Player Matchup

Ares
Ares
Fineokkey
Ares
Level 27
God Stats
0W - 1L
1,252 SR
Queue Stats
19W - 9L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
JägerRedBull
Baron Samedi
Level 8
God Stats
1W - 2L
1,492 SR
Queue Stats
6W - 9L
1,571 Elo+
Solo
Awilix
Awilix
LetssGooooo
Awilix
Level 18
God Stats
27W - 12L
1,712 SR
Queue Stats
78W - 41L
1,650 Elo+
Solo
Persephone
Persephone
Ulandair
Persephone
Level 8
God Stats
6W - 2L
1,931 SR
Queue Stats
9W - 2L
1,915 Elo+
Party 1
Ullr
Ullr
elDelzzz
Ullr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,808 Elo+
Party 1
Team Averages
Level 13
1,578 SR
1,733 Elo+

VS

Team Averages
Level 26
1,767 SR
1,666 Elo+
Ymir
Ymir
MiloSFD
Ymir
Level 28
God Stats
40W - 14L
1,860 SR
Queue Stats
296W - 94L
1,872 Elo+
Party 2
Artemis
Artemis
Profe55or11
Artemis
Level 27
God Stats
23W - 19L
1,646 SR
Queue Stats
417W - 337L
1,587 Elo+
Party 2
Merlin
Merlin
TaIentIess
Merlin
Level 26
God Stats
10W - 8L
1,742 SR
Queue Stats
19W - 24L
1,487 Elo+
Solo
Guan Yu
Guan Yu
butfuthuh
Guan Yu
Level 25
God Stats
1W - 0L
1,760 SR
Queue Stats
175W - 51L
1,827 Elo+
Party 2
Arachne
Arachne
gosoty
Arachne
Level 25
God Stats
8W - 9L
1,825 SR
Queue Stats
165W - 175L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 11 / 4
10,114
375
10,144
32,105
34,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
JägerRedBull
Baron Samedi
18
0 / 10 / 2
11,421
423
12,920
25,332
11,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
20
5 / 10 / 4
13,586
503
18,835
29,619
11,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
Ulandair
Persephone
19
1 / 8 / 1
13,171
488
20,306
21,623
7,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
9 / 7 / 2
13,615
504
21,540
22,190
10,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MiloSFD
Ymir
20
5 / 1 / 25
15,655
580
20,067
31,540
40,383
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Profe55or11
Artemis
19
5 / 6 / 7
14,171
525
10,649
17,389
8,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TaIentIess
Merlin
20
16 / 3 / 9
15,671
580
34,146
14,490
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
butfuthuh
Guan Yu
20
14 / 2 / 11
15,318
567
26,181
33,239
43,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
gosoty
Arachne
20
7 / 4 / 13
13,726
508
11,247
29,203
13,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
16
Kills
47
46
Deaths
16
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ares
1
11
4
0.27
L
Baron Samedi
JägerRedBull
Baron Samedi
0
10
2
0.1
L
Awilix
5
10
4
0.7
W
Ymir
MiloSFD
Ymir
5
1
25
17.5
W
Artemis
Profe55or11
Artemis
5
6
7
1.42
W
Merlin
TaIentIess
Merlin
16
3
9
6.83
L
Persephone
Ulandair
Persephone
1
8
1
0.19
W
Guan Yu
butfuthuh
Guan Yu
14
2
11
9.75
L
Ullr
9
7
2
1.43
W
Arachne
gosoty
Arachne
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,745
Damage
102,290
130,869
Taken
125,861
75,552
Mitigated
111,417
21,494
Healing
46,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,144
781
0
5,310
32,105
34,447
63
14,840
16,929
34,470
0
L
Baron Samedi
JägerRedBull
Baron Samedi
12,920
1,123
546
4,808
25,332
11,734
246
13,131
11,610
84,071
0
L
Awilix
18,835
5,818
0
0
29,619
11,180
0
6,820
22,692
0
97,497
W
Ymir
MiloSFD
Ymir
20,067
6,559
0
7,096
31,540
40,383
390
11,837
19,432
58,711
0
W
Artemis
Profe55or11
Artemis
10,649
4,615
0
5,745
17,389
8,145
2,069
4,606
12,730
0
76,691
W
Merlin
TaIentIess
Merlin
34,146
1,987
0
2,232
14,490
6,784
632
5,806
8,421
126,766
0
L
Persephone
Ulandair
Persephone
20,306
1,310
209
6,615
21,623
7,371
70
7,002
14,485
94,309
0
W
Guan Yu
butfuthuh
Guan Yu
26,181
3,924
4,026
13,996
33,239
43,013
114
12,972
20,168
0
102,434
L
Ullr
21,540
12,531
0
4,006
22,190
10,820
373
11,050
10,936
0
106,355
W
Arachne
gosoty
Arachne
11,247
9,144
0
13,635
29,203
13,092
3,082
7,862
21,269
0
73,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,907
Gold Earned
74,541
691
Minions Killed
647
0
Camps Cleared
0
2,272,132
Distance Traveled
2,564,956
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,114
375
36
1
0
440,094
4
L
Baron Samedi
11,421
423
161
6
0
402,908
1
L
Awilix
13,586
503
142
5
0
501,501
2
W
Ymir
15,655
580
52
2
0
522,778
5
W
Artemis
14,171
525
148
5
0
469,891
12
W
Merlin
15,671
580
199
7
0
475,568
1
L
Persephone
13,171
488
167
6
0
483,112
2
W
Guan Yu
15,318
567
153
6
0
534,126
7
L
Ullr
13,615
504
185
7
0
444,517
2
W
Arachne
13,726
508
95
4
0
562,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role