Player Matchup

Gilgamesh
Gilgamesh
CODEKINGS11
Gilgamesh
Level 79
God Stats
8W - 13L
1,471 SR
Queue Stats
36W - 91L
1,164 Elo+
Party 1
Ah Puch
Ah Puch
KIDROBOT69
Ah Puch
Level 48
God Stats
1W - 1L
1,310 SR
Queue Stats
10W - 32L
1,183 Elo+
Party 1
Sol
Sol
UNCLEFLATWHELP
Sol
Level 34
God Stats
7W - 5L
1,378 SR
Queue Stats
14W - 21L
1,291 Elo+
Party 1
Team Averages
Level 54
1,387 SR
1,213 Elo+

VS

Team Averages
Level 61
1,437 SR
1,385 Elo+
Scylla
Scylla
MGG8
Scylla
Level 61
God Stats
18W - 28L
1,276 SR
Queue Stats
54W - 72L
1,369 Elo+
Solo
Horus
Horus
SpitefulN1ght
Horus
Level 46
God Stats
19W - 19L
1,500 SR
Queue Stats
298W - 321L
1,412 Elo+
Solo
Danzaburou
Danzaburou
juanmicalesuio
Danzaburou
Level 77
God Stats
4W - 5L
1,535 SR
Queue Stats
42W - 59L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CODEKINGS11
Gilgamesh
16
4 / 6 / 7
12,491
735
11,280
17,738
10,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
KIDROBOT69
Ah Puch
15
2 / 9 / 7
11,765
692
10,226
15,711
4,665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 6 / 4
12,888
758
17,243
14,706
4,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MGG8
Scylla
16
9 / 6 / 9
12,453
733
18,296
14,070
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 4 / 7
12,078
710
9,410
16,052
15,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
juanmicalesuio
Danzaburou
15
5 / 3 / 12
13,309
783
12,474
16,483
7,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
13
Kills
21
21
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CODEKINGS11
Gilgamesh
4
6
7
1.25
W
Ah Puch
KIDROBOT69
Ah Puch
2
9
7
0.61
L
Scylla
MGG8
Scylla
9
6
9
2.25
L
7
4
7
2.63
W
7
6
4
1.5
L
Danzaburou
juanmicalesuio
Danzaburou
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,749
Damage
40,180
48,155
Taken
46,605
19,440
Mitigated
29,115
9,391
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CODEKINGS11
Gilgamesh
11,280
2,820
0
2,569
17,738
10,580
451
6,969
10,581
0
51,291
W
Ah Puch
KIDROBOT69
Ah Puch
10,226
597
0
2,805
15,711
4,665
0
5,467
9,929
48,311
0
L
Scylla
MGG8
Scylla
18,296
898
180
3,946
14,070
5,805
0
10,332
3,738
57,097
0
L
9,410
4,461
1,766
3,009
16,052
15,696
192
8,437
7,615
0
28,938
W
17,243
4,908
0
4,017
14,706
4,195
2,604
5,271
9,229
46,105
0
L
Danzaburou
juanmicalesuio
Danzaburou
12,474
3,833
0
2,716
16,483
7,614
0
8,804
7,679
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
37,840
200
Minions Killed
182
0
Camps Cleared
0
798,391
Distance Traveled
815,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,491
735
57
3
0
313,471
0
W
Ah Puch
11,765
692
84
5
0
232,492
0
L
Scylla
12,453
733
80
5
0
267,441
0
L
Horus
12,078
710
35
2
0
272,175
0
W
Sol
12,888
758
59
3
0
252,428
0
L
Danzaburou
13,309
783
67
4
0
276,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role