Player Matchup

Hun Batz
Hun Batz
DarthSmoke7504
Hun Batz
Level 122
God Stats
14W - 7L
1,534 SR
Queue Stats
276W - 263L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Dunn 06
Gilgamesh
Level 105
God Stats
18W - 17L
1,519 SR
Queue Stats
135W - 115L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
RaySwavy
Baron Samedi
Level 109
God Stats
15W - 8L
1,608 SR
Queue Stats
226W - 257L
1,484 Elo+
Solo
Persephone
Persephone
ZzElMejorDoble
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
p1p0c4_d0c3
Izanami
Level 136
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,507 Elo+

VS

Team Averages
Level 100
1,571 SR
1,514 Elo+
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AK47 BossSol
Achilles
Level 80
God Stats
5W - 2L
1,581 SR
Queue Stats
209W - 161L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
AK47 Kit
Danzaburou
Level 104
God Stats
4W - 3L
1,259 SR
Queue Stats
248W - 242L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
AK47 Pika
Ah Puch
Level 88
God Stats
9W - 7L
1,848 SR
Queue Stats
143W - 136L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
PUNKAK301
Gilgamesh
Level 108
God Stats
5W - 3L
1,666 SR
Queue Stats
105W - 71L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
4 / 7 / 7
12,720
909
11,773
25,570
12,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Mr Dunn 06
Gilgamesh
18
2 / 4 / 5
11,862
847
12,379
34,553
45,073
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
RaySwavy
Baron Samedi
19
5 / 7 / 7
13,821
987
23,954
21,784
13,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
ZzElMejorDoble
Persephone
18
3 / 8 / 6
12,684
906
12,613
14,510
6,679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
p1p0c4_d0c3
Izanami
19
1 / 9 / 9
12,396
885
12,295
23,719
11,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

12

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
4 / 4 / 24
13,762
983
30,792
11,384
4,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
AK47 BossSol
Achilles
20
2 / 4 / 21
12,667
905
12,959
22,312
21,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
AK47 Kit
Danzaburou
20
17 / 2 / 12
17,300
1,236
27,682
12,938
7,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
AK47 Pika
Ah Puch
20
3 / 0 / 14
13,360
954
16,820
7,146
3,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PUNKAK301
Gilgamesh
20
9 / 5 / 22
14,421
1,030
26,030
23,513
16,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
128
15
Kills
35
35
Deaths
15
34
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
4
24
4
W
Achilles
AK47 BossSol
Achilles
2
4
21
3.13
W
Danzaburou
AK47 Kit
Danzaburou
17
2
12
11.5
W
Ah Puch
AK47 Pika
Ah Puch
3
0
14
10
L
Hun Batz
4
7
7
1.07
L
Gilgamesh
Mr Dunn 06
Gilgamesh
2
4
5
1.13
W
Gilgamesh
PUNKAK301
Gilgamesh
9
5
22
4
L
Baron Samedi
RaySwavy
Baron Samedi
5
7
7
1.21
L
Persephone
ZzElMejorDoble
Persephone
3
8
6
0.75
L
Izanami
p1p0c4_d0c3
Izanami
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,014
Damage
114,283
120,136
Taken
77,293
89,959
Mitigated
54,035
13,939
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
30,792
1,360
360
2,983
11,384
4,697
0
5,419
5,861
49,930
0
W
Achilles
AK47 BossSol
Achilles
12,959
4,420
1,420
6,527
22,312
21,661
0
13,151
8,961
0
20,375
W
Danzaburou
AK47 Kit
Danzaburou
27,682
11,614
0
4,783
12,938
7,727
0
4,988
7,850
0
56,630
W
Ah Puch
AK47 Pika
Ah Puch
16,820
387
673
4,592
7,146
3,002
0
2,648
4,448
66,861
0
L
Hun Batz
11,773
1,818
0
2,388
25,570
12,857
0
12,087
13,483
0
26,689
L
Gilgamesh
Mr Dunn 06
Gilgamesh
12,379
1,653
462
1,390
34,553
45,073
0
13,363
21,190
0
27,913
W
Gilgamesh
PUNKAK301
Gilgamesh
26,030
6,273
0
202
23,513
16,948
0
10,359
12,954
0
38,258
L
Baron Samedi
RaySwavy
Baron Samedi
23,954
760
3,834
3,375
21,784
13,559
0
6,546
15,238
60,460
0
L
Persephone
ZzElMejorDoble
Persephone
12,613
563
0
509
14,510
6,679
0
7,125
7,377
31,521
0
L
Izanami
p1p0c4_d0c3
Izanami
12,295
6,413
0
1,981
23,719
11,791
0
8,489
15,230
0
43,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,483
Gold Earned
71,510
291
Minions Killed
282
4
Camps Cleared
8
1,142,125
Distance Traveled
1,332,473
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,762
983
53
4
0
261,289
0
W
Achilles
12,667
905
15
1
0
275,276
0
W
Danzaburou
17,300
1,236
69
5
2
260,187
3
W
Ah Puch
13,360
954
118
8
5
271,504
1
L
Hun Batz
12,720
909
24
2
1
255,395
0
L
Gilgamesh
11,862
847
33
2
1
249,712
0
W
Gilgamesh
14,421
1,030
27
2
1
264,217
1
L
Baron Samedi
13,821
987
110
8
2
238,311
0
L
Persephone
12,684
906
39
3
0
177,756
0
L
Izanami
12,396
885
85
6
0
220,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role