,586
0
46,152
L
3,618
293
511
811
9,502
2,529
190
2,716
6,761
27,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
41,479
316
Minions Killed
378
0
Camps Cleared
0
1,291,335
Distance Traveled
1,336,819
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,708
514
89
6
0
235,343
0
W
Ra
8,008
534
30
2
0
285,411
6
L
Loki
5,704
380
32
2
0
282,593
0
W
Skadi
9,590
639
104
7
0
276,514
3
L
Rama
7,090
473
58
4
0
256,699
2
W
Bastet
6,547
436
22
1
0
264,427
0
L
Gilgamesh
8,817
588
93
6
0
263,947
3
W
Anubis
9,154
610
130
9
0
234,643
1
W
Achilles
8,180
545
92
6
0
275,824
1
L
Ra
6,134
409
44
3
0
252,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role