Player Matchup

Tsukuyomi
Tsukuyomi
DonFanas
Tsukuyomi
Level 27
God Stats
5W - 5L
1,398 SR
Queue Stats
16W - 24L
1,310 Elo+
Party 2
Bellona
Bellona
Edw4rdTeach
Bellona
Level 27
God Stats
2W - 8L
1,231 SR
Queue Stats
31W - 52L
1,241 Elo+
Party 2
Vulcan
Vulcan
Marcos2935
Vulcan
Level 12
God Stats
2W - 3L
1,186 SR
Queue Stats
25W - 18L
1,575 Elo+
Party 1
Arachne
Arachne
OsitoDormilon007
Arachne
Level 5
God Stats
3W - 3L
1,382 SR
Queue Stats
43W - 37L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
makyyy02
Cernunnos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,339 SR
1,407 Elo+

VS

Team Averages
Level 16
1,507 SR
1,450 Elo+
Bakasura
Bakasura
ADRINIXX6
Bakasura
Level 15
God Stats
1W - 2L
1,460 SR
Queue Stats
25W - 19L
1,445 Elo+
Party 3
Hercules
Hercules
JANooo19
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,403 Elo+
Solo
Ra
Ra
Wicksdogg
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
azagorD
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,442 Elo+
Party 3
Cerberus
Cerberus
kemedaigua
Cerberus
Level 14
God Stats
6W - 4L
1,576 SR
Queue Stats
23W - 15L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonFanas
Tsukuyomi
12
1 / 4 / 3
7,510
442
6,828
9,036
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Edw4rdTeach
Bellona
15
4 / 5 / 0
9,229
543
11,329
10,947
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Marcos2935
Vulcan
16
9 / 4 / 4
10,391
611
10,156
11,668
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 1 / 4
9,841
579
11,461
9,574
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
makyyy02
Cernunnos
15
4 / 5 / 4
9,698
570
7,217
13,893
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADRINIXX6
Bakasura
13
4 / 6 / 3
8,438
496
7,143
13,584
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JANooo19
Hercules
14
3 / 3 / 5
8,517
501
6,962
17,256
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 10 / 1
7,432
437
4,756
10,688
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
azagorD
Medusa
14
6 / 5 / 3
9,438
555
9,522
11,386
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
kemedaigua
Cerberus
14
4 / 4 / 6
9,660
568
7,188
12,118
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
27
Kills
19
19
Deaths
28
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ADRINIXX6
Bakasura
4
6
3
0.92
W
Tsukuyomi
DonFanas
Tsukuyomi
1
4
3
0.63
W
Bellona
Edw4rdTeach
Bellona
4
5
0
0.8
L
Hercules
JANooo19
Hercules
3
3
5
1.83
W
Vulcan
Marcos2935
Vulcan
9
4
4
2.75
W
9
1
4
11
L
2
10
1
0.25
L
Medusa
azagorD
Medusa
6
5
3
1.5
L
Cerberus
kemedaigua
Cerberus
4
4
6
1.75
W
Cernunnos
makyyy02
Cernunnos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
35,571
55,118
Taken
65,032
22,893
Mitigated
35,586
11,998
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ADRINIXX6
Bakasura
7,143
4,739
0
2,980
13,584
5,943
0
2,390
11,194
0
38,765
W
Tsukuyomi
DonFanas
Tsukuyomi
6,828
1,900
0
1,487
9,036
2,951
0
1,701
7,285
0
33,405
W
Bellona
Edw4rdTeach
Bellona
11,329
5,081
0
1,274
10,947
8,092
360
759
9,391
0
45,944
L
Hercules
JANooo19
Hercules
6,962
2,535
378
7,953
17,256
13,451
86
403
16,853
0
31,619
W
Vulcan
Marcos2935
Vulcan
10,156
2,415
0
1,965
11,668
3,636
31
4,084
7,137
63,138
0
W
11,461
9,197
0
1,000
9,574
3,986
91
1,932
7,429
0
53,531
L
4,756
822
89
1,435
10,688
3,399
540
4,702
5,986
25,787
0
L
Medusa
azagorD
Medusa
9,522
4,342
0
1,390
11,386
3,944
0
1,276
10,110
0
48,129
L
Cerberus
kemedaigua
Cerberus
7,188
487
0
2,576
12,118
8,849
0
1,385
10,733
37,046
0
W
Cernunnos
makyyy02
Cernunnos
7,217
4,114
0
6,272
13,893
4,228
3,950
3,120
10,115
0
62,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
43,485
440
Minions Killed
350
0
Camps Cleared
0
1,662,203
Distance Traveled
1,508,402
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,438
496
81
5
0
344,663
0
W
Tsukuyomi
7,510
442
41
2
0
355,679
0
W
Bellona
9,229
543
78
5
0
318,249
0
L
Hercules
8,517
501
53
3
0
303,233
2
W
Vulcan
10,391
611
106
6
0
330,952
0
W
Arachne
9,841
579
99
6
0
398,612
0
L
Ra
7,432
437
45
3
0
237,933
0
L
Medusa
9,438
555
84
5
0
291,907
3
L
Cerberus
9,660
568
87
5
0
330,666
5
W
Cernunnos
9,698
570
116
7
0
258,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role