Player Matchup

Hercules
Hercules
Glewpy481
Hercules
Level 23
God Stats
1W - 0L
1,690 SR
Queue Stats
79W - 57L
1,684 Elo+
Party 2
Fafnir
Fafnir
Harambe132
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,552 Elo+
Party 2
Izanami
Izanami
IGNATIUSMADEN
Izanami
Level 53
God Stats
16W - 5L
1,860 SR
Queue Stats
82W - 57L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
MedMike
Zhong Kui
Level 28
God Stats
4W - 1L
1,725 SR
Queue Stats
96W - 79L
1,531 Elo+
Party 2
Fenrir
Fenrir
Singurel
Fenrir
Level 47
God Stats
8W - 3L
1,796 SR
Queue Stats
105W - 73L
1,534 Elo+
Solo
Team Averages
Level 36
1,714 SR
1,577 Elo+

VS

Team Averages
Level 35
1,539 SR
1,481 Elo+
Izanami
Izanami
Ierapostolos
Izanami
Level 28
God Stats
3W - 4L
1,317 SR
Queue Stats
9W - 16L
1,139 Elo+
Party 1
Pele
Pele
Kuramaxx
Pele
Level 33
God Stats
5W - 7L
1,581 SR
Queue Stats
249W - 280L
1,598 Elo+
Party 3
Hercules
Hercules
LeDindonBarbar
Hercules
Level 45
God Stats
4W - 3L
1,682 SR
Queue Stats
416W - 437L
1,539 Elo+
Solo
Scylla
Scylla
OrochimaruSensei
Scylla
Level 29
God Stats
4W - 8L
1,498 SR
Queue Stats
132W - 127L
1,599 Elo+
Party 3
Cthulhu
Cthulhu
maestros21
Cthulhu
Level 38
God Stats
1W - 2L
1,617 SR
Queue Stats
44W - 35L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Glewpy481
Hercules
19
7 / 2 / 15
13,468
561
19,299
33,426
26,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
Harambe132
Fafnir
18
2 / 2 / 18
13,677
570
8,346
24,160
28,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
19
9 / 2 / 5
13,536
564
14,964
12,024
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MedMike
Zhong Kui
19
4 / 1 / 10
13,465
561
15,511
20,032
15,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Singurel
Fenrir
20
11 / 0 / 7
15,818
659
19,687
20,879
12,929
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ierapostolos
Izanami
19
4 / 7 / 0
11,817
492
13,049
21,472
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
17
1 / 5 / 2
10,755
448
4,857
18,916
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
12
0 / 9 / 3
8,811
367
7,297
29,769
26,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 1
10,525
439
16,632
8,538
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
maestros21
Cthulhu
14
0 / 10 / 1
9,549
398
17,800
27,281
21,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
33
Kills
7
7
Deaths
34
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Glewpy481
Hercules
7
2
15
7.25
W
Fafnir
Harambe132
Fafnir
2
2
18
5.5
W
Izanami
9
2
5
5.75
L
Izanami
Ierapostolos
Izanami
4
7
0
0.57
L
Pele
1
5
2
0.4
L
Hercules
0
9
3
0.17
W
Zhong Kui
MedMike
Zhong Kui
4
1
10
9
L
2
3
1
0.83
W
Fenrir
Singurel
Fenrir
11
0
7
14.5
L
Cthulhu
maestros21
Cthulhu
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,807
Damage
59,635
110,521
Taken
105,976
88,145
Mitigated
68,191
53,366
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Glewpy481
Hercules
19,299
6,640
0
16,150
33,426
26,363
330
10,970
22,282
805
67,418
W
Fafnir
Harambe132
Fafnir
8,346
2,024
0
8,238
24,160
28,418
1,031
8,771
15,127
39,088
0
W
Izanami
14,964
8,988
0
5,021
12,024
5,218
8,285
2,815
9,159
0
110,890
L
Izanami
Ierapostolos
Izanami
13,049
6,552
0
4,936
21,472
8,647
2,096
6,980
14,412
0
101,017
L
Pele
4,857
497
0
7,138
18,916
8,667
0
2,939
15,897
0
70,285
L
Hercules
7,297
1,981
0
6,028
29,769
26,304
0
9,454
20,235
0
25,381
W
Zhong Kui
MedMike
Zhong Kui
15,511
2,296
1,500
10,836
20,032
15,217
2,794
7,907
11,929
96,504
0
L
16,632
745
0
1,024
8,538
2,943
0
3,479
5,059
68,575
0
W
Fenrir
Singurel
Fenrir
19,687
6,757
0
11,621
20,879
12,929
2,718
6,816
13,911
0
122,270
L
Cthulhu
maestros21
Cthulhu
17,800
1,243
0
3,610
27,281
21,630
512
5,403
21,878
60,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,964
Gold Earned
51,457
629
Minions Killed
537
0
Camps Cleared
0
2,362,554
Distance Traveled
2,156,864
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,468
561
101
4
0
483,163
2
W
Fafnir
13,677
570
38
2
0
479,449
8
W
Izanami
13,536
564
166
7
0
419,563
3
L
Izanami
11,817
492
173
7
0
349,038
6
L
Pele
10,755
448
106
4
0
494,182
1
L
Hercules
8,811
367
34
1
0
437,377
5
W
Zhong Kui
13,465
561
163
7
0
438,517
4
L
Scylla
10,525
439
129
5
0
456,630
2
W
Fenrir
15,818
659
161
7
0
541,862
3
L
Cthulhu
9,549
398
95
4
0
419,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role