Player Matchup

Baron Samedi
Baron Samedi
Cordeel
Baron Samedi
Level 113
God Stats
7W - 5L
1,476 SR
Queue Stats
401W - 411L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Damnmonkey
Jing Wei
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 127L
1,458 Elo+
Solo
Hou Yi
Hou Yi
DarkAnHell
Hou Yi
Level 121
God Stats
1W - 0L
1,311 SR
Queue Stats
51W - 60L
1,421 Elo+
Solo
Mercury
Mercury
SnakeTrick
Mercury
Level 111
God Stats
8W - 6L
1,550 SR
Queue Stats
101W - 94L
1,456 Elo+
Solo
Artio
Artio
xl Nekoloid lx
Artio
Level 127
God Stats
2W - 2L
1,604 SR
Queue Stats
134W - 143L
1,470 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,452 Elo+

VS

Team Averages
Level 77
1,664 SR
1,424 Elo+
Tiamat
Tiamat
Amatiramasu
Tiamat
Level 67
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gsmith1000
Heimdallr
Level 89
God Stats
1W - 1L
1,806 SR
Queue Stats
9W - 14L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
PlayerLychee
Hun Batz
Level 102
God Stats
4W - 5L
1,805 SR
Queue Stats
255W - 248L
1,458 Elo+
Solo
Thor
Thor
phlick45
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
Rama
Rama
tylersmoke
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cordeel
Baron Samedi
20
6 / 4 / 26
14,999
789
22,528
28,717
19,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Damnmonkey
Jing Wei
20
10 / 10 / 16
14,372
756
16,323
23,588
9,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
DarkAnHell
Hou Yi
20
11 / 6 / 20
14,997
789
21,026
18,797
8,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SnakeTrick
Mercury
20
17 / 8 / 16
15,542
818
21,583
24,768
11,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 6 / 24
13,204
695
11,346
35,498
34,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 5 / 16
13,792
726
31,047
19,588
17,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Gsmith1000
Heimdallr
20
8 / 11 / 18
14,709
774
29,901
24,339
12,568
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
PlayerLychee
Hun Batz
20
12 / 8 / 14
14,940
786
21,440
19,902
13,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
16
3 / 14 / 11
11,594
610
10,298
21,807
12,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 9 / 17
13,436
707
19,550
19,879
9,119
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
110
47
Kills
34
34
Deaths
47
102
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
5
16
3
W
Baron Samedi
Cordeel
Baron Samedi
6
4
26
4.75
W
Jing Wei
Damnmonkey
Jing Wei
10
10
16
1.8
W
Hou Yi
DarkAnHell
Hou Yi
11
6
20
3.5
L
Heimdallr
Gsmith1000
Heimdallr
8
11
18
1.55
L
Hun Batz
PlayerLychee
Hun Batz
12
8
14
2.38
W
Mercury
SnakeTrick
Mercury
17
8
16
3.13
L
Thor
3
14
11
0.61
L
4
9
17
1.39
W
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,806
Damage
112,236
131,368
Taken
105,515
82,840
Mitigated
65,185
56,919
Healing
24,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
31,047
2,577
2,390
7,770
19,588
17,496
405
7,133
12,455
44,307
0
W
Baron Samedi
Cordeel
Baron Samedi
22,528
1,183
10,405
12,545
28,717
19,621
1,505
5,756
22,936
54,354
0
W
Jing Wei
Damnmonkey
Jing Wei
16,323
13,401
975
4,483
23,588
9,029
484
6,058
17,380
0
27,789
W
Hou Yi
DarkAnHell
Hou Yi
21,026
9,006
1,669
3,881
18,797
8,039
1,840
2,917
15,830
0
48,715
L
Heimdallr
Gsmith1000
Heimdallr
29,901
11,889
1,025
2,853
24,339
12,568
1,506
6,179
18,160
0
55,871
L
Hun Batz
PlayerLychee
Hun Batz
21,440
5,893
1,502
3,536
19,902
13,316
843
4,024
15,878
0
31,266
W
Mercury
SnakeTrick
Mercury
21,583
12,556
2,035
4,765
24,768
11,185
1,589
4,722
19,896
0
38,529
L
Thor
10,298
993
533
1,197
21,807
12,686
53
6,477
15,330
0
15,439
L
19,550
13,273
1,611
2,447
19,879
9,119
542
10,061
9,818
0
42,596
W
11,346
0
6,866
9,295
35,498
34,966
0
11,594
23,629
21,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,114
Gold Earned
68,471
203
Minions Killed
169
0
Camps Cleared
0
1,667,385
Distance Traveled
1,333,793
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,792
726
37
2
0
319,462
1
W
Baron Samedi
14,999
789
60
3
0
362,885
6
W
Jing Wei
14,372
756
42
2
0
322,157
0
W
Hou Yi
14,997
789
56
3
0
302,622
0
L
Heimdallr
14,709
774
54
3
0
265,170
1
L
Hun Batz
14,940
786
28
1
0
294,790
0
W
Mercury
15,542
818
27
1
0
336,625
0
L
Thor
11,594
610
5
0
0
222,777
0
L
Rama
13,436
707
45
2
0
231,594
0
W
Artio
13,204
695
18
1
0
343,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role