Player Matchup

Artemis
Artemis
IAMFRandBIBIFOC
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Pyotr420
Mulan
Level 25
God Stats
89W - 66L
1,533 SR
Queue Stats
159W - 139L
1,576 Elo+
Solo
Serqet
Serqet
SergioHz28
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 145L
1,617 Elo+
Solo
Fafnir
Fafnir
SirGoa
Fafnir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
chusster
Scylla
Level 28
God Stats
4W - 2L
1,771 SR
Queue Stats
79W - 68L
1,576 Elo+
Solo
Team Averages
Level 26
1,561 SR
1,554 Elo+

VS

Team Averages
Level 15
1,453 SR
1,546 Elo+
King Arthur
King Arthur
ArchGulag
King Arthur
Level 25
God Stats
16W - 14L
1,602 SR
Queue Stats
189W - 202L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
AtomsMain
Tsukuyomi
Level 19
God Stats
8W - 10L
1,305 SR
Queue Stats
107W - 102L
1,492 Elo+
Solo
Apollo
Apollo
Juin
Apollo
Level 18
God Stats
0W - 3L
1,176 SR
Queue Stats
161W - 124L
1,534 Elo+
Party 1
Hades
Hades
StayNextToMe
Hades
Level 9
God Stats
2W - 1L
1,883 SR
Queue Stats
18W - 13L
1,841 Elo+
Solo
Yemoja
Yemoja
thepookaz
Yemoja
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
10,646
591
12,084
10,479
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Pyotr420
Mulan
18
10 / 1 / 8
11,666
648
18,516
17,497
14,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Serqet
SergioHz28
Serqet
15
5 / 3 / 5
9,805
545
6,568
13,931
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
SirGoa
Fafnir
15
4 / 0 / 13
10,470
582
4,261
8,040
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
chusster
Scylla
16
2 / 3 / 7
9,111
506
10,961
7,523
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchGulag
King Arthur
13
1 / 9 / 2
8,420
468
11,109
22,118
13,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
AtomsMain
Tsukuyomi
14
2 / 5 / 2
8,616
479
5,947
13,849
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Apollo
Juin
Apollo
15
3 / 5 / 0
8,707
484
4,806
11,594
4,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
2 / 3 / 3
9,693
539
9,674
13,237
8,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
thepookaz
Yemoja
12
0 / 5 / 1
7,639
424
2,174
10,306
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
8
8
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArchGulag
King Arthur
1
9
2
0.22
L
Tsukuyomi
AtomsMain
Tsukuyomi
2
5
2
0.6
W
6
1
1
6.5
L
Apollo
Juin
Apollo
3
5
0
0.6
W
Mulan
Pyotr420
Mulan
10
1
8
14
W
Serqet
SergioHz28
Serqet
5
3
5
2.5
W
Fafnir
SirGoa
Fafnir
4
0
13
10.5
L
2
3
3
1.17
W
Scylla
chusster
Scylla
2
3
7
1.83
L
Yemoja
thepookaz
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
33,710
57,470
Taken
71,104
36,294
Mitigated
40,101
24,708
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArchGulag
King Arthur
11,109
1,293
0
3,457
22,118
13,711
0
4,808
16,689
0
51,543
L
Tsukuyomi
AtomsMain
Tsukuyomi
5,947
948
0
3,202
13,849
4,637
34
1,030
11,858
0
55,515
W
12,084
6,704
0
7,225
10,479
4,246
1,600
2,532
7,947
0
95,655
L
Apollo
Juin
Apollo
4,806
1,921
0
1,780
11,594
4,094
205
1,866
9,624
0
40,500
W
Mulan
Pyotr420
Mulan
18,516
4,413
0
9,847
17,497
14,604
1,167
2,364
15,133
0
74,862
W
Serqet
SergioHz28
Serqet
6,568
2,076
0
4,181
13,931
5,457
340
2,173
11,758
0
56,058
W
Fafnir
SirGoa
Fafnir
4,261
532
0
2,735
8,040
9,201
219
2,207
5,833
21,254
0
L
9,674
1,040
763
5,997
13,237
8,922
170
4,613
7,722
74,034
0
W
Scylla
chusster
Scylla
10,961
1,395
100
620
7,523
2,786
901
2,572
4,951
53,265
0
L
Yemoja
thepookaz
Yemoja
2,174
857
1,678
955
10,306
8,737
93
2,163
8,026
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,698
Gold Earned
43,075
540
Minions Killed
463
0
Camps Cleared
0
1,577,131
Distance Traveled
1,679,527
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,420
468
92
5
0
316,303
1
L
Tsukuyomi
8,616
479
104
6
0
357,986
4
W
Artemis
10,646
591
162
9
0
284,803
8
L
Apollo
8,707
484
79
4
0
358,071
2
W
Mulan
11,666
648
139
8
0
275,240
0
W
Serqet
9,805
545
94
5
0
338,015
0
W
Fafnir
10,470
582
29
2
0
344,567
5
L
Hades
9,693
539
141
8
0
330,658
5
W
Scylla
9,111
506
116
6
0
334,506
5
L
Yemoja
7,639
424
47
3
0
316,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role