Player Matchup

Khepri
Khepri
LastLightLibrary
Khepri
Level 160
God Stats
4W - 7L
1,672 SR
Queue Stats
117W - 129L
1,498 Elo+
Party 4
Rama
Rama
Locochite
Rama
Level 61
God Stats
1W - 2L
1,405 SR
Queue Stats
25W - 25L
1,417 Elo+
Party 3
Ra
Ra
LupusOkami
Ra
Level 5
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
RumpleForSkin187
Gilgamesh
Level 27
God Stats
2W - 1L
1,662 SR
Queue Stats
21W - 22L
1,385 Elo+
Party 3
Fenrir
Fenrir
cZollo
Fenrir
Level 108
God Stats
0W - 1L
1,495 SR
Queue Stats
12W - 20L
1,233 Elo+
Party 4
Team Averages
Level 72
1,518 SR
1,406 Elo+

VS

Team Averages
Level 57
1,465 SR
1,396 Elo+
Cthulhu
Cthulhu
BIackBull
Cthulhu
Level 25
God Stats
24W - 14L
1,570 SR
Queue Stats
38W - 41L
1,241 Elo+
Party 1
Neith
Neith
CunQed
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
IronMachine
Cupid
Level 87
God Stats
29W - 16L
1,501 SR
Queue Stats
106W - 109L
1,461 Elo+
Party 2
Thanatos
Thanatos
KnugenSugen
Thanatos
Level 34
God Stats
7W - 11L
1,344 SR
Queue Stats
132W - 170L
1,391 Elo+
Party 2
Olorun
Olorun
etisatis
Olorun
Level 59
God Stats
14W - 12L
1,409 SR
Queue Stats
344W - 357L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
6,725
448
4,919
10,657
6,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
9
1 / 6 / 5
6,436
429
5,016
10,797
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 8 / 7
6,252
417
5,096
8,346
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
12
4 / 7 / 3
7,863
524
12,383
14,245
7,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
cZollo
Fenrir
11
4 / 4 / 2
7,198
480
7,083
12,507
4,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIackBull
Cthulhu
12
2 / 0 / 8
7,297
486
4,925
8,581
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
CunQed
Neith
11
4 / 2 / 9
7,234
482
8,004
9,739
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
10 / 0 / 5
8,732
582
13,116
9,988
3,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
KnugenSugen
Thanatos
13
7 / 5 / 2
8,402
560
6,731
14,903
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
etisatis
Olorun
13
4 / 2 / 11
8,150
543
10,885
9,800
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
9
Kills
27
27
Deaths
9
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIackBull
Cthulhu
2
0
8
6
W
Neith
CunQed
Neith
4
2
9
4.25
W
10
0
5
12.5
W
Thanatos
KnugenSugen
Thanatos
7
5
2
1.6
L
0
2
4
1
L
Rama
1
6
5
0.58
L
0
8
7
0.44
L
Gilgamesh
4
7
3
0.79
L
Fenrir
cZollo
Fenrir
4
4
2
1.25
W
Olorun
etisatis
Olorun
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,497
Damage
43,661
56,552
Taken
53,011
24,403
Mitigated
22,800
6,612
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIackBull
Cthulhu
4,925
397
175
2,131
8,581
6,405
280
2,717
5,864
30,158
0
W
Neith
CunQed
Neith
8,004
4,180
0
3,859
9,739
3,251
0
1,337
8,402
0
31,087
W
13,116
8,644
1,146
3,635
9,988
3,847
584
1,843
8,145
0
49,143
W
Thanatos
KnugenSugen
Thanatos
6,731
2,417
0
8,825
14,903
5,175
0
2,148
12,755
0
53,575
L
4,919
697
0
1,135
10,657
6,648
0
3,973
6,434
22,005
0
L
Rama
5,016
3,076
0
1,980
10,797
2,792
0
2,246
8,376
0
24,661
L
5,096
799
317
82
8,346
2,743
0
2,967
5,379
26,234
0
L
Gilgamesh
12,383
2,152
0
1,622
14,245
7,291
0
2,763
11,451
0
36,517
L
Fenrir
cZollo
Fenrir
7,083
1,082
0
1,476
12,507
4,929
0
3,330
9,102
0
25,880
W
Olorun
etisatis
Olorun
10,885
4,811
1,215
4,913
9,800
4,122
566
1,970
7,830
41,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
39,815
218
Minions Killed
361
0
Camps Cleared
0
1,394,906
Distance Traveled
1,428,030
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,297
486
57
4
0
313,019
2
W
Neith
7,234
482
63
4
0
231,698
0
W
Cupid
8,732
582
85
6
0
291,713
1
W
Thanatos
8,402
560
89
6
0
308,961
1
L
Khepri
6,725
448
14
1
0
314,490
5
L
Rama
6,436
429
52
3
0
255,149
2
L
Ra
6,252
417
60
4
0
238,493
0
L
Gilgamesh
7,863
524
50
3
0
305,138
0
L
Fenrir
7,198
480
42
3
0
281,636
0
W
Olorun
8,150
543
67
4
0
282,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role