Player Matchup

Nu Wa
Nu Wa
InZanity481
Nu Wa
Level 109
God Stats
2W - 4L
1,718 SR
Queue Stats
183W - 132L
1,605 Elo+
Party 1
Ymir
Ymir
McCrum
Ymir
Level 16
God Stats
0W - 3L
1,191 SR
Queue Stats
27W - 32L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
MichaelSkoonFBI
Gilgamesh
Level 55
God Stats
3W - 1L
1,893 SR
Queue Stats
270W - 168L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
Scooberino
Cernunnos
Level 55
God Stats
181W - 93L
1,712 SR
Queue Stats
358W - 240L
1,548 Elo+
Party 1
Thanatos
Thanatos
nomatterrr
Thanatos
Level 48
God Stats
8W - 7L
1,409 SR
Queue Stats
13W - 15L
1,430 Elo+
Solo
Team Averages
Level 57
1,585 SR
1,525 Elo+

VS

Team Averages
Level 58
1,518 SR
1,465 Elo+
King Arthur
King Arthur
DeadlyVirus
King Arthur
Level 39
God Stats
16W - 11L
1,464 SR
Queue Stats
179W - 170L
1,500 Elo+
Party 2
Izanami
Izanami
Fantoa
Izanami
Level 63
God Stats
11W - 7L
1,640 SR
Queue Stats
219W - 228L
1,502 Elo+
Party 2
Persephone
Persephone
Kíkkyx
Persephone
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 80L
1,379 Elo+
Solo
Xing Tian
Xing Tian
NikitaKarp
Xing Tian
Level 29
God Stats
3W - 4L
1,487 SR
Queue Stats
64W - 75L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
talk17
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,298
538
22,150
11,566
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
McCrum
Ymir
11
0 / 11 / 6
8,211
391
3,156
19,060
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MichaelSkoonFBI
Gilgamesh
20
5 / 2 / 3
12,696
605
20,871
21,890
22,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Scooberino
Cernunnos
16
1 / 6 / 3
10,129
482
13,302
16,682
5,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
nomatterrr
Thanatos
16
3 / 5 / 2
9,799
467
6,889
14,199
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadlyVirus
King Arthur
17
2 / 3 / 5
10,349
493
11,083
25,800
17,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fantoa
Izanami
19
15 / 2 / 5
13,017
620
22,473
19,789
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Kíkkyx
Persephone
17
1 / 4 / 6
11,050
526
9,806
10,964
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
NikitaKarp
Xing Tian
15
5 / 2 / 11
10,399
495
8,008
15,662
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
talk17
Hun Batz
15
2 / 5 / 8
9,743
464
4,480
17,949
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
15
Kills
25
26
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeadlyVirus
King Arthur
2
3
5
1.5
W
Izanami
Fantoa
Izanami
15
2
5
8.75
L
6
2
3
3.75
W
Persephone
Kíkkyx
Persephone
1
4
6
1
L
Ymir
McCrum
Ymir
0
11
6
0.27
L
Gilgamesh
MichaelSkoonFBI
Gilgamesh
5
2
3
3.25
W
Xing Tian
NikitaKarp
Xing Tian
5
2
11
5.25
L
Cernunnos
Scooberino
Cernunnos
1
6
3
0.42
L
Thanatos
nomatterrr
Thanatos
3
5
2
0.8
W
Hun Batz
talk17
Hun Batz
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,368
Damage
55,850
83,397
Taken
90,164
49,780
Mitigated
51,817
25,861
Healing
29,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeadlyVirus
King Arthur
11,083
979
0
9,408
25,800
17,277
0
7,276
18,264
553
73,933
W
Izanami
Fantoa
Izanami
22,473
18,273
0
9,756
19,789
7,267
617
5,042
14,591
0
113,562
L
22,150
4,255
0
2,044
11,566
4,744
353
4,893
6,489
89,761
0
W
Persephone
Kíkkyx
Persephone
9,806
558
0
2,391
10,964
3,455
0
5,128
5,536
78,247
0
L
Ymir
McCrum
Ymir
3,156
505
0
982
19,060
10,918
0
4,213
14,745
12,889
0
L
Gilgamesh
MichaelSkoonFBI
Gilgamesh
20,871
5,100
0
7,021
21,890
22,829
386
3,075
18,761
13,356
93,925
W
Xing Tian
NikitaKarp
Xing Tian
8,008
1,009
0
1,778
15,662
17,125
408
4,978
10,407
25,484
0
L
Cernunnos
Scooberino
Cernunnos
13,302
6,906
0
6,167
16,682
5,730
249
3,168
13,496
0
70,043
L
Thanatos
nomatterrr
Thanatos
6,889
1,777
0
9,647
14,199
5,559
388
2,413
11,630
0
69,086
W
Hun Batz
talk17
Hun Batz
4,480
1,263
0
6,321
17,949
6,693
0
4,519
13,210
0
61,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
54,558
586
Minions Killed
585
0
Camps Cleared
0
1,987,079
Distance Traveled
2,005,295
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,349
493
130
6
0
400,796
3
W
Izanami
13,017
620
147
7
0
394,894
2
L
Nu Wa
11,298
538
165
8
0
381,273
2
W
Persephone
11,050
526
153
7
0
417,522
4
L
Ymir
8,211
391
16
1
0
392,746
0
L
Gilgamesh
12,696
605
181
9
0
424,747
4
W
Xing Tian
10,399
495
45
2
0
416,458
8
L
Cernunnos
10,129
482
118
6
0
362,629
3
L
Thanatos
9,799
467
106
5
0
425,684
0
W
Hun Batz
9,743
464
110
5
0
375,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role