Player Matchup

Ra
Ra
GOATcaster
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 3
Izanami
Izanami
JetCCandy
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 3
Gilgamesh
Gilgamesh
KILLAKILLA47
Gilgamesh
Level 46
God Stats
22W - 22L
1,543 SR
Queue Stats
51W - 50L
1,433 Elo+
Solo
Tiamat
Tiamat
nightmair010
Tiamat
Level 33
God Stats
3W - 7L
1,311 SR
Queue Stats
23W - 34L
1,343 Elo+
Solo
Cernunnos
Cernunnos
weediagram1
Cernunnos
Level 39
God Stats
49W - 45L
1,389 SR
Queue Stats
379W - 435L
1,267 Elo+
Solo
Team Averages
Level 40
1,449 SR
1,287 Elo+

VS

Team Averages
Level 59
1,372 SR
1,352 Elo+
Poseidon
Poseidon
Banbi Wowie
Poseidon
Level 34
God Stats
14W - 18L
1,494 SR
Queue Stats
206W - 224L
1,381 Elo+
Party 1
Bakasura
Bakasura
LegendLoki9807
Bakasura
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 104L
1,394 Elo+
Solo
Nu Wa
Nu Wa
ThicAnimeTidies
Nu Wa
Level 44
God Stats
15W - 18L
1,425 SR
Queue Stats
115W - 128L
1,348 Elo+
Party 2
Anhur
Anhur
ametrallador_
Anhur
Level 29
God Stats
2W - 5L
1,193 SR
Queue Stats
79W - 103L
1,286 Elo+
Party 2
Sylvanus
Sylvanus
killergrisli
Sylvanus
Level 148
God Stats
11W - 12L
1,247 SR
Queue Stats
256W - 262L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
9,898
521
13,451
13,375
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
JetCCandy
Izanami
13
1 / 12 / 3
8,582
452
5,608
15,812
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KILLAKILLA47
Gilgamesh
16
5 / 4 / 5
10,676
562
12,513
16,871
11,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
4
1 / 0 / 0
6,202
326
454
2,987
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
weediagram1
Cernunnos
18
5 / 4 / 5
11,029
580
11,161
19,057
6,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Banbi Wowie
Poseidon
18
10 / 4 / 2
11,228
591
11,969
10,144
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
9
0 / 3 / 0
7,171
377
1,296
6,334
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 2 / 7
10,240
539
18,351
12,649
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 6 / 9
9,874
520
10,968
16,840
5,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
killergrisli
Sylvanus
16
7 / 2 / 6
9,801
516
8,514
16,246
14,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
17
Kills
27
27
Deaths
17
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Banbi Wowie
Poseidon
10
4
2
2.75
L
5
7
4
1
L
Izanami
JetCCandy
Izanami
1
12
3
0.21
L
Gilgamesh
KILLAKILLA47
Gilgamesh
5
4
5
1.88
W
Bakasura
0
3
0
0
W
4
2
7
3.75
W
6
6
9
1.75
W
Sylvanus
killergrisli
Sylvanus
7
2
6
5
L
Tiamat
1
0
0
1
L
Cernunnos
weediagram1
Cernunnos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
51,098
68,102
Taken
62,213
27,635
Mitigated
31,207
20,430
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Banbi Wowie
Poseidon
11,969
2,338
0
956
10,144
3,645
624
2,213
7,871
74,978
0
L
13,451
1,778
914
4,167
13,375
4,416
31
6,022
7,081
49,331
0
L
Izanami
JetCCandy
Izanami
5,608
4,225
0
612
15,812
4,705
1,140
11,088
4,158
0
29,167
L
Gilgamesh
KILLAKILLA47
Gilgamesh
12,513
3,014
207
3,716
16,871
11,465
686
10,233
6,003
0
65,011
W
Bakasura
1,296
917
0
1,807
6,334
2,581
0
384
5,880
0
22,820
W
18,351
4,595
0
3,273
12,649
5,136
1,520
2,628
9,899
73,633
0
W
10,968
6,569
0
5,938
16,840
5,656
1,087
4,441
12,170
0
45,226
W
Sylvanus
killergrisli
Sylvanus
8,514
2,152
3,838
7,197
16,246
14,189
2,082
3,468
12,488
38,029
6,771
L
Tiamat
454
102
0
423
2,987
733
0
1,521
1,309
4,073
0
L
Cernunnos
weediagram1
Cernunnos
11,161
5,318
0
10,391
19,057
6,316
2,969
7,890
10,955
0
84,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
48,314
413
Minions Killed
470
0
Camps Cleared
0
1,352,437
Distance Traveled
1,548,268
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,228
591
144
8
0
356,190
2
L
Ra
9,898
521
95
5
0
339,675
0
L
Izanami
8,582
452
55
3
0
309,106
0
L
Gilgamesh
10,676
562
107
6
0
320,507
3
W
Bakasura
7,171
377
66
3
0
216,070
1
W
Nu Wa
10,240
539
123
6
0
341,229
3
W
Anhur
9,874
520
67
4
0
313,873
0
W
Sylvanus
9,801
516
70
4
0
320,906
5
L
Tiamat
6,202
326
13
1
0
45,634
0
L
Cernunnos
11,029
580
143
8
0
337,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role