Player Matchup

The Morrigan
The Morrigan
FreeloCarlino
The Morrigan
Level 89
God Stats
3W - 2L
1,752 SR
Queue Stats
217W - 125L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
Muzzaratti
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 311L
1,668 Elo+
Party 1
Gilgamesh
Gilgamesh
PanchoGee
Gilgamesh
Level 27
God Stats
5W - 3L
1,842 SR
Queue Stats
168W - 89L
1,664 Elo+
Party 1
Rama
Rama
Versi0n02
Rama
Level 28
God Stats
35W - 20L
1,682 SR
Queue Stats
153W - 80L
1,710 Elo+
Party 1
Awilix
Awilix
littlegomoemoe
Awilix
Level 26
God Stats
3W - 2L
1,491 SR
Queue Stats
111W - 54L
1,748 Elo+
Party 1
Team Averages
Level 65
1,653 SR
1,696 Elo+

VS

Team Averages
Level 63
1,547 SR
1,478 Elo+
Chang'e
Chang'e
BhenevelzeBr
Chang'e
Level 53
God Stats
0W - 3L
1,424 SR
Queue Stats
12W - 24L
1,334 Elo+
Solo
Freya
Freya
DazMe
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,735 Elo+
Party 2
Horus
Horus
EnDaNickofTime
Horus
Level 124
God Stats
25W - 25L
1,466 SR
Queue Stats
247W - 279L
1,350 Elo+
Solo
Achilles
Achilles
WrathCh1ld
Achilles
Level 43
God Stats
8W - 4L
1,846 SR
Queue Stats
135W - 136L
1,652 Elo+
Party 2
Bacchus
Bacchus
junegemini
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 143L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FreeloCarlino
The Morrigan
15
7 / 3 / 10
9,569
563
9,194
7,694
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Muzzaratti
Sylvanus
15
4 / 2 / 16
9,043
532
8,569
13,093
11,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
PanchoGee
Gilgamesh
15
7 / 4 / 3
9,376
552
10,674
10,163
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
16
9 / 3 / 2
10,602
624
9,548
11,087
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 15
9,349
550
9,422
12,483
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BhenevelzeBr
Chang'e
14
4 / 6 / 6
9,635
567
8,737
10,862
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
DazMe
Freya
13
2 / 4 / 2
7,978
469
5,664
9,472
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 7 / 6
8,591
505
6,123
13,514
6,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
WrathCh1ld
Achilles
14
6 / 6 / 1
8,723
513
10,681
15,441
15,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
junegemini
Bacchus
13
1 / 7 / 7
7,827
460
7,266
13,043
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
30
Kills
16
16
Deaths
30
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BhenevelzeBr
Chang'e
4
6
6
1.17
L
Freya
DazMe
Freya
2
4
2
0.75
L
3
7
6
0.86
W
The Morrigan
FreeloCarlino
The Morrigan
7
3
10
4
W
Sylvanus
Muzzaratti
Sylvanus
4
2
16
6
W
Gilgamesh
PanchoGee
Gilgamesh
7
4
3
2.13
W
Rama
9
3
2
3.33
L
Achilles
WrathCh1ld
Achilles
6
6
1
1.08
L
Bacchus
junegemini
Bacchus
1
7
7
0.64
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
38,471
54,520
Taken
62,332
29,168
Mitigated
35,951
14,843
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BhenevelzeBr
Chang'e
8,737
659
2,188
2,779
10,862
3,735
297
3,765
6,965
22,342
0
L
Freya
DazMe
Freya
5,664
1,439
0
2,705
9,472
3,369
21
1,602
7,790
39,743
0
L
6,123
2,803
380
2,023
13,514
6,716
435
3,197
10,217
0
48,196
W
The Morrigan
FreeloCarlino
The Morrigan
9,194
2,353
30
1,010
7,694
2,824
125
4,891
2,803
51,540
2,533
W
Sylvanus
Muzzaratti
Sylvanus
8,569
2,720
1,621
4,565
13,093
11,757
679
4,317
8,692
33,891
6,013
W
Gilgamesh
PanchoGee
Gilgamesh
10,674
4,333
0
1,601
10,163
6,241
1,118
839
9,284
0
38,900
W
Rama
9,548
7,965
0
5,470
11,087
3,821
3,624
6,398
4,395
0
65,694
L
Achilles
WrathCh1ld
Achilles
10,681
4,313
0
1,399
15,441
15,587
421
2,004
13,437
0
49,561
L
Bacchus
junegemini
Bacchus
7,266
1,033
0
2,061
13,043
6,544
42
4,845
7,928
33,623
0
W
9,422
4,039
0
546
12,483
4,525
323
4,678
7,679
0
62,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,939
Gold Earned
42,754
458
Minions Killed
341
0
Camps Cleared
0
1,571,005
Distance Traveled
1,522,882
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,635
567
28
2
0
282,633
1
L
Freya
7,978
469
87
5
0
302,655
2
L
Horus
8,591
505
89
5
0
335,698
2
W
The Morrigan
9,569
563
120
7
0
311,078
3
W
Sylvanus
9,043
532
54
3
0
313,649
1
W
Gilgamesh
9,376
552
61
4
0
274,900
2
W
Rama
10,602
624
128
8
0
297,381
6
L
Achilles
8,723
513
77
5
0
295,081
0
L
Bacchus
7,827
460
60
4
0
306,815
1
W
Awilix
9,349
550
95
6
0
373,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role