Player Matchup

Bellona
Bellona
Hanastasy
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,500 Elo+
Party 1
Scylla
Scylla
Holly Bat
Scylla
Level 21
God Stats
9W - 9L
1,375 SR
Queue Stats
37W - 24L
1,334 Elo+
Party 1
Thanatos
Thanatos
Zzz_GodSpeed_Zzz
Thanatos
Level 27
God Stats
3W - 5L
1,101 SR
Queue Stats
62W - 67L
1,334 Elo+
Party 1
Thor
Thor
sagr1234
Thor
Level 6
God Stats
3W - 3L
1,605 SR
Queue Stats
4W - 10L
1,243 Elo+
Solo
Olorun
Olorun
sheluv_j__
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,382 Elo+

VS

Team Averages
Level 14
1,490 SR
1,388 Elo+
Ares
Ares
Anonymus_PB
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Asxenionn
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Party 2
Artemis
Artemis
ChickenParmeSean
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Scylla
Scylla
ImRaSome
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NotImNice
Ah Puch
Level 35
God Stats
2W - 3L
1,448 SR
Queue Stats
2W - 6L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hanastasy
Bellona
15
8 / 4 / 3
9,862
548
7,503
9,595
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Holly Bat
Scylla
14
2 / 4 / 6
9,082
505
6,128
8,632
3,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
15 / 2 / 3
11,072
615
11,549
10,300
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
12
2 / 5 / 2
8,205
456
3,731
12,964
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
sheluv_j__
Olorun
14
1 / 8 / 6
8,688
483
5,305
12,296
4,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,102
283
56
1,546
486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Asxenionn
Fenrir
14
7 / 3 / 2
8,565
476
4,829
12,900
5,412
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 12 / 1
7,070
393
5,691
11,320
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ImRaSome
Scylla
12
5 / 8 / 3
8,160
453
5,835
10,343
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
NotImNice
Ah Puch
15
5 / 4 / 4
8,814
490
11,015
9,814
2,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
28
Kills
20
23
Deaths
29
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Fenrir
Asxenionn
Fenrir
7
3
2
2.67
L
3
12
1
0.29
W
Bellona
Hanastasy
Bellona
8
4
3
2.38
W
Scylla
Holly Bat
Scylla
2
4
6
1.25
L
Scylla
ImRaSome
Scylla
5
8
3
0.81
L
Ah Puch
NotImNice
Ah Puch
5
4
4
1.75
W
15
2
3
8.25
W
Thor
2
5
2
0.6
W
Olorun
sheluv_j__
Olorun
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
27,426
53,787
Taken
45,923
22,912
Mitigated
15,089
16,743
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
56
56
0
60
1,546
486
0
34
1,512
614
0
L
Fenrir
Asxenionn
Fenrir
4,829
1,301
111
4,027
12,900
5,412
0
3,931
8,969
0
20,913
L
5,691
3,230
0
0
11,320
4,131
173
3,069
8,251
0
16,443
W
Bellona
Hanastasy
Bellona
7,503
2,128
0
1,160
9,595
6,873
937
5,379
4,087
0
38,162
W
Scylla
Holly Bat
Scylla
6,128
422
0
694
8,632
3,047
2,231
4,236
4,298
49,325
0
L
Scylla
ImRaSome
Scylla
5,835
749
0
1,218
10,343
2,561
1,553
2,863
7,480
34,795
0
L
Ah Puch
NotImNice
Ah Puch
11,015
64
195
2,669
9,814
2,499
232
1,536
8,278
40,489
0
W
11,549
2,064
0
9,296
10,300
4,054
119
3,921
6,323
0
42,677
W
Thor
3,731
1,702
0
2,360
12,964
4,474
630
1,285
11,581
0
40,955
W
Olorun
sheluv_j__
Olorun
5,305
2,633
166
3,067
12,296
4,464
4,506
1,660
10,592
34,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
37,711
362
Minions Killed
192
0
Camps Cleared
0
1,625,102
Distance Traveled
1,304,916
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,102
283
0
0
0
59,797
1
L
Fenrir
8,565
476
37
2
0
339,509
4
L
Artemis
7,070
393
23
1
0
286,752
0
W
Bellona
9,862
548
68
4
0
323,322
1
W
Scylla
9,082
505
85
5
0
300,807
0
L
Scylla
8,160
453
62
3
0
276,214
2
L
Ah Puch
8,814
490
70
4
0
342,644
0
W
Thanatos
11,072
615
63
4
0
385,057
0
W
Thor
8,205
456
74
4
0
312,333
0
W
Olorun
8,688
483
72
4
0
303,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role