Player Matchup

Vamana
Vamana
Whiipllashz
Vamana
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 12L
1,735 Elo+
Party 2
Bellona
Bellona
dr_MNM16
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
xBeL_0
Merlin
Level 142
God Stats
7W - 3L
1,686 SR
Queue Stats
647W - 276L
1,714 Elo+
Party 2
Team Averages
Level 55
1,562 SR
1,650 Elo+

VS

Team Averages
Level 92
1,552 SR
1,548 Elo+
Artio
Artio
GodMichelChaud
Artio
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 44L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeff_74
Gilgamesh
Level 144
God Stats
32W - 9L
1,818 SR
Queue Stats
94W - 70L
1,647 Elo+
Party 1
Chang'e
Chang'e
Remus29666
Chang'e
Level 108
God Stats
1W - 1L
1,338 SR
Queue Stats
105W - 182L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
10 / 7 / 6
20,496
732
40,117
48,560
48,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
dr_MNM16
Bellona
8
0 / 3 / 2
13,017
465
792
2,399
1,153
Merlin
xBeL_0
Merlin
20
7 / 6 / 5
19,518
697
40,376
25,306
12,974
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
19,442
694
21,309
44,782
82,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Jeff_74
Gilgamesh
20
5 / 5 / 8
20,859
745
27,890
36,392
43,822
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Remus29666
Chang'e
20
5 / 8 / 7
19,094
682
15,930
30,138
15,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
17
Kills
16
16
Deaths
17
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Gilgamesh
Jeff_74
Gilgamesh
5
5
8
1.8
W
Chang'e
Remus29666
Chang'e
5
8
7
1.06
L
Vamana
10
7
6
1.86
L
Bellona
dr_MNM16
Bellona
0
3
2
0.33
L
Merlin
xBeL_0
Merlin
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,285
Damage
65,129
76,265
Taken
111,312
62,263
Mitigated
141,690
17,719
Healing
43,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,309
2,132
1,218
15,181
44,782
82,487
622
19,722
25,060
87,370
0
W
Gilgamesh
Jeff_74
Gilgamesh
27,890
7,923
1,031
6,102
36,392
43,822
1,840
14,126
22,266
7,327
90,950
W
Chang'e
Remus29666
Chang'e
15,930
1,471
6,616
13,308
30,138
15,381
1,552
13,118
17,020
127,885
0
L
Vamana
40,117
18,390
0
13,496
48,560
48,136
2,302
23,738
24,822
13,420
99,386
L
Bellona
dr_MNM16
Bellona
792
91
0
18
2,399
1,153
0
1,040
1,359
0
2,159
L
Merlin
xBeL_0
Merlin
40,376
2,525
0
4,205
25,306
12,974
870
14,373
10,933
202,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
59,395
323
Minions Killed
323
0
Camps Cleared
0
974,596
Distance Traveled
1,429,072
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
19,442
694
79
3
0
506,449
0
W
Gilgamesh
20,859
745
101
4
0
500,253
0
W
Chang'e
19,094
682
143
5
0
422,370
4
L
Vamana
20,496
732
82
3
0
503,429
1
L
Bellona
13,017
465
4
0
0
40,635
0
L
Merlin
19,518
697
237
8
0
430,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role