Player Matchup

Odin
Odin
AimlessBalance
Odin
Level 122
God Stats
1W - 4L
1,334 SR
Queue Stats
603W - 626L
1,498 Elo+
Party 1
Cerberus
Cerberus
Big Fried
Cerberus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 45L
1,544 Elo+
Party 1
Geb
Geb
beastofzombiez
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 99L
1,608 Elo+
Party 1
Team Averages
Level 85
1,445 SR
1,550 Elo+

VS

Team Averages
Level 71
1,693 SR
1,417 Elo+
Sobek
Sobek
AntiLungs
Sobek
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,290 Elo+
Solo
Izanami
Izanami
C00L 1AN
Izanami
Level 62
God Stats
15W - 10L
1,944 SR
Queue Stats
34W - 49L
1,506 Elo+
Solo
Arachne
Arachne
PrettyyBoiiJay
Arachne
Level 84
God Stats
12W - 10L
1,633 SR
Queue Stats
359W - 421L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
7,017
702
5,482
9,391
5,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Big Fried
Cerberus
10
4 / 3 / 3
7,852
785
8,505
13,996
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 4
6,966
697
4,927
10,727
4,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AntiLungs
Sobek
10
1 / 3 / 10
7,298
730
7,050
8,374
6,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
C00L 1AN
Izanami
11
4 / 2 / 6
8,044
804
11,240
7,200
2,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 2 / 4
8,301
830
8,845
8,672
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
11
11
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Sobek
AntiLungs
Sobek
1
3
10
2
L
Cerberus
Big Fried
Cerberus
4
3
3
1.83
W
Izanami
C00L 1AN
Izanami
4
2
6
3.5
W
6
2
4
4
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
27,135
34,114
Taken
24,246
20,599
Mitigated
11,955
10,512
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,482
1,713
0
1,770
9,391
5,592
0
2,835
6,556
0
16,891
W
Sobek
AntiLungs
Sobek
7,050
1,309
250
1,301
8,374
6,830
240
3,763
4,611
10,018
0
L
Cerberus
Big Fried
Cerberus
8,505
1,175
621
5,002
13,996
10,077
0
2,213
11,783
18,176
0
W
Izanami
C00L 1AN
Izanami
11,240
8,546
495
992
7,200
2,397
641
4,384
2,816
0
40,281
W
8,845
5,249
791
4,007
8,672
2,728
0
5,317
3,355
0
28,340
L
4,927
1,139
501
2,618
10,727
4,930
0
2,014
8,713
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
23,643
120
Minions Killed
116
0
Camps Cleared
0
573,831
Distance Traveled
558,708
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,017
702
31
3
0
208,087
0
W
Sobek
7,298
730
4
0
0
169,697
2
L
Cerberus
7,852
785
57
6
0
193,608
3
W
Izanami
8,044
804
73
7
0
201,440
0
W
Arachne
8,301
830
39
4
0
187,571
3
L
Geb
6,966
697
32
3
0
172,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role