Player Matchup

Chaac
Chaac
BARTOW-_
Chaac
Level 26
God Stats
15W - 11L
1,445 SR
Queue Stats
94W - 108L
1,278 Elo+
Party 4
Ymir
Ymir
Ivosi
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Ony-_Gyokusai
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 125L
1,295 Elo+
Party 4
Kali
Kali
Ronafca
Kali
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,783 Elo+
Party 2
Hou Yi
Hou Yi
Supajoint
Hou Yi
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 15L
1,454 Elo+
Party 2
Team Averages
Level 41
1,489 SR
1,462 Elo+

VS

Team Averages
Level 10
1,453 SR
1,319 Elo+
Cthulhu
Cthulhu
ThaiPannkaka
Cthulhu
Level 6
God Stats
19W - 9L
1,714 SR
Queue Stats
38W - 36L
1,217 Elo+
Party 1
Cerberus
Cerberus
TouchyRelax
Cerberus
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 7L
1,376 Elo+
Party 3
Pele
Pele
Unkn0wnG
Pele
Level 5
God Stats
1W - 3L
1,247 SR
Queue Stats
10W - 13L
1,179 Elo+
Solo
Artemis
Artemis
fk191296
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,703 Elo+
Party 3
Baron Samedi
Baron Samedi
supersvensk
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BARTOW-_
Chaac
16
2 / 0 / 1
9,793
576
4,844
9,364
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Ivosi
Ymir
12
0 / 2 / 7
7,684
452
2,286
8,776
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 6
9,588
564
8,346
11,485
5,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Ronafca
Kali
17
19 / 1 / 2
11,544
679
17,692
14,910
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Supajoint
Hou Yi
14
4 / 0 / 8
8,583
505
6,779
5,750
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ThaiPannkaka
Cthulhu
10
0 / 4 / 1
5,977
352
2,755
5,881
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TouchyRelax
Cerberus
11
2 / 5 / 1
6,760
398
7,558
16,428
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
11
1 / 11 / 3
7,378
434
4,206
16,090
4,162
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
fk191296
Artemis
11
1 / 5 / 0
6,720
395
4,232
6,998
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
supersvensk
Baron Samedi
15
2 / 4 / 2
8,009
471
8,509
9,626
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
27
Kills
6
6
Deaths
29
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
BARTOW-_
Chaac
2
0
1
2.5
W
Ymir
Ivosi
Ymir
0
2
7
1.75
W
2
3
6
1.67
W
Kali
Ronafca
Kali
19
1
2
20
W
Hou Yi
Supajoint
Hou Yi
4
0
8
8
L
Cthulhu
ThaiPannkaka
Cthulhu
0
4
1
0.13
L
Cerberus
TouchyRelax
Cerberus
2
5
1
0.5
L
Pele
1
11
3
0.23
L
Artemis
fk191296
Artemis
1
5
0
0.2
L
Baron Samedi
supersvensk
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,947
Damage
27,260
50,285
Taken
55,023
27,249
Mitigated
26,010
20,766
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BARTOW-_
Chaac
4,844
777
0
5,178
9,364
8,555
136
3,199
5,765
0
58,980
W
Ymir
Ivosi
Ymir
2,286
379
118
1,175
8,776
4,698
0
2,507
6,194
22,841
0
W
8,346
1,420
0
4,935
11,485
5,101
1,357
7,295
3,414
55,957
0
W
Kali
Ronafca
Kali
17,692
12,485
0
6,272
14,910
6,939
3,282
2,771
11,968
0
80,106
W
Hou Yi
Supajoint
Hou Yi
6,779
3,055
0
3,088
5,750
1,956
767
1,603
4,122
0
34,262
L
Cthulhu
ThaiPannkaka
Cthulhu
2,755
245
0
83
5,881
3,863
0
708
5,173
14,671
0
L
Cerberus
TouchyRelax
Cerberus
7,558
1,316
0
4,049
16,428
12,046
0
2,268
13,710
20,784
0
L
Pele
4,206
1,746
0
2,442
16,090
4,162
0
2,094
13,996
0
31,888
L
Artemis
fk191296
Artemis
4,232
1,344
0
422
6,998
2,860
0
1,578
5,420
0
26,478
L
Baron Samedi
supersvensk
Baron Samedi
8,509
751
50
3,967
9,626
3,079
0
3,984
5,592
34,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
34,844
444
Minions Killed
237
0
Camps Cleared
0
1,484,729
Distance Traveled
1,442,949
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,793
576
112
7
0
343,759
0
W
Ymir
7,684
452
38
2
0
292,812
1
W
Anubis
9,588
564
103
6
0
264,786
0
W
Kali
11,544
679
119
7
0
376,381
2
W
Hou Yi
8,583
505
72
4
0
206,991
1
L
Cthulhu
5,977
352
23
1
0
283,587
0
L
Cerberus
6,760
398
44
3
0
298,783
2
L
Pele
7,378
434
48
3
0
323,738
2
L
Artemis
6,720
395
56
3
0
252,721
3
L
Baron Samedi
8,009
471
66
4
0
284,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role