Player Matchup

Athena
Athena
Gold III
DekiAkaDekman
Athena
Gold III
Level 40
God Stats
14W - 9L
1,634 SR
Queue Stats
23W - 20L
1,559 MMR
Party 1
Discordia
Discordia
Gold V
chief-murata
Discordia
Gold V
Level 63
God Stats
1W - 2L
1,557 SR
Queue Stats
17W - 13L
1,663 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
marshmelow89
Hou Yi
Gold IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,398 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 53
1,564 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,536 SR
1,533 MMR
Nox
Nox
Gold V
Bobbyjball
Nox
Gold V
Level 123
God Stats
8W - 15L
1,233 SR
Queue Stats
221W - 215L
1,463 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Galmagro
Gilgamesh
Gold IV
Level 86
God Stats
11W - 3L
1,761 SR
Queue Stats
51W - 60L
1,523 MMR
Solo
Bellona
Bellona
Gold II
I SamPerry I
Bellona
Gold II
Level 109
God Stats
20W - 17L
1,615 SR
Queue Stats
300W - 317L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
9,633
602
4,487
19,427
15,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
chief-murata
Discordia
12
0 / 7 / 3
8,952
560
6,703
10,678
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
1 / 4 / 1
8,802
550
7,684
11,143
3,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChaacSobekNeithTiamatCupid

VS

Bans
BacchusScyllaDanzaburouAphroditeChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
11,500
719
11,993
6,186
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Galmagro
Gilgamesh
13
3 / 3 / 8
10,546
659
10,915
13,796
5,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
I SamPerry I
Bellona
15
6 / 0 / 9
12,054
753
10,631
13,005
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
16
16
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
1
5
2
0.4
W
Gilgamesh
Galmagro
Gilgamesh
3
3
8
2.33
W
Bellona
I SamPerry I
Bellona
6
0
9
10.5
L
Discordia
chief-murata
Discordia
0
7
3
0.21
L
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,874
Damage
33,539
41,248
Taken
32,987
22,852
Mitigated
22,706
8,012
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,993
929
314
1,795
6,186
2,301
1,182
2,971
3,023
59,578
0
L
4,487
1,028
0
4,151
19,427
15,325
0
5,842
13,295
15,394
0
W
Gilgamesh
Galmagro
Gilgamesh
10,915
1,662
0
628
13,796
5,528
862
4,033
9,381
0
54,183
W
Bellona
I SamPerry I
Bellona
10,631
3,003
0
2,575
13,005
14,877
420
3,455
9,198
0
46,085
L
Discordia
chief-murata
Discordia
6,703
495
0
841
10,678
3,536
62
2,613
7,899
44,352
0
L
Hou Yi
7,684
3,806
0
3,020
11,143
3,991
0
3,306
7,701
0
35,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
34,100
136
Minions Killed
218
0
Camps Cleared
0
799,004
Distance Traveled
919,375
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,500
719
108
7
0
289,767
1
L
Athena
9,633
602
14
1
0
305,401
4
W
Gilgamesh
10,546
659
54
3
0
304,883
3
W
Bellona
12,054
753
56
4
0
324,725
6
L
Discordia
8,952
560
64
4
0
241,486
3
L
Hou Yi
8,802
550
58
4
0
252,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role